Player Matchup

Susano
Susano
INFLewisss
Susano
Level 157
God Stats
1W - 2L
1,515 SR
Queue Stats
41W - 41L
1,510 Elo+
Solo
Guan Yu
Guan Yu
Metrallero22
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 124L
1,383 Elo+
Party 2
Medusa
Medusa
Raulmp25
Medusa
Level 121
God Stats
0W - 2L
1,751 SR
Queue Stats
65W - 106L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
SaalviG
Kukulkan
Level 106
God Stats
8W - 7L
1,669 SR
Queue Stats
100W - 134L
1,396 Elo+
Party 2
Ares
Ares
UndervannMan
Ares
Level 88
God Stats
24W - 18L
1,583 SR
Queue Stats
195W - 203L
1,491 Elo+
Solo
Team Averages
Level 112
1,603 SR
1,434 Elo+

VS

Team Averages
Level 111
1,458 SR
1,479 Elo+
Cthulhu
Cthulhu
CPFC-Apple
Cthulhu
Level 48
God Stats
47W - 23L
1,630 SR
Queue Stats
140W - 129L
1,434 Elo+
Party 1
Set
Set
Zakk TG
Set
Level 86
God Stats
3W - 5L
1,126 SR
Queue Stats
219W - 203L
1,453 Elo+
Party 1
Chang'e
Chang'e
bashometer
Chang'e
Level 163
God Stats
13W - 9L
1,638 SR
Queue Stats
199W - 178L
1,499 Elo+
Solo
Danzaburou
Danzaburou
bigbadbrad12
Danzaburou
Level 112
God Stats
10W - 18L
1,378 SR
Queue Stats
286W - 274L
1,478 Elo+
Solo
Neith
Neith
pucecosmico
Neith
Level 148
God Stats
1W - 0L
1,519 SR
Queue Stats
4W - 2L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
INFLewisss
Susano
4
0 / 1 / 1
2,863
573
1,165
2,409
520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Guan Yu
Metrallero22
Guan Yu
5
0 / 1 / 0
2,908
582
290
3,888
2,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Raulmp25
Medusa
5
0 / 0 / 0
2,958
592
1,222
1,946
440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
SaalviG
Kukulkan
7
1 / 0 / 0
3,706
741
1,256
2,259
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

5
0 / 2 / 0
3,096
619
884
4,276
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CPFC-Apple
Cthulhu
6
0 / 0 / 2
4,031
806
1,724
3,404
1,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
6
0 / 1 / 1
3,285
657
1,070
3,659
1,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
bashometer
Chang'e
8
1 / 0 / 0
4,268
854
1,366
1,763
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
bigbadbrad12
Danzaburou
6
2 / 0 / 0
3,987
797
2,307
1,338
323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 0 / 0
3,908
782
2,405
3,213
872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CPFC-Apple
Cthulhu
0
0
2
1
L
Susano
INFLewisss
Susano
0
1
1
0.5
L
Guan Yu
Metrallero22
Guan Yu
0
1
0
0
L
Medusa
Raulmp25
Medusa
0
0
0
0
L
Kukulkan
SaalviG
Kukulkan
1
0
0
1
L
0
2
0
0
W
Set
0
1
1
0.5
W
Chang'e
bashometer
Chang'e
1
0
0
1
W
Danzaburou
bigbadbrad12
Danzaburou
2
0
0
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,817
Damage
8,872
14,778
Taken
13,377
5,368
Mitigated
4,684
4,852
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CPFC-Apple
Cthulhu
1,724
254
0
1,639
3,404
1,774
0
799
2,605
10,445
1,279
L
Susano
INFLewisss
Susano
1,165
366
0
813
2,409
520
0
0
2,409
0
5,447
L
Guan Yu
Metrallero22
Guan Yu
290
51
0
1,404
3,888
2,160
0
1,309
2,579
0
8,150
L
Medusa
Raulmp25
Medusa
1,222
420
14
374
1,946
440
0
800
1,146
0
12,716
L
Kukulkan
SaalviG
Kukulkan
1,256
125
0
922
2,259
533
0
0
2,259
20,118
0
L
884
0
0
1,325
4,276
1,715
0
895
3,381
6,548
0
W
Set
1,070
606
0
1,087
3,659
1,344
0
205
3,454
0
16,772
W
Chang'e
bashometer
Chang'e
1,366
294
40
1,110
1,763
371
0
0
1,763
20,613
511
W
Danzaburou
bigbadbrad12
Danzaburou
2,307
1,149
0
368
1,338
323
0
85
1,253
0
20,144
W
2,405
988
0
1,266
3,213
872
0
1,051
2,162
0
22,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,531
Gold Earned
19,479
102
Minions Killed
181
0
Camps Cleared
0
477,739
Distance Traveled
514,677
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,031
806
16
3
0
107,486
2
L
Susano
2,863
573
12
2
0
72,860
0
L
Guan Yu
2,908
582
14
3
0
91,395
0
L
Medusa
2,958
592
24
5
0
110,111
1
L
Kukulkan
3,706
741
42
8
0
97,793
0
L
Ares
3,096
619
10
2
0
105,580
3
W
Set
3,285
657
36
7
0
122,579
0
W
Chang'e
4,268
854
52
10
0
89,959
0
W
Danzaburou
3,987
797
35
7
0
91,408
2
W
Neith
3,908
782
42
8
0
103,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role