Player Matchup

Thanatos
Thanatos
CATDILLA
Thanatos
Level 26
God Stats
3W - 2L
1,593 SR
Queue Stats
42W - 49L
1,359 Elo+
Party 1
Maui
Maui
Negaomniwarrior
Maui
Level 64
God Stats
9W - 3L
1,667 SR
Queue Stats
109W - 113L
1,413 Elo+
Party 1
Ra
Ra
kreamy143
Ra
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,107 Elo+
Solo
Team Averages
Level 42
1,587 SR
1,293 Elo+

VS

Team Averages
Level 60
1,510 SR
1,338 Elo+
Scylla
Scylla
JALAN420
Scylla
Level 58
God Stats
57W - 81L
1,394 SR
Queue Stats
213W - 331L
1,294 Elo+
Party 2
Arachne
Arachne
KonEl216
Arachne
Level 58
God Stats
57W - 53L
1,463 SR
Queue Stats
213W - 331L
1,294 Elo+
Party 2
Ah Puch
Ah Puch
RottWeiler_400
Ah Puch
Level 65
God Stats
10W - 6L
1,673 SR
Queue Stats
36W - 51L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CATDILLA
Thanatos
13
4 / 5 / 2
8,356
836
4,877
7,992
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 3 / 3
7,927
793
2,937
11,049
7,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 6
7,848
785
4,204
9,132
3,379
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JALAN420
Scylla
15
3 / 2 / 9
9,684
968
8,270
5,000
1,488
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
KonEl216
Arachne
15
9 / 4 / 4
9,998
1,000
10,263
9,077
3,264
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
2 / 2 / 7
8,861
886
4,441
4,830
1,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
14
14
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CATDILLA
Thanatos
4
5
2
1
W
Scylla
JALAN420
Scylla
3
2
9
3.75
W
Arachne
KonEl216
Arachne
9
4
4
2.75
L
3
3
3
1.5
W
2
2
7
2.75
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,018
Damage
22,974
28,173
Taken
18,907
13,415
Mitigated
6,188
6,913
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CATDILLA
Thanatos
4,877
1,266
0
2,374
7,992
2,556
0
3,135
4,737
0
14,558
W
Scylla
JALAN420
Scylla
8,270
878
0
619
5,000
1,488
1,065
1,772
3,228
34,436
1,443
W
Arachne
KonEl216
Arachne
10,263
7,919
0
2,457
9,077
3,264
1,329
2,836
6,175
0
27,530
L
2,937
411
0
1,389
11,049
7,480
0
4,648
6,217
12,099
1,258
W
4,441
298
0
1,090
4,830
1,436
329
2,164
2,506
28,140
0
L
4,204
499
745
2,405
9,132
3,379
92
4,155
4,920
24,813
719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,131
Gold Earned
28,543
102
Minions Killed
141
0
Camps Cleared
0
488,970
Distance Traveled
550,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,356
836
26
3
0
160,746
0
W
Scylla
9,684
968
76
8
0
180,388
0
W
Arachne
9,998
1,000
22
2
0
206,692
0
L
Maui
7,927
793
22
2
0
183,713
0
W
Ah Puch
8,861
886
43
4
0
163,656
0
L
Ra
7,848
785
54
5
0
144,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role