Player Matchup

Hel
Hel
ABigSlimySlug
Hel
Level 155
God Stats
1W - 1L
1,722 SR
Queue Stats
101W - 55L
1,757 Elo+
Party 2
Arachne
Arachne
HouseAlone
Arachne
Level 189
God Stats
0W - 2L
1,274 SR
Queue Stats
31W - 22L
1,632 Elo+
Party 3
Janus
Janus
JorgeA22
Janus
Level 157
God Stats
7W - 8L
1,623 SR
Queue Stats
22W - 17L
1,601 Elo+
Party 3
King Arthur
King Arthur
Luvving
King Arthur
Level 152
God Stats
5W - 8L
1,534 SR
Queue Stats
618W - 528L
1,701 Elo+
Party 2
Hachiman
Hachiman
lm Lamb
Hachiman
Level 128
God Stats
10W - 12L
1,629 SR
Queue Stats
473W - 407L
1,744 Elo+
Party 2
Team Averages
Level 156
1,556 SR
1,687 Elo+

VS

Team Averages
Level 128
1,636 SR
1,574 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BaconFlavorD
Lancelot
Level 174
God Stats
50W - 15L
1,834 SR
Queue Stats
263W - 138L
1,632 Elo+
Party 1
Vulcan
Vulcan
Kreemo6325
Vulcan
Level 128
God Stats
9W - 2L
1,829 SR
Queue Stats
465W - 419L
1,591 Elo+
Solo
Horus
Horus
WafflepantsHD
Horus
Level 183
God Stats
6W - 3L
1,518 SR
Queue Stats
366W - 376L
1,534 Elo+
Solo
Chaac
Chaac
mengfan88
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,947
534
3,184
12,506
5,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
HouseAlone
Arachne
11
0 / 3 / 3
6,350
488
4,057
10,107
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Janus
JorgeA22
Janus
14
2 / 3 / 1
7,533
579
6,521
8,067
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Luvving
King Arthur
8
0 / 4 / 0
5,595
430
3,238
10,953
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
lm Lamb
Hachiman
13
1 / 2 / 1
7,132
549
7,267
6,601
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 1 / 4
8,356
643
7,214
8,341
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
BaconFlavorD
Lancelot
14
8 / 1 / 4
8,074
621
10,583
9,966
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Kreemo6325
Vulcan
14
2 / 1 / 4
8,096
623
6,360
5,724
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 6
7,189
553
5,145
10,458
7,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Chaac
mengfan88
Chaac
15
1 / 0 / 3
9,404
723
6,382
8,586
7,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
15
15
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
4
5
L
1
3
1
0.5
W
Lancelot
BaconFlavorD
Lancelot
8
1
4
10
L
Arachne
HouseAlone
Arachne
0
3
3
0.5
L
Janus
JorgeA22
Janus
2
3
1
0.83
W
Vulcan
Kreemo6325
Vulcan
2
1
4
4
L
King Arthur
Luvving
King Arthur
0
4
0
0
W
1
1
6
4
L
Hachiman
lm Lamb
Hachiman
1
2
1
0.75
W
Chaac
mengfan88
Chaac
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,267
Damage
35,684
48,234
Taken
43,075
19,982
Mitigated
24,352
14,634
Healing
14,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,214
2,111
0
3,350
8,341
3,544
259
1,318
7,023
0
65,059
L
3,184
316
2,397
4,958
12,506
5,674
0
2,032
10,410
22,495
0
W
Lancelot
BaconFlavorD
Lancelot
10,583
3,341
0
514
9,966
3,955
30
3,677
6,137
0
59,452
L
Arachne
HouseAlone
Arachne
4,057
3,017
0
2,427
10,107
3,772
0
1,347
8,665
0
46,435
L
Janus
JorgeA22
Janus
6,521
221
0
360
8,067
2,278
0
2,435
5,357
57,881
0
W
Vulcan
Kreemo6325
Vulcan
6,360
235
0
750
5,724
1,924
264
1,947
3,569
57,813
1,201
L
King Arthur
Luvving
King Arthur
3,238
372
0
2,636
10,953
6,307
0
0
10,953
194
26,805
W
5,145
2,085
1,185
5,800
10,458
7,344
62
2,321
8,055
0
24,326
L
Hachiman
lm Lamb
Hachiman
7,267
4,825
0
1,856
6,601
1,951
0
0
6,601
0
67,473
W
Chaac
mengfan88
Chaac
6,382
899
0
2,975
8,586
7,585
0
121
8,465
0
71,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,557
Gold Earned
41,119
409
Minions Killed
499
0
Camps Cleared
0
1,295,038
Distance Traveled
1,550,448
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,356
643
116
9
0
279,110
4
L
Hel
6,947
534
32
2
0
278,750
1
W
Lancelot
8,074
621
96
7
0
361,046
0
L
Arachne
6,350
488
75
6
0
309,838
0
L
Janus
7,533
579
132
10
0
266,386
0
W
Vulcan
8,096
623
108
8
0
290,079
4
L
King Arthur
5,595
430
46
4
0
188,592
0
W
Horus
7,189
553
33
3
0
311,690
0
L
Hachiman
7,132
549
124
10
0
251,472
1
W
Chaac
9,404
723
146
11
0
308,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role