Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Conbon69
Skadi
Level 83
God Stats
47W - 47L
1,564 SR
Queue Stats
218W - 232L
1,524 Elo+
Solo
Mulan
Mulan
EOD B711
Mulan
Level 120
God Stats
0W - 2L
1,635 SR
Queue Stats
40W - 44L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Ghostyboy420196
Kukulkan
Level 154
God Stats
2W - 4L
1,551 SR
Queue Stats
154W - 146L
1,537 Elo+
Party 1
Ares
Ares
issa_david0228
Ares
Level 85
God Stats
0W - 2L
1,418 SR
Queue Stats
236W - 220L
1,512 Elo+
Solo
Team Averages
Level 119
1,534 SR
1,511 Elo+

VS

Team Averages
Level 133
1,525 SR
1,519 Elo+
Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bsure0209
Heimdallr
Level 165
God Stats
12W - 6L
1,631 SR
Queue Stats
369W - 370L
1,516 Elo+
Solo
Cerberus
Cerberus
CraiGrenadier369
Cerberus
Level 127
God Stats
10W - 7L
1,347 SR
Queue Stats
319W - 314L
1,506 Elo+
Solo
Ravana
Ravana
MacDaddyMac546
Ravana
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,574 Elo+
Solo
Cu Chulainn
Cu Chulainn
NOVAAH
Cu Chulainn
Level 110
God Stats
45W - 29L
1,645 SR
Queue Stats
233W - 230L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 3 / 1
5,402
540
2,996
6,880
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Conbon69
Skadi
8
1 / 3 / 1
4,463
446
5,540
6,295
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mulan
EOD B711
Mulan
10
0 / 4 / 1
5,256
526
2,757
10,145
5,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
11
1 / 2 / 1
5,662
566
2,209
5,566
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 0
4,795
480
1,669
6,138
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 2 / 1
6,008
601
2,759
3,765
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Bsure0209
Heimdallr
9
0 / 1 / 1
4,904
490
2,859
5,447
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 2
5,239
524
2,254
8,241
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
8 / 0 / 1
6,371
637
5,381
4,118
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
NOVAAH
Cu Chulainn
12
4 / 1 / 1
7,294
729
6,748
7,422
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
14
14
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
1
0.83
W
Poseidon
 
Poseidon
1
2
1
0.75
W
Heimdallr
Bsure0209
Heimdallr
0
1
1
0.5
L
Skadi
Conbon69
Skadi
1
3
1
0.5
W
1
1
2
2
L
Mulan
EOD B711
Mulan
0
4
1
0.13
L
Kukulkan
1
2
1
0.75
W
8
0
1
8.5
W
Cu Chulainn
NOVAAH
Cu Chulainn
4
1
1
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,171
Damage
20,001
35,024
Taken
28,993
15,192
Mitigated
12,739
5,911
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,996
531
0
983
6,880
2,956
0
1,434
5,446
0
25,709
W
Poseidon
 
Poseidon
2,759
71
0
395
3,765
1,095
0
230
3,535
39,204
1,514
W
Heimdallr
Bsure0209
Heimdallr
2,859
1,175
0
2,211
5,447
1,712
0
357
5,090
0
31,938
L
Skadi
Conbon69
Skadi
5,540
1,935
0
742
6,295
1,446
0
1,988
4,307
0
23,546
W
2,254
198
0
2,350
8,241
4,175
0
1,478
6,763
18,873
0
L
Mulan
EOD B711
Mulan
2,757
320
0
1,708
10,145
5,592
0
0
10,145
0
32,788
L
Kukulkan
2,209
123
0
1,691
5,566
1,735
0
717
4,849
38,149
0
W
5,381
1,805
0
1,357
4,118
1,593
0
1,076
3,042
0
40,288
W
Cu Chulainn
NOVAAH
Cu Chulainn
6,748
1,013
0
1,930
7,422
4,164
0
552
6,870
0
51,694
L
1,669
228
0
787
6,138
3,463
0
781
5,357
15,819
1,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
29,816
247
Minions Killed
354
0
Camps Cleared
0
956,383
Distance Traveled
1,013,424
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,402
540
48
5
0
204,189
2
W
Poseidon
6,008
601
85
9
0
211,685
2
W
Heimdallr
4,904
490
61
6
0
170,171
0
L
Skadi
4,463
446
29
3
0
189,942
1
W
Cerberus
5,239
524
58
6
0
201,064
4
L
Mulan
5,256
526
65
7
0
171,006
2
L
Kukulkan
5,662
566
86
9
0
202,152
2
W
Ravana
6,371
637
59
6
0
233,903
0
W
Cu Chulainn
7,294
729
91
9
0
196,601
0
L
Ares
4,795
480
19
2
0
189,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role