Player Matchup

Bacchus
Bacchus
ChirpnCherry
Bacchus
Level 144
God Stats
0W - 2L
1,659 SR
Queue Stats
20W - 12L
1,768 Elo+
Solo
Xbalanque
Xbalanque
silent-ghost109
Xbalanque
Level 114
God Stats
11W - 4L
1,870 SR
Queue Stats
315W - 315L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
thecoolcoolfool
Baron Samedi
Level 106
God Stats
1W - 1L
1,781 SR
Queue Stats
318W - 317L
1,482 Elo+
Party 2
Team Averages
Level 121
1,770 SR
1,577 Elo+

VS

Team Averages
Level 101
1,444 SR
1,495 Elo+
Merlin
Merlin
GRÍMY
Merlin
Level 77
God Stats
7W - 11L
1,514 SR
Queue Stats
76W - 90L
1,459 Elo+
Party 1
Terra
Terra
IIStaxOnStaxII
Terra
Level 80
God Stats
1W - 1L
1,260 SR
Queue Stats
73W - 79L
1,490 Elo+
Party 1
Ravana
Ravana
Titian_Gripz
Ravana
Level 147
God Stats
28W - 28L
1,557 SR
Queue Stats
291W - 301L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChirpnCherry
Bacchus
14
0 / 0 / 1
7,269
727
3,331
8,139
8,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
silent-ghost109
Xbalanque
13
2 / 4 / 1
8,126
813
8,779
8,056
2,284
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
thecoolcoolfool
Baron Samedi
13
1 / 1 / 2
7,771
777
4,613
5,905
2,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GRÍMY
Merlin
15
3 / 1 / 1
8,626
863
8,489
4,696
1,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 4
7,765
777
2,880
7,535
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
14
2 / 1 / 2
8,210
821
7,256
7,283
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
5
5
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ChirpnCherry
Bacchus
0
0
1
0.5
W
Merlin
GRÍMY
Merlin
3
1
1
3.5
W
0
1
4
2
W
Ravana
2
1
2
3
L
Xbalanque
silent-ghost109
Xbalanque
2
4
1
0.63
L
Baron Samedi
thecoolcoolfool
Baron Samedi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,723
Damage
18,625
22,100
Taken
19,514
13,662
Mitigated
10,963
4,277
Healing
4,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ChirpnCherry
Bacchus
3,331
532
0
832
8,139
8,490
0
3,533
4,362
15,384
0
W
Merlin
GRÍMY
Merlin
8,489
66
0
232
4,696
1,870
235
2,420
2,113
38,597
0
W
2,880
89
684
1,995
7,535
5,871
0
3,476
3,910
11,120
981
W
Ravana
7,256
1,268
0
1,780
7,283
3,222
0
1,917
5,309
0
30,773
L
Xbalanque
silent-ghost109
Xbalanque
8,779
3,322
0
1,528
8,056
2,284
0
3,235
4,712
0
26,963
L
Baron Samedi
thecoolcoolfool
Baron Samedi
4,613
48
444
1,473
5,905
2,888
0
3,789
2,042
25,684
506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,166
Gold Earned
24,601
121
Minions Killed
132
0
Camps Cleared
0
536,068
Distance Traveled
609,968
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,269
727
38
4
0
193,291
3
W
Merlin
8,626
863
65
7
0
196,590
0
W
Terra
7,765
777
25
3
0
209,265
0
W
Ravana
8,210
821
42
4
0
204,113
0
L
Xbalanque
8,126
813
45
5
0
181,743
0
L
Baron Samedi
7,771
777
38
4
0
161,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role