Player Matchup

Awilix
Awilix
CHILLEDCHAOS115
Awilix
Level 116
God Stats
9W - 6L
1,483 SR
Queue Stats
152W - 157L
1,453 Elo+
Solo
Medusa
Medusa
CLAY6846
Medusa
Level 49
God Stats
8W - 7L
1,516 SR
Queue Stats
166W - 154L
1,473 Elo+
Party 1
Tyr
Tyr
LittlePiglet959
Tyr
Level 123
God Stats
7W - 5L
1,582 SR
Queue Stats
217W - 204L
1,467 Elo+
Party 1
Surtr
Surtr
Turtle4857
Surtr
Level 28
God Stats
13W - 4L
1,680 SR
Queue Stats
20W - 14L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
XxKillaKatiexX
Nu Wa
Level 92
God Stats
8W - 5L
1,481 SR
Queue Stats
33W - 38L
1,382 Elo+
Solo
Team Averages
Level 82
1,548 SR
1,458 Elo+

VS

Team Averages
Level 79
1,620 SR
1,454 Elo+
Raijin
Raijin
AcrynxNoah
Raijin
Level 126
God Stats
2W - 1L
1,779 SR
Queue Stats
322W - 297L
1,477 Elo+
Solo
Hel
Hel
CLOUDZKILLZ
Hel
Level 59
God Stats
1W - 1L
1,679 SR
Queue Stats
56W - 76L
1,406 Elo+
Solo
Surtr
Surtr
HoosierPapi5
Surtr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 112L
1,485 Elo+
Solo
Vulcan
Vulcan
TLxGKroos
Vulcan
Level 74
God Stats
8W - 3L
1,761 SR
Queue Stats
308W - 340L
1,449 Elo+
Solo
Loki
Loki
goochconsumer45_
Loki
Level 85
God Stats
11W - 15L
1,383 SR
Queue Stats
185W - 179L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 1
7,759
647
7,818
12,331
6,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
CLAY6846
Medusa
12
2 / 2 / 3
6,581
548
3,419
6,055
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 0 / 5
6,589
549
5,056
6,955
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
10
0 / 2 / 1
5,697
475
1,743
8,146
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 2
6,713
559
5,021
5,818
1,640
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AcrynxNoah
Raijin
11
2 / 2 / 1
6,228
519
5,842
6,945
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 2
5,326
444
2,293
6,197
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 5 / 1
5,824
485
7,343
12,500
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
TLxGKroos
Vulcan
5
1 / 0 / 0
4,753
396
1,603
2,340
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 2
7,190
599
5,046
8,617
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
10
10
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
AcrynxNoah
Raijin
2
2
1
1.25
W
5
5
1
1.1
W
Medusa
CLAY6846
Medusa
2
2
3
1.75
L
0
3
2
0.33
L
2
5
1
0.5
W
2
0
5
4.5
L
Vulcan
TLxGKroos
Vulcan
1
0
0
1
W
Surtr
0
2
1
0.25
W
3
1
2
4
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
22,127
39,305
Taken
36,599
17,436
Mitigated
16,707
12,112
Healing
12,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AcrynxNoah
Raijin
5,842
450
0
824
6,945
2,306
0
2,060
4,885
40,207
1,786
W
7,818
2,856
0
1,602
12,331
6,665
0
334
11,450
1,138
51,284
W
Medusa
CLAY6846
Medusa
3,419
1,889
0
2,217
6,055
1,882
1,246
1,940
4,028
0
36,282
L
2,293
273
720
2,005
6,197
3,545
0
526
5,671
22,753
0
L
7,343
3,174
0
3,330
12,500
7,631
0
1,570
10,930
458
29,330
W
5,056
721
0
1,965
6,955
4,340
324
2,425
4,386
51
19,268
L
Vulcan
TLxGKroos
Vulcan
1,603
74
0
786
2,340
600
0
394
1,946
13,244
0
W
Surtr
1,743
617
0
3,822
8,146
2,909
34
2,156
5,986
983
32,281
W
5,021
1,076
128
2,378
5,818
1,640
0
2,719
3,060
39,889
0
L
5,046
1,373
0
4,602
8,617
2,625
0
1,158
7,459
0
45,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,339
Gold Earned
29,321
318
Minions Killed
254
0
Camps Cleared
0
1,191,178
Distance Traveled
989,135
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,228
519
81
7
0
208,470
0
W
Awilix
7,759
647
101
8
0
213,970
0
W
Medusa
6,581
548
65
5
0
235,275
0
L
Hel
5,326
444
39
3
0
205,249
0
L
Surtr
5,824
485
30
3
0
218,617
0
W
Tyr
6,589
549
16
1
0
264,449
0
L
Vulcan
4,753
396
26
2
0
97,336
0
W
Surtr
5,697
475
67
6
0
254,999
0
W
Nu Wa
6,713
559
69
6
0
222,485
1
L
Loki
7,190
599
78
7
0
259,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role