Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
McEnergy09
Hachiman
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,497 Elo+
Solo
Guan Yu
Guan Yu
Suppressin
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,647 Elo+
Party 1
Nemesis
Nemesis
TheSecretHorcrux
Nemesis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 92L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Watergate2
Cthulhu
Level 59
God Stats
3W - 3L
1,806 SR
Queue Stats
51W - 57L
1,480 Elo+
Party 1
Team Averages
Level 73
1,561 SR
1,527 Elo+

VS

Team Averages
Level 135
1,587 SR
1,548 Elo+
Arachne
Arachne
AlexoReplayII
Arachne
Level 152
God Stats
3W - 0L
1,750 SR
Queue Stats
101W - 98L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
Emababa
Baron Samedi
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 15L
1,519 Elo+
Solo
Chronos
Chronos
Gilga0900
Chronos
Level 120
God Stats
2W - 3L
1,297 SR
Queue Stats
306W - 276L
1,525 Elo+
Solo
Hachiman
Hachiman
MrBlaziken
Hachiman
Level 128
God Stats
6W - 1L
1,800 SR
Queue Stats
61W - 43L
1,635 Elo+
Solo
Sylvanus
Sylvanus
SteelsRevenge
Sylvanus
Level 159
God Stats
23W - 17L
1,587 SR
Queue Stats
123W - 120L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 5 / 1
5,914
493
10,337
8,212
2,285
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
McEnergy09
Hachiman
10
0 / 3 / 1
5,905
492
5,179
7,122
1,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Suppressin
Guan Yu
9
0 / 5 / 0
5,214
435
2,159
7,544
3,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 2 / 0
5,980
498
4,037
9,824
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Watergate2
Cthulhu
9
1 / 4 / 1
6,075
506
6,442
13,725
8,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
3 / 2 / 1
6,578
548
4,339
10,023
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baron Samedi
Emababa
Baron Samedi
13
6 / 0 / 0
8,246
687
5,299
4,467
2,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Gilga0900
Chronos
12
2 / 1 / 6
7,221
602
7,484
9,507
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
MrBlaziken
Hachiman
14
6 / 1 / 1
8,280
690
8,795
8,898
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
SteelsRevenge
Sylvanus
11
2 / 0 / 7
7,778
648
6,052
12,973
11,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
19
19
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
5
1
0.3
W
Arachne
3
2
1
1.75
W
Baron Samedi
Emababa
Baron Samedi
6
0
0
6
W
Chronos
Gilga0900
Chronos
2
1
6
5
L
Hachiman
McEnergy09
Hachiman
0
3
1
0.17
W
Hachiman
MrBlaziken
Hachiman
6
1
1
6.5
W
Sylvanus
SteelsRevenge
Sylvanus
2
0
7
5.5
L
Guan Yu
Suppressin
Guan Yu
0
5
0
0
L
2
2
0
1
L
Cthulhu
Watergate2
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,154
Damage
31,969
46,427
Taken
45,868
19,580
Mitigated
24,657
8,955
Healing
20,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,337
361
0
2,585
8,212
2,285
0
4,798
3,100
42,847
0
W
Arachne
4,339
2,860
0
3,473
10,023
4,057
0
2,547
7,476
0
35,892
W
Baron Samedi
Emababa
Baron Samedi
5,299
860
104
1,636
4,467
2,602
92
482
3,985
46,980
2,359
W
Chronos
Gilga0900
Chronos
7,484
1,472
0
2,680
9,507
3,289
1,408
5,349
4,158
42,968
1,140
L
Hachiman
McEnergy09
Hachiman
5,179
3,166
0
2,415
7,122
1,976
387
1,549
5,533
0
39,945
W
Hachiman
MrBlaziken
Hachiman
8,795
5,269
0
4,133
8,898
3,225
1,482
2,360
6,538
0
61,578
W
Sylvanus
SteelsRevenge
Sylvanus
6,052
2,108
1,372
6,772
12,973
11,484
408
5,610
7,363
28,509
2,182
L
Guan Yu
Suppressin
Guan Yu
2,159
400
0
600
7,544
3,565
0
4,793
2,703
0
19,501
L
4,037
1,702
0
2,681
9,824
3,574
0
1,699
8,055
0
46,341
L
Cthulhu
Watergate2
Cthulhu
6,442
656
0
674
13,725
8,180
0
5,048
8,535
23,192
431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,088
Gold Earned
38,103
303
Minions Killed
357
0
Camps Cleared
0
1,177,022
Distance Traveled
1,194,882
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,914
493
73
6
0
231,431
0
W
Arachne
6,578
548
56
5
0
289,732
2
W
Baron Samedi
8,246
687
77
6
0
201,175
0
W
Chronos
7,221
602
91
8
0
252,390
0
L
Hachiman
5,905
492
81
7
0
223,876
0
W
Hachiman
8,280
690
98
8
0
250,491
2
W
Sylvanus
7,778
648
35
3
0
201,094
2
L
Guan Yu
5,214
435
31
3
0
228,228
0
L
Nemesis
5,980
498
85
7
0
248,880
0
L
Cthulhu
6,075
506
33
3
0
244,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role