Player Matchup

Kali
Kali
 
Kali
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ESCORPION24
Ravana
Level 222
God Stats
1W - 6L
1,040 SR
Queue Stats
911W - 928L
1,499 Elo+
Solo
Ullr
Ullr
HarryLight
Ullr
Level 106
God Stats
0W - 1L
1,408 SR
Queue Stats
42W - 39L
1,469 Elo+
Solo
Janus
Janus
bigPapa90
Janus
Level 117
God Stats
1W - 2L
1,376 SR
Queue Stats
85W - 78L
1,492 Elo+
Solo
Discordia
Discordia
vMemori
Discordia
Level 147
God Stats
1W - 1L
1,719 SR
Queue Stats
36W - 42L
1,455 Elo+
Solo
Team Averages
Level 159
1,409 SR
1,483 Elo+

VS

Team Averages
Level 142
1,487 SR
1,479 Elo+
Osiris
Osiris
 
Osiris
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AXEBALANQUE
Ymir
Level 158
God Stats
17W - 12L
1,644 SR
Queue Stats
364W - 358L
1,511 Elo+
Solo
Geb
Geb
Ghost13Mamba24
Geb
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 152L
1,443 Elo+
Solo
Nox
Nox
Red_Pill_Phil
Nox
Level 158
God Stats
2W - 2L
1,154 SR
Queue Stats
239W - 258L
1,438 Elo+
Solo
Hun Batz
Hun Batz
RxVito
Hun Batz
Level 103
God Stats
4W - 1L
1,637 SR
Queue Stats
237W - 211L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
3 / 5 / 5
8,668
867
7,186
15,230
10,836
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
11
1 / 3 / 5
6,905
691
7,076
12,075
4,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 8 / 4
7,154
715
7,745
10,544
3,940
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Janus
bigPapa90
Janus
5
0 / 2 / 0
5,685
569
1,668
1,663
706
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Discordia
vMemori
Discordia
18
6 / 2 / 5
9,198
920
13,754
7,806
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
6 / 5 / 4
9,413
941
9,254
16,613
18,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 10
8,397
840
4,704
13,495
11,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 2 / 12
8,815
882
7,261
17,434
15,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 9
9,128
913
4,391
6,376
2,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
RxVito
Hun Batz
16
6 / 3 / 8
9,510
951
15,143
11,743
7,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
11
Kills
19
20
Deaths
14
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
5
5
1.1
W
Osiris
 
Osiris
6
5
4
1.6
W
0
3
10
1.67
L
Ravana
1
3
5
1.17
W
3
2
12
4.5
L
1
8
4
0.38
W
4
1
9
8.5
W
Hun Batz
RxVito
Hun Batz
6
3
8
3.33
L
Janus
bigPapa90
Janus
0
2
0
0
L
Discordia
vMemori
Discordia
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,429
Damage
40,753
47,318
Taken
65,661
22,998
Mitigated
56,062
12,714
Healing
20,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,186
2,356
0
4,744
15,230
10,836
0
4,593
10,637
0
13,097
W
Osiris
 
Osiris
9,254
3,487
520
2,880
16,613
18,888
1,624
5,986
10,627
172
16,259
W
4,704
653
3,511
2,924
13,495
11,987
267
2,168
11,327
13,858
0
L
Ravana
7,076
1,799
178
3,649
12,075
4,598
0
3,270
8,805
0
12,259
W
7,261
937
723
5,300
17,434
15,057
800
2,982
12,994
15,598
3,838
L
7,745
3,357
38
869
10,544
3,940
0
3,125
7,419
0
12,099
W
4,391
859
1,737
2,303
6,376
2,873
3,738
1,567
4,809
17,201
0
W
Hun Batz
RxVito
Hun Batz
15,143
3,510
536
199
11,743
7,257
1,662
2,666
9,077
0
31,516
L
Janus
bigPapa90
Janus
1,668
86
0
58
1,663
706
0
1,305
358
2,550
53
L
Discordia
vMemori
Discordia
13,754
923
665
2,513
7,806
2,918
0
3,609
4,197
37,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,610
Gold Earned
45,263
84
Minions Killed
106
0
Camps Cleared
0
697,352
Distance Traveled
911,888
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,668
867
12
1
0
181,718
0
W
Osiris
9,413
941
15
2
0
203,735
0
W
Ymir
8,397
840
13
1
0
159,262
0
L
Ravana
6,905
691
9
1
0
160,977
0
W
Geb
8,815
882
21
2
0
178,454
0
L
Ullr
7,154
715
13
1
0
148,260
0
W
Nox
9,128
913
24
2
0
174,852
5
W
Hun Batz
9,510
951
33
3
0
195,585
0
L
Janus
5,685
569
0
0
0
24,417
0
L
Discordia
9,198
920
50
5
0
181,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role