Player Matchup

Anhur
Anhur
 
Anhur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Guillerdez
Pele
Level 144
God Stats
1W - 0L
1,715 SR
Queue Stats
34W - 23L
1,574 Elo+
Solo
Tiamat
Tiamat
Saborym
Tiamat
Level 46
God Stats
1W - 1L
1,588 SR
Queue Stats
63W - 31L
1,617 Elo+
Solo
Chaac
Chaac
TheGold07
Chaac
Level 143
God Stats
3W - 0L
1,477 SR
Queue Stats
81W - 76L
1,483 Elo+
Party 2
Odin
Odin
UncleRandy67
Odin
Level 137
God Stats
2W - 0L
1,768 SR
Queue Stats
208W - 205L
1,474 Elo+
Solo
Team Averages
Level 124
1,610 SR
1,530 Elo+

VS

Team Averages
Level 129
1,563 SR
1,495 Elo+
Skadi
Skadi
AC3 0F HEARTS
Skadi
Level 116
God Stats
16W - 9L
1,566 SR
Queue Stats
152W - 135L
1,500 Elo+
Solo
Serqet
Serqet
B_Arthemys
Serqet
Level 121
God Stats
0W - 1L
1,600 SR
Queue Stats
29W - 29L
1,498 Elo+
Party 1
Hera
Hera
Chamallow_23287
Hera
Level 138
God Stats
0W - 2L
1,567 SR
Queue Stats
18W - 27L
1,421 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DrMoustaches
Kumbhakarna
Level 129
God Stats
0W - 1L
1,717 SR
Queue Stats
25W - 21L
1,532 Elo+
Party 1
Artio
Artio
SandPharaoh
Artio
Level 140
God Stats
1W - 5L
1,365 SR
Queue Stats
325W - 305L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
2 / 0 / 0
3,756
626
2,809
2,482
588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 1 / 1
4,787
798
2,650
3,821
875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
Saborym
Tiamat
8
2 / 0 / 0
4,720
787
1,482
1,240
617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chaac
TheGold07
Chaac
7
0 / 0 / 2
3,744
624
2,100
3,592
1,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 1 / 0
3,607
601
598
3,118
834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,276
546
2,269
3,338
641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
B_Arthemys
Serqet
6
1 / 2 / 0
3,727
621
899
3,774
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
0 / 1 / 0
3,570
595
42
1,879
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
DrMoustaches
Kumbhakarna
5
0 / 0 / 0
3,065
511
1,332
3,259
1,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

4
0 / 2 / 1
3,080
513
1,374
2,918
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
7
Kills
1
2
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
L
0
2
0
0
L
Serqet
B_Arthemys
Serqet
1
2
0
0.5
L
0
1
0
0
L
Kumbhakarna
DrMoustaches
Kumbhakarna
0
0
0
0
W
2
1
1
2.5
W
Tiamat
Saborym
Tiamat
2
0
0
2
L
0
2
1
0.25
W
Chaac
TheGold07
Chaac
0
0
2
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,639
Damage
5,916
14,253
Taken
15,168
4,354
Mitigated
5,495
6,289
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,809
1,781
0
956
2,482
588
0
496
1,986
0
19,381
L
2,269
728
0
500
3,338
641
0
0
3,338
0
19,803
L
Serqet
B_Arthemys
Serqet
899
181
0
1,386
3,774
916
0
650
3,124
0
14,105
L
42
42
0
0
1,879
479
0
808
1,047
16,433
0
L
Kumbhakarna
DrMoustaches
Kumbhakarna
1,332
173
0
852
3,259
1,888
0
0
3,259
6,190
0
W
2,650
916
0
1,444
3,821
875
0
1,102
2,447
0
28,844
W
Tiamat
Saborym
Tiamat
1,482
255
0
707
1,240
617
0
42
1,198
25,579
0
L
1,374
150
0
1,100
2,918
1,571
0
0
2,918
5,453
0
W
Chaac
TheGold07
Chaac
2,100
367
0
1,621
3,592
1,440
0
836
2,756
0
17,463
W
598
24
0
1,561
3,118
834
0
0
2,968
0
17,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,614
Gold Earned
16,718
218
Minions Killed
123
0
Camps Cleared
0
643,737
Distance Traveled
581,839
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,756
626
31
5
0
127,288
0
L
Skadi
3,276
546
32
5
0
105,355
0
L
Serqet
3,727
621
33
6
0
140,169
0
L
Hera
3,570
595
37
6
0
121,038
4
L
Kumbhakarna
3,065
511
14
2
0
130,988
0
W
Pele
4,787
798
51
9
0
125,749
0
W
Tiamat
4,720
787
65
11
0
122,480
2
L
Artio
3,080
513
7
1
0
84,289
0
W
Chaac
3,744
624
32
5
0
133,770
0
W
Odin
3,607
601
39
7
0
134,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role