Player Matchup

Zhong Kui
Zhong Kui
Alba-People
Zhong Kui
Level 145
God Stats
3W - 1L
1,851 SR
Queue Stats
275W - 291L
1,547 Elo+
Solo
Jormungandr
Jormungandr
AzGoRn
Jormungandr
Level 171
God Stats
11W - 12L
1,477 SR
Queue Stats
458W - 459L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Belisimo
Danzaburou
Level 141
God Stats
3W - 1L
1,721 SR
Queue Stats
81W - 68L
1,552 Elo+
Solo
Pele
Pele
Diogenes9999
Pele
Level 125
God Stats
1W - 2L
1,393 SR
Queue Stats
489W - 471L
1,493 Elo+
Solo
Ishtar
Ishtar
ItsBaker521
Ishtar
Level 157
God Stats
1W - 2L
1,691 SR
Queue Stats
104W - 118L
1,479 Elo+
Solo
Team Averages
Level 148
1,627 SR
1,514 Elo+

VS

Team Averages
Level 129
1,577 SR
1,510 Elo+
Nike
Nike
 
Nike
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Maekus95
Surtr
Level 139
God Stats
3W - 1L
1,537 SR
Queue Stats
81W - 71L
1,545 Elo+
Party 1
Nut
Nut
Nordapokalypse
Nut
Level 142
God Stats
3W - 1L
1,622 SR
Queue Stats
68W - 76L
1,459 Elo+
Party 1
Charybdis
Charybdis
cadjavii
Charybdis
Level 84
God Stats
4W - 2L
1,728 SR
Queue Stats
224W - 194L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alba-People
Zhong Kui
12
1 / 1 / 0
5,966
852
7,123
7,701
8,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
AzGoRn
Jormungandr
10
0 / 3 / 1
5,504
786
4,592
7,349
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Belisimo
Danzaburou
10
0 / 3 / 1
5,654
808
8,901
6,416
2,884
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
5,543
792
2,428
9,079
4,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
12
0 / 2 / 1
5,992
856
5,118
5,538
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
4 / 1 / 7
6,845
978
7,061
8,725
7,905
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
 
Agni
12
2 / 0 / 7
6,711
959
10,032
4,063
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Maekus95
Surtr
12
1 / 0 / 8
6,555
936
5,562
7,609
5,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
3 / 0 / 6
6,712
959
4,562
5,735
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charybdis
cadjavii
Charybdis
13
2 / 0 / 6
6,867
981
6,640
7,625
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
1
Kills
12
12
Deaths
1
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
1
7
7.5
W
Agni
 
Agni
2
0
7
5.5
L
Zhong Kui
Alba-People
Zhong Kui
1
1
0
1
L
Jormungandr
AzGoRn
Jormungandr
0
3
1
0.17
L
Danzaburou
Belisimo
Danzaburou
0
3
1
0.17
L
0
3
1
0.17
L
Ishtar
0
2
1
0.25
W
Surtr
Maekus95
Surtr
1
0
8
5
W
3
0
6
6
W
Charybdis
cadjavii
Charybdis
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,162
Damage
33,857
36,083
Taken
33,757
24,471
Mitigated
20,622
9,712
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,061
369
438
623
8,725
7,905
158
2,705
5,802
2,428
8,375
W
Agni
 
Agni
10,032
1,207
1,392
516
4,063
1,607
227
1,522
2,419
15,426
642
L
Zhong Kui
Alba-People
Zhong Kui
7,123
114
809
2,621
7,701
8,164
0
1,700
6,001
13,616
0
L
Jormungandr
AzGoRn
Jormungandr
4,592
552
1,292
802
7,349
6,733
0
2,903
4,446
8,852
0
L
Danzaburou
Belisimo
Danzaburou
8,901
1,753
257
844
6,416
2,884
0
1,775
4,641
0
17,690
L
2,428
251
369
1,676
9,079
4,298
0
2,823
6,256
0
5,841
L
Ishtar
5,118
2,804
416
626
5,538
2,392
0
2,116
3,422
0
15,315
W
Surtr
Maekus95
Surtr
5,562
765
2,035
1,684
7,609
5,381
78
3,396
4,005
66
11,938
W
4,562
2,677
1,522
931
5,735
2,397
512
2,050
3,579
0
10,529
W
Charybdis
cadjavii
Charybdis
6,640
3,770
641
2,222
7,625
3,332
581
1,538
6,011
0
22,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,659
Gold Earned
33,690
78
Minions Killed
101
0
Camps Cleared
0
690,589
Distance Traveled
744,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,845
978
7
1
0
149,412
0
W
Agni
6,711
959
15
2
0
139,171
0
L
Zhong Kui
5,966
852
14
2
0
136,890
0
L
Jormungandr
5,504
786
9
1
0
146,495
0
L
Danzaburou
5,654
808
19
3
0
131,370
0
L
Pele
5,543
792
5
1
0
146,079
0
L
Ishtar
5,992
856
31
4
0
129,755
0
W
Surtr
6,555
936
14
2
0
160,881
0
W
Nut
6,712
959
24
3
0
143,765
0
W
Charybdis
6,867
981
41
6
0
151,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role