Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
Doon4s
Tsukuyomi
Gold V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 76L
1,205 MMR
Party 2
Geb
Geb
Silver I
IMAH01
Geb
Silver I
Level 152
God Stats
3W - 0L
1,577 SR
Queue Stats
307W - 351L
1,401 MMR
Party 2
Discordia
Discordia
Silver IV
JohanDV77
Discordia
Silver IV
Level 117
God Stats
16W - 12L
1,954 SR
Queue Stats
43W - 66L
1,290 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,677 SR
1,299 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,463 SR
1,293 MMR
Vamana
Vamana
Silver III
DraculaBryan
Vamana
Silver III
Level 121
God Stats
1W - 3L
1,475 SR
Queue Stats
25W - 34L
1,258 MMR
Solo
Persephone
Persephone
Silver III
Opz_21
Persephone
Silver III
Level 68
God Stats
0W - 2L
1,471 SR
Queue Stats
25W - 42L
1,281 MMR
Party 1
Medusa
Medusa
Silver II
Tacticalwolf18_
Medusa
Silver II
Level 104
God Stats
1W - 5L
1,442 SR
Queue Stats
74W - 93L
1,340 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Doon4s
Tsukuyomi
20
8 / 1 / 5
14,198
887
21,545
17,391
22,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
IMAH01
Geb
17
4 / 3 / 6
12,154
760
11,464
15,512
22,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
JohanDV77
Discordia
20
4 / 1 / 10
13,957
872
17,601
8,697
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Xing TianNu WaCthulhuNeithSerqet

VS

Bans
SobekFafnirDanzaburouAchillesNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
2 / 4 / 3
11,621
726
10,646
19,304
14,804
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Persephone
Opz_21
Persephone
16
1 / 6 / 4
11,218
701
8,667
13,204
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
2 / 6 / 3
11,816
739
10,662
22,022
8,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
5
5
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Doon4s
Tsukuyomi
8
1
5
10.5
L
Vamana
2
4
3
0.88
W
Geb
IMAH01
Geb
4
3
6
2.33
W
Discordia
JohanDV77
Discordia
4
1
10
9
L
Persephone
Opz_21
Persephone
1
6
4
0.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,610
Damage
29,975
41,600
Taken
54,530
49,238
Mitigated
27,068
9,619
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Doon4s
Tsukuyomi
21,545
4,489
0
5,291
17,391
22,967
1,149
3,663
13,719
0
63,441
L
Vamana
10,646
4,290
0
3,357
19,304
14,804
0
9,902
8,961
0
26,442
W
Geb
IMAH01
Geb
11,464
1,070
0
1,312
15,512
22,164
426
3,513
11,963
23,712
678
W
Discordia
JohanDV77
Discordia
17,601
765
0
3,016
8,697
4,107
1,619
1,605
7,092
71,724
940
L
Persephone
Opz_21
Persephone
8,667
1,006
0
1,296
13,204
4,164
0
6,759
6,011
20,930
0
L
10,662
3,974
0
3,278
22,022
8,100
0
10,423
11,132
0
46,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,309
Gold Earned
34,655
205
Minions Killed
145
0
Camps Cleared
0
925,695
Distance Traveled
816,850
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,198
887
76
5
0
300,677
0
L
Vamana
11,621
726
36
2
0
294,305
0
W
Geb
12,154
760
19
1
0
309,571
0
W
Discordia
13,957
872
110
7
0
315,447
0
L
Persephone
11,218
701
38
2
0
265,375
6
L
Medusa
11,816
739
71
4
0
257,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role