Player Matchup

Atlas
Atlas
 
Atlas
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Dunker1B
Terra
Level 168
God Stats
4W - 4L
1,485 SR
Queue Stats
301W - 328L
1,555 Elo+
Solo
Ravana
Ravana
That_Fish_Guy24
Ravana
Level 154
God Stats
4W - 4L
1,420 SR
Queue Stats
223W - 218L
1,539 Elo+
Solo
Nike
Nike
wolfpiissmissile
Nike
Level 107
God Stats
2W - 1L
1,503 SR
Queue Stats
254W - 248L
1,559 Elo+
Solo
Team Averages
Level 142
1,482 SR
1,531 Elo+

VS

Team Averages
Level 97
1,429 SR
1,567 Elo+
Bastet
Bastet
DraoX
Bastet
Level 133
God Stats
2W - 7L
1,291 SR
Queue Stats
278W - 259L
1,610 Elo+
Solo
Terra
Terra
Garfield1643
Terra
Level 159
God Stats
2W - 3L
1,543 SR
Queue Stats
140W - 158L
1,558 Elo+
Solo
Fenrir
Fenrir
Ghiddddy
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,556 Elo+
Solo
Shiva
Shiva
JuniorAche
Shiva
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,628 Elo+
Solo
Ganesha
Ganesha
datasian-15
Ganesha
Level 25
God Stats
0W - 2L
1,314 SR
Queue Stats
19W - 22L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 1 / 10
6,696
1,116
7,302
4,885
3,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Janus
 
Janus
10
1 / 3 / 8
6,056
1,009
6,866
6,290
2,262
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Dunker1B
Terra
12
3 / 2 / 8
6,627
1,105
4,906
5,767
3,891
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 1 / 6
6,774
1,129
3,791
4,323
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 3 / 8
5,824
971
7,813
6,864
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DraoX
Bastet
12
2 / 2 / 8
6,588
1,098
7,237
7,607
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 1 / 4
7,007
1,168
6,212
8,107
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
Ghiddddy
Fenrir
10
2 / 5 / 5
5,854
976
3,967
6,881
4,761
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
8
1 / 2 / 2
5,357
893
3,249
5,108
4,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
datasian-15
Ganesha
12
0 / 3 / 7
6,274
1,046
3,582
10,037
8,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
13
Kills
10
10
Deaths
13
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
10
8
W
Janus
 
Janus
1
3
8
1.67
L
Bastet
DraoX
Bastet
2
2
8
3
W
Terra
Dunker1B
Terra
3
2
8
3.5
L
5
1
4
7
L
Fenrir
Ghiddddy
Fenrir
2
5
5
0.9
L
Shiva
1
2
2
1
W
5
1
6
8
L
Ganesha
datasian-15
Ganesha
0
3
7
1.17
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,678
Damage
24,247
28,129
Taken
37,740
15,322
Mitigated
27,380
10,264
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,302
2,129
34
532
4,885
3,850
0
2,335
2,517
11,271
679
W
Janus
 
Janus
6,866
31
407
1,664
6,290
2,262
0
1,621
4,635
16,480
0
L
Bastet
DraoX
Bastet
7,237
1,164
800
1,722
7,607
3,105
0
3,205
4,215
0
16,313
W
Terra
Dunker1B
Terra
4,906
160
3,195
1,897
5,767
3,891
0
1,766
3,967
7,658
78
L
6,212
211
3,913
4,018
8,107
6,628
0
4,100
3,627
11,785
0
L
Fenrir
Ghiddddy
Fenrir
3,967
275
0
742
6,881
4,761
0
2,406
4,392
0
5,856
L
Shiva
3,249
338
2,108
1,245
5,108
4,103
0
2,209
2,696
0
5,752
W
3,791
510
953
706
4,323
2,758
0
1,885
2,401
0
8,214
L
Ganesha
datasian-15
Ganesha
3,582
453
236
1,009
10,037
8,783
0
5,639
4,092
10,441
0
W
7,813
835
182
694
6,864
2,561
0
2,187
4,571
0
12,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,977
Gold Earned
31,080
70
Minions Killed
53
0
Camps Cleared
0
618,880
Distance Traveled
597,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,696
1,116
22
4
0
106,518
0
W
Janus
6,056
1,009
20
3
0
122,869
0
L
Bastet
6,588
1,098
23
4
0
150,380
0
W
Terra
6,627
1,105
7
1
0
124,879
0
L
Terra
7,007
1,168
11
2
0
133,622
0
L
Fenrir
5,854
976
6
1
0
118,333
0
L
Shiva
5,357
893
13
2
0
72,510
0
W
Ravana
6,774
1,129
10
2
0
139,754
0
L
Ganesha
6,274
1,046
0
0
0
122,465
0
W
Nike
5,824
971
11
2
0
124,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role