Player Matchup

Yemoja
Yemoja
AsayKrtIO
Yemoja
Level 118
God Stats
0W - 2L
1,486 SR
Queue Stats
20W - 19L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Leonugget67
Cu Chulainn
Level 79
God Stats
0W - 1L
1,130 SR
Queue Stats
29W - 35L
1,421 Elo+
Party 1
Hades
Hades
X Sestsuna
Hades
Level 129
God Stats
4W - 2L
1,633 SR
Queue Stats
63W - 79L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
Zmichelsdark
Cthulhu
Level 126
God Stats
4W - 4L
1,535 SR
Queue Stats
67W - 76L
1,466 Elo+
Party 1
Cupid
Cupid
ZzgustavkZ
Cupid
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,440 Elo+
Party 1
Team Averages
Level 114
1,457 SR
1,448 Elo+

VS

Team Averages
Level 95
1,528 SR
1,491 Elo+
Anubis
Anubis
DEREKVASQ
Anubis
Level 69
God Stats
37W - 25L
1,585 SR
Queue Stats
131W - 123L
1,482 Elo+
Solo
Ra
Ra
FadeyCouric
Ra
Level 79
God Stats
19W - 15L
1,516 SR
Queue Stats
118W - 103L
1,506 Elo+
Solo
Bacchus
Bacchus
Genioxbox
Bacchus
Level 122
God Stats
78W - 79L
1,526 SR
Queue Stats
91W - 94L
1,491 Elo+
Solo
Olorun
Olorun
JIF Creamy
Olorun
Level 157
God Stats
3W - 2L
1,563 SR
Queue Stats
274W - 262L
1,490 Elo+
Solo
Vamana
Vamana
Sodruz
Vamana
Level 47
God Stats
2W - 1L
1,452 SR
Queue Stats
40W - 43L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AsayKrtIO
Yemoja
15
1 / 3 / 1
7,847
436
8,756
10,649
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Leonugget67
Cu Chulainn
14
0 / 3 / 0
8,016
445
6,795
15,703
16,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hades
14
1 / 6 / 3
7,774
432
9,698
17,731
10,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
Zmichelsdark
Cthulhu
13
2 / 3 / 1
7,507
417
8,865
15,953
15,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
13
1 / 6 / 1
7,689
427
7,275
14,171
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DEREKVASQ
Anubis
16
5 / 2 / 10
9,669
537
13,618
12,561
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 1 / 4
10,481
582
7,249
10,750
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Genioxbox
Bacchus
16
4 / 0 / 10
10,031
557
10,412
17,105
21,573
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
JIF Creamy
Olorun
17
3 / 2 / 4
10,310
573
10,393
10,437
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
Sodruz
Vamana
19
4 / 0 / 3
12,031
668
12,141
15,268
14,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
21
21
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AsayKrtIO
Yemoja
1
3
1
0.5
W
Anubis
DEREKVASQ
Anubis
5
2
10
5
W
5
1
4
7
W
Bacchus
Genioxbox
Bacchus
4
0
10
9
W
Olorun
JIF Creamy
Olorun
3
2
4
2.5
L
Cu Chulainn
Leonugget67
Cu Chulainn
0
3
0
0
W
Vamana
Sodruz
Vamana
4
0
3
5.5
L
Hades
1
6
3
0.42
L
Cthulhu
Zmichelsdark
Cthulhu
2
3
1
0.83
L
Cupid
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,389
Damage
53,813
74,207
Taken
66,121
51,189
Mitigated
52,308
20,650
Healing
23,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AsayKrtIO
Yemoja
8,756
411
2,176
1,897
10,649
4,260
0
7,090
3,559
55,385
1,155
W
Anubis
DEREKVASQ
Anubis
13,618
308
0
4,692
12,561
5,946
105
7,374
5,187
77,586
0
W
7,249
1,078
1,905
6,485
10,750
4,543
682
8,040
2,710
73,016
511
W
Bacchus
Genioxbox
Bacchus
10,412
1,372
0
6,058
17,105
21,573
75
6,625
10,480
49,650
1,307
W
Olorun
JIF Creamy
Olorun
10,393
4,477
274
3,455
10,437
5,330
1,139
3,777
6,660
74,486
16,322
L
Cu Chulainn
Leonugget67
Cu Chulainn
6,795
1,456
0
2,332
15,703
16,900
0
2,229
13,474
243
57,814
W
Vamana
Sodruz
Vamana
12,141
4,654
0
1,081
15,268
14,916
67
1,518
13,750
0
116,130
L
Hades
9,698
334
535
6,483
17,731
10,372
0
9,778
7,953
64,271
0
L
Cthulhu
Zmichelsdark
Cthulhu
8,865
956
259
3,335
15,953
15,412
0
11,934
4,019
48,165
0
L
Cupid
7,275
3,832
288
3,345
14,171
4,245
0
9,689
4,482
0
53,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,833
Gold Earned
52,522
456
Minions Killed
647
0
Camps Cleared
0
1,741,861
Distance Traveled
1,817,360
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,847
436
75
4
0
340,714
0
W
Anubis
9,669
537
114
6
0
387,476
0
W
Ra
10,481
582
137
8
0
369,438
0
W
Bacchus
10,031
557
52
3
0
343,804
0
W
Olorun
10,310
573
160
9
0
344,009
0
L
Cu Chulainn
8,016
445
103
6
0
334,782
0
W
Vamana
12,031
668
184
10
0
372,633
4
L
Hades
7,774
432
105
6
0
355,868
0
L
Cthulhu
7,507
417
64
4
0
385,867
0
L
Cupid
7,689
427
109
6
0
324,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role