Player Matchup

Agni
Agni
Gold I
AwakenZepher
Agni
Gold I
Level 109
God Stats
1W - 4L
1,337 SR
Queue Stats
100W - 100L
1,672 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
Jamerdoo
Jormungandr
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,552 MMR
Party 4
Anhur
Anhur
Bronze III
KG-virus0928
Anhur
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,552 MMR
Party 4
Thanatos
Thanatos
Gold IV
Wxgerr
Thanatos
Gold IV
Level 123
God Stats
1W - 2L
1,435 SR
Queue Stats
210W - 218L
1,439 MMR
Party 2
Osiris
Osiris
Platinum V
adorablethug
Osiris
Platinum V
Level 127
God Stats
5W - 15L
1,300 SR
Queue Stats
242W - 238L
1,666 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,415 SR
1,576 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,626 SR
1,584 MMR
Discordia
Discordia
Gold III
Cphelps22
Discordia
Gold III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,652 MMR
Party 1
Geb
Geb
Silver II
OROZCO GAMER
Geb
Silver II
Level 210
God Stats
1W - 2L
1,630 SR
Queue Stats
31W - 38L
1,506 MMR
Party 3
Ravana
Ravana
Gold IV
Storm12345t
Ravana
Gold IV
Level 140
God Stats
1W - 1L
1,346 SR
Queue Stats
15W - 18L
1,689 MMR
Party 1
Amaterasu
Amaterasu
Silver I
Tavin805
Amaterasu
Silver I
Level 126
God Stats
1W - 0L
1,962 SR
Queue Stats
43W - 49L
1,519 MMR
Party 3
Apollo
Apollo
Gold III
lil VEGETABLE
Apollo
Gold III
Level 155
God Stats
3W - 3L
1,693 SR
Queue Stats
126W - 129L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,933
496
3,707
9,226
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Jamerdoo
Jormungandr
13
2 / 4 / 3
8,658
481
8,385
16,845
13,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
7,666
426
5,373
7,890
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Wxgerr
Thanatos
14
3 / 6 / 2
8,660
481
6,181
17,381
6,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
17
0 / 3 / 2
10,895
605
9,819
15,604
14,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CthulhuHou YiChang'eMulanSerqet

VS

Bans
Hun BatzNeithAwilixBacchusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cphelps22
Discordia
17
3 / 1 / 6
10,287
572
10,923
6,021
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 5
9,369
521
6,915
15,081
13,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ravana
18
8 / 1 / 1
10,669
593
8,085
7,289
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
Tavin805
Amaterasu
18
4 / 2 / 4
10,380
577
7,456
16,487
13,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
3 / 0 / 7
10,639
591
11,423
10,010
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
19
20
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Discordia
Cphelps22
Discordia
3
1
6
6
L
Jormungandr
Jamerdoo
Jormungandr
2
4
3
0.88
L
0
4
1
0.13
W
1
2
5
1.75
W
Ravana
8
1
1
8.5
W
Amaterasu
Tavin805
Amaterasu
4
2
4
3
L
Thanatos
Wxgerr
Thanatos
3
6
2
0.67
L
Osiris
0
3
2
0.33
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,465
Damage
44,802
66,946
Taken
54,888
38,800
Mitigated
36,146
19,975
Healing
14,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,707
135
0
1,263
9,226
2,791
0
3,765
4,928
54,575
627
W
Discordia
Cphelps22
Discordia
10,923
711
0
530
6,021
2,126
777
2,458
3,517
66,286
0
L
Jormungandr
Jamerdoo
Jormungandr
8,385
1,733
0
2,224
16,845
13,088
0
6,947
9,407
32,348
851
L
5,373
2,943
0
1,661
7,890
1,834
285
1,409
6,473
0
44,190
W
6,915
897
0
3,684
15,081
13,413
18
3,815
11,192
31,610
1,545
W
Ravana
8,085
2,016
0
1,074
7,289
4,047
0
1,461
5,790
0
96,652
W
Amaterasu
Tavin805
Amaterasu
7,456
2,787
0
4,724
16,487
13,056
415
1,965
13,861
0
64,525
L
Thanatos
Wxgerr
Thanatos
6,181
1,278
0
8,147
17,381
6,781
0
2,678
14,571
0
72,636
L
Osiris
9,819
4,192
0
6,680
15,604
14,306
415
1,889
13,219
0
95,760
W
11,423
7,346
0
4,040
10,010
3,504
4,214
2,156
7,854
0
88,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,812
Gold Earned
51,344
524
Minions Killed
582
0
Camps Cleared
0
1,731,567
Distance Traveled
1,975,351
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,933
496
116
6
0
352,791
6
W
Discordia
10,287
572
134
7
0
363,144
2
L
Jormungandr
8,658
481
39
2
0
395,734
6
L
Anhur
7,666
426
86
5
0
285,040
5
W
Geb
9,369
521
38
2
0
385,190
9
W
Ravana
10,669
593
137
8
0
429,836
0
W
Amaterasu
10,380
577
127
7
0
405,626
0
L
Thanatos
8,660
481
111
6
0
378,218
0
L
Osiris
10,895
605
172
10
0
319,784
2
W
Apollo
10,639
591
146
8
0
391,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role