Player Matchup

Fenrir
Fenrir
Diamond III
 
Fenrir
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Diamond IV
Jkeyser2
Fafnir
Diamond IV
Level 144
God Stats
81W - 36L
1,739 SR
Queue Stats
284W - 237L
2,034 MMR
Party 2
Merlin
Merlin
Diamond V
unbirkable
Merlin
Diamond V
Level 171
God Stats
39W - 17L
1,725 SR
Queue Stats
515W - 457L
1,836 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,655 SR
1,790 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,577 SR
1,623 MMR
Nike
Nike
Silver V
 
Nike
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Bronze IV
 
Vulcan
Bronze IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Jacerys
Hou Yi
Gold III
Level 128
God Stats
3W - 1L
1,730 SR
Queue Stats
8W - 1L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 3 / 2
10,327
861
9,638
13,693
11,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fafnir
Jkeyser2
Fafnir
14
0 / 1 / 5
8,944
745
3,541
7,430
10,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Merlin
unbirkable
Merlin
17
2 / 2 / 4
10,114
843
11,128
6,254
2,458
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
SerqetCthulhuNe ZhaXing TianCerberus

VS

Bans
AresKumbhakarnaBaron SamediSobekTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 0 / 4
8,514
710
2,804
7,205
7,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
 
Vulcan
13
0 / 6 / 2
7,993
666
4,657
8,858
3,406
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Jacerys
Hou Yi
17
6 / 1 / 0
10,298
858
12,667
10,795
4,469
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
6
6
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
2
2
L
Nike
 
Nike
0
0
4
2
L
Vulcan
 
Vulcan
0
6
2
0.17
L
Hou Yi
Jacerys
Hou Yi
6
1
0
6
W
Fafnir
Jkeyser2
Fafnir
0
1
5
2.5
W
Merlin
unbirkable
Merlin
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,307
Damage
20,128
27,377
Taken
26,858
25,316
Mitigated
14,993
6,579
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,638
1,661
0
2,218
13,693
11,876
0
2,032
11,661
0
40,139
L
Nike
 
Nike
2,804
165
0
0
7,205
7,118
0
3,426
2,915
0
14,309
L
Vulcan
 
Vulcan
4,657
83
0
998
8,858
3,406
0
2,581
5,430
21,129
307
L
Hou Yi
Jacerys
Hou Yi
12,667
8,721
0
4,537
10,795
4,469
0
5,839
3,639
0
49,328
W
Fafnir
Jkeyser2
Fafnir
3,541
921
0
1,916
7,430
10,982
0
1,460
5,970
13,266
2,254
W
Merlin
unbirkable
Merlin
11,128
205
0
2,445
6,254
2,458
0
1,083
5,171
45,178
810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
26,805
174
Minions Killed
144
0
Camps Cleared
0
672,053
Distance Traveled
627,160
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,327
861
60
5
0
225,500
0
L
Nike
8,514
710
32
3
0
198,096
0
L
Vulcan
7,993
666
38
3
0
204,931
4
L
Hou Yi
10,298
858
74
6
0
224,133
0
W
Fafnir
8,944
745
32
3
0
233,545
0
W
Merlin
10,114
843
82
7
0
213,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role