Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bwlofalmonds
Danzaburou
Level 84
God Stats
14W - 10L
1,620 SR
Queue Stats
145W - 148L
1,428 Elo+
Solo
Anubis
Anubis
DreiPst
Anubis
Level 155
God Stats
8W - 7L
1,543 SR
Queue Stats
46W - 39L
1,540 Elo+
Solo
Aphrodite
Aphrodite
LOSERN00DLE
Aphrodite
Level 78
God Stats
25W - 22L
1,514 SR
Queue Stats
25W - 22L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YourMajestyArqX
Morgan Le Fay
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,451 Elo+
Solo
Team Averages
Level 122
1,535 SR
1,505 Elo+

VS

Team Averages
Level 119
1,500 SR
1,506 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
LancerShadows
Nut
Level 142
God Stats
3W - 3L
1,552 SR
Queue Stats
60W - 52L
1,566 Elo+
Solo
Charon
Charon
Lunarblazeken
Charon
Level 122
God Stats
2W - 5L
1,429 SR
Queue Stats
294W - 288L
1,476 Elo+
Solo
Anubis
Anubis
Raad000
Anubis
Level 64
God Stats
13W - 13L
1,483 SR
Queue Stats
222W - 210L
1,486 Elo+
Solo
Achilles
Achilles
chapu252
Achilles
Level 127
God Stats
53W - 61L
1,538 SR
Queue Stats
211W - 213L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 0 / 1
8,054
537
12,711
15,952
7,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
Bwlofalmonds
Danzaburou
14
1 / 1 / 2
7,518
501
4,843
6,632
2,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
DreiPst
Anubis
15
5 / 1 / 3
9,077
605
7,196
5,153
2,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
LOSERN00DLE
Aphrodite
12
0 / 0 / 1
7,568
505
1,653
4,727
2,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Morgan Le Fay
YourMajestyArqX
Morgan Le Fay
13
1 / 2 / 1
7,075
472
6,109
7,410
2,438
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 0 / 1
7,259
484
4,597
12,365
6,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 0
8,147
543
4,039
4,873
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 1
6,096
406
6,492
10,891
6,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anubis
Raad000
Anubis
10
0 / 6 / 0
6,093
406
1,181
7,535
1,854
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
chapu252
Achilles
11
0 / 2 / 0
6,364
424
1,987
11,878
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
2
4
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
1
4.5
L
Sun Wukong
 
Sun Wukong
1
0
1
1.5
W
Danzaburou
Bwlofalmonds
Danzaburou
1
1
2
2
W
Anubis
DreiPst
Anubis
5
1
3
6.5
W
Aphrodite
LOSERN00DLE
Aphrodite
0
0
1
0.5
L
1
1
0
1
L
0
2
1
0.25
L
Anubis
Raad000
Anubis
0
6
0
0
W
Morgan Le Fay
YourMajestyArqX
Morgan Le Fay
1
2
1
0.75
L
Achilles
chapu252
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,512
Damage
18,296
39,874
Taken
47,542
16,782
Mitigated
22,391
20,855
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,711
7,814
0
6,668
15,952
7,102
0
2,891
13,061
0
66,879
L
Sun Wukong
 
Sun Wukong
4,597
1,670
0
2,075
12,365
6,981
0
3,691
7,974
0
51,202
W
Danzaburou
Bwlofalmonds
Danzaburou
4,843
1,212
0
2,362
6,632
2,306
828
1,569
5,063
0
56,907
W
Anubis
DreiPst
Anubis
7,196
402
0
2,547
5,153
2,010
768
1,192
3,961
63,664
1,743
W
Aphrodite
LOSERN00DLE
Aphrodite
1,653
218
2,590
3,595
4,727
2,926
0
1,179
3,548
27,984
538
L
4,039
1,936
0
1,639
4,873
1,322
1,235
1,477
3,176
0
68,683
L
6,492
1,382
0
2,680
10,891
6,281
0
3,098
6,952
27,454
2,172
L
Anubis
Raad000
Anubis
1,181
40
0
614
7,535
1,854
0
2,992
3,945
32,961
221
W
Morgan Le Fay
YourMajestyArqX
Morgan Le Fay
6,109
1,022
0
3,093
7,410
2,438
0
718
6,692
41,444
0
L
Achilles
chapu252
Achilles
1,987
593
0
2,887
11,878
5,953
0
3,366
7,897
0
34,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,292
Gold Earned
33,959
460
Minions Killed
377
0
Camps Cleared
0
1,435,714
Distance Traveled
1,343,224
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,054
537
132
9
0
371,551
0
L
Sun Wukong
7,259
484
75
5
0
278,934
0
W
Danzaburou
7,518
501
110
7
0
275,613
0
W
Anubis
9,077
605
118
8
0
258,756
0
W
Aphrodite
7,568
505
42
3
0
263,234
5
L
Nut
8,147
543
127
8
0
261,767
0
L
Charon
6,096
406
35
2
0
276,213
2
L
Anubis
6,093
406
77
5
0
260,901
0
W
Morgan Le Fay
7,075
472
58
4
0
266,560
3
L
Achilles
6,364
424
63
4
0
265,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role