Player Matchup

Olorun
Olorun
Bacon_xo
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,706 Elo+
Party 2
Geb
Geb
HigmisMobis
Geb
Level 122
God Stats
0W - 1L
1,660 SR
Queue Stats
65W - 38L
1,614 Elo+
Party 2
Neith
Neith
ImaculateSauce
Neith
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,603 Elo+
Party 2
Bellona
Bellona
killercoolzach
Bellona
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,603 Elo+
Party 2
Fenrir
Fenrir
kolmster
Fenrir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,551 Elo+
Party 2
Team Averages
Level 92
1,532 SR
1,616 Elo+

VS

Team Averages
Level 140
1,550 SR
1,521 Elo+
Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
BulkSpring5
Cliodhna
Level 125
God Stats
8W - 1L
1,694 SR
Queue Stats
104W - 96L
1,573 Elo+
Solo
Athena
Athena
Celticbull
Athena
Level 97
God Stats
7W - 9L
1,542 SR
Queue Stats
177W - 174L
1,462 Elo+
Solo
Sol
Sol
X141
Sol
Level 157
God Stats
1W - 1L
1,542 SR
Queue Stats
139W - 116L
1,568 Elo+
Solo
Hachiman
Hachiman
llGHMllVincible
Hachiman
Level 163
God Stats
3W - 2L
1,475 SR
Queue Stats
226W - 218L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bacon_xo
Olorun
11
0 / 5 / 3
6,313
451
1,993
8,245
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 2 / 6
6,121
437
5,486
10,920
4,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
6 / 3 / 3
8,488
606
13,489
9,641
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 5 / 3
7,011
501
3,958
14,039
10,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
kolmster
Fenrir
13
6 / 4 / 1
7,305
522
9,648
13,829
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
5 / 1 / 2
9,093
650
9,107
6,851
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cliodhna
BulkSpring5
Cliodhna
14
4 / 4 / 3
8,182
584
7,664
14,304
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Athena
Celticbull
Athena
12
2 / 2 / 5
6,746
482
6,351
17,098
11,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Sol
X141
Sol
14
6 / 2 / 5
8,673
620
13,464
7,975
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
13
1 / 5 / 1
7,365
526
5,110
11,234
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
14
Kills
18
19
Deaths
14
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
2
6
L
Olorun
Bacon_xo
Olorun
0
5
3
0.3
W
Cliodhna
BulkSpring5
Cliodhna
4
4
3
1.38
W
Athena
Celticbull
Athena
2
2
5
2.25
L
0
2
6
1.5
L
6
3
3
2.5
W
Sol
X141
Sol
6
2
5
4.25
L
2
5
3
0.7
L
Fenrir
kolmster
Fenrir
6
4
1
1.63
W
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,574
Damage
41,696
56,674
Taken
57,462
25,467
Mitigated
29,236
13,029
Healing
22,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,107
2,274
0
2,996
6,851
5,970
277
768
6,083
945
75,147
L
Olorun
Bacon_xo
Olorun
1,993
670
100
1,545
8,245
2,099
0
4,072
3,771
28,635
0
W
Cliodhna
BulkSpring5
Cliodhna
7,664
592
0
5,351
14,304
4,762
0
815
13,489
0
65,321
W
Athena
Celticbull
Athena
6,351
2,050
0
6,619
17,098
11,948
90
2,659
14,439
27,103
0
L
5,486
697
0
3,995
10,920
4,991
0
3,319
7,248
18,933
331
L
13,489
4,365
0
2,761
9,641
2,988
106
2,873
6,374
0
65,277
W
Sol
X141
Sol
13,464
4,667
0
3,904
7,975
2,417
1,018
1,452
6,523
58,165
3,643
L
3,958
1,124
0
3,086
14,039
10,250
0
3,821
9,422
0
32,270
L
Fenrir
kolmster
Fenrir
9,648
2,245
0
1,542
13,829
5,139
0
4,604
8,889
0
56,033
W
Hachiman
5,110
2,080
0
3,877
11,234
4,139
0
1,940
9,294
0
59,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,238
Gold Earned
40,059
328
Minions Killed
453
0
Camps Cleared
0
1,442,781
Distance Traveled
1,461,838
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,093
650
126
9
0
295,256
0
L
Olorun
6,313
451
61
4
0
280,562
0
W
Cliodhna
8,182
584
105
8
0
332,390
0
W
Athena
6,746
482
29
2
0
307,176
0
L
Geb
6,121
437
19
1
0
325,689
3
L
Neith
8,488
606
104
7
0
255,888
1
W
Sol
8,673
620
97
7
0
286,263
2
L
Bellona
7,011
501
66
5
0
268,654
1
L
Fenrir
7,305
522
78
6
0
311,988
1
W
Hachiman
7,365
526
96
7
0
240,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role