Player Matchup

Anubis
Anubis
Leonugget67
Anubis
Level 79
God Stats
1W - 0L
1,425 SR
Queue Stats
29W - 35L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
X Sestsuna
Ah Puch
Level 129
God Stats
2W - 1L
1,417 SR
Queue Stats
63W - 79L
1,437 Elo+
Party 1
Fenrir
Fenrir
Zmichelsdark
Fenrir
Level 126
God Stats
3W - 2L
1,564 SR
Queue Stats
67W - 76L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
ZzgustavkZ
Danzaburou
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,430 Elo+
Party 1
Serqet
Serqet
will19035
Serqet
Level 191
God Stats
17W - 18L
1,555 SR
Queue Stats
808W - 808L
1,368 Elo+
Solo
Team Averages
Level 128
1,492 SR
1,421 Elo+

VS

Team Averages
Level 106
1,602 SR
1,458 Elo+
Nu Wa
Nu Wa
Clairebear92884
Nu Wa
Level 155
God Stats
290W - 255L
1,497 SR
Queue Stats
706W - 752L
1,421 Elo+
Solo
Mercury
Mercury
Lost_SKripTZ_
Mercury
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
PunTa_S1aYer
Vulcan
Level 43
God Stats
3W - 4L
1,643 SR
Queue Stats
3W - 4L
1,582 Elo+
Solo
Cthulhu
Cthulhu
TaeHaDuh55
Cthulhu
Level 115
God Stats
22W - 17L
1,595 SR
Queue Stats
210W - 220L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
zashonfire
Sun Wukong
Level 69
God Stats
1W - 1L
1,775 SR
Queue Stats
65W - 77L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 0 / 0
3,832
766
360
1,838
568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Puch
X Sestsuna
Ah Puch
7
1 / 0 / 0
4,151
830
1,523
2,357
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
7
2 / 0 / 0
3,814
763
702
3,829
1,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ZzgustavkZ
Danzaburou
6
0 / 0 / 2
3,756
751
3,008
2,299
584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
will19035
Serqet
6
1 / 0 / 1
3,768
754
1,137
3,118
1,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,597
719
1,230
887
151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
6
0 / 0 / 0
3,395
679
1,136
3,535
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
5
0 / 2 / 0
3,070
614
918
2,576
612
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
TaeHaDuh55
Cthulhu
4
0 / 1 / 0
3,319
664
958
4,384
1,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
zashonfire
Sun Wukong
3
0 / 1 / 0
3,050
610
486
2,163
835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Anubis
0
0
0
0
L
Mercury
0
0
0
0
L
Vulcan
0
2
0
0
L
Cthulhu
TaeHaDuh55
Cthulhu
0
1
0
0
W
Ah Puch
X Sestsuna
Ah Puch
1
0
0
1
W
Fenrir
2
0
0
2
W
Danzaburou
ZzgustavkZ
Danzaburou
0
0
2
1
W
Serqet
will19035
Serqet
1
0
1
1.5
L
Sun Wukong
zashonfire
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,730
Damage
4,728
13,441
Taken
13,545
3,908
Mitigated
4,376
6,103
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,230
512
0
143
887
151
0
360
527
11,104
301
W
Anubis
360
0
0
1,460
1,838
568
0
860
892
21,969
0
L
Mercury
1,136
503
0
852
3,535
944
0
244
3,291
0
16,128
L
Vulcan
918
124
88
234
2,576
612
0
0
2,542
11,890
0
L
Cthulhu
TaeHaDuh55
Cthulhu
958
333
439
1,481
4,384
1,834
0
0
4,384
11,082
0
W
Ah Puch
X Sestsuna
Ah Puch
1,523
101
0
1,299
2,357
557
0
92
2,259
18,524
0
W
Fenrir
702
157
0
1,192
3,829
1,168
0
216
3,607
0
19,558
W
Danzaburou
ZzgustavkZ
Danzaburou
3,008
1,534
0
1,074
2,299
584
0
626
1,673
0
21,366
W
Serqet
will19035
Serqet
1,137
181
0
1,078
3,118
1,031
0
1,331
1,781
0
6,609
L
Sun Wukong
zashonfire
Sun Wukong
486
0
0
819
2,163
835
0
1,279
884
0
8,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,321
Gold Earned
16,431
169
Minions Killed
117
0
Camps Cleared
0
601,868
Distance Traveled
520,746
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,597
719
27
5
0
106,882
2
W
Anubis
3,832
766
49
10
0
101,128
0
L
Mercury
3,395
679
34
7
0
133,348
0
L
Vulcan
3,070
614
24
5
0
118,116
0
L
Cthulhu
3,319
664
17
3
0
106,902
0
W
Ah Puch
4,151
830
35
7
0
111,497
0
W
Fenrir
3,814
763
39
8
0
142,905
0
W
Danzaburou
3,756
751
37
7
0
114,434
0
W
Serqet
3,768
754
9
2
0
131,904
2
L
Sun Wukong
3,050
610
15
3
0
55,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role