Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Platinum IV
HeedlessOdin49
Terra
Platinum IV
Level 127
God Stats
9W - 10L
1,547 SR
Queue Stats
455W - 433L
1,611 MMR
Solo
Martichoras
Martichoras
Gold II
Raefwerd
Martichoras
Gold II
Level 82
God Stats
44W - 33L
1,589 SR
Queue Stats
212W - 198L
1,596 MMR
Solo
Thor
Thor
Platinum III
bysTrehtG
Thor
Platinum III
Level 59
God Stats
1W - 2L
1,315 SR
Queue Stats
35W - 26L
1,809 MMR
Party 1
Bacchus
Bacchus
Platinum V
iJeffReyn
Bacchus
Platinum V
Level 201
God Stats
9W - 4L
1,646 SR
Queue Stats
47W - 40L
1,628 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,519 SR
1,629 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,546 SR
1,566 MMR
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold I
 
Vulcan
Gold I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold III
AdultAsianMale
Set
Gold III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,576 MMR
Solo
Ra
Ra
Gold IV
Cxddles
Ra
Gold IV
Level 135
God Stats
2W - 2L
1,667 SR
Queue Stats
20W - 15L
1,629 MMR
Solo
Cabrakan
Cabrakan
Gold I
Strife_aL
Cabrakan
Gold I
Level 202
God Stats
8W - 9L
1,565 SR
Queue Stats
116W - 111L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 1 / 2
5,388
539
1,662
3,063
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 0
7,172
717
5,080
4,310
2,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Martichoras
Raefwerd
Martichoras
11
1 / 1 / 0
6,252
625
3,491
3,705
1,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
9
3 / 1 / 2
5,588
559
4,003
6,530
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
iJeffReyn
Bacchus
9
1 / 0 / 3
5,494
549
2,529
7,748
5,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
HelLancelotHerculesThanatos

VS

Bans
Ao KuangZeusBaron SamediFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 2 / 0
5,613
561
2,168
5,261
1,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
 
Vulcan
8
0 / 4 / 1
4,787
479
3,349
4,809
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 3 / 0
4,685
469
1,429
6,193
3,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 0 / 0
5,828
583
3,046
5,044
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Strife_aL
Cabrakan
9
0 / 1 / 1
4,875
488
1,186
5,098
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
2
1
L
Anhur
 
Anhur
1
2
0
0.5
L
Vulcan
 
Vulcan
0
4
1
0.13
L
0
3
0
0
L
2
0
0
2
W
5
0
0
5
W
Martichoras
Raefwerd
Martichoras
1
1
0
1
L
Cabrakan
Strife_aL
Cabrakan
0
1
1
0.5
W
Thor
3
1
2
4
W
Bacchus
iJeffReyn
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,765
Damage
11,178
25,356
Taken
26,405
11,266
Mitigated
10,923
10,045
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,662
0
0
270
3,063
738
0
1,948
1,053
36,541
0
L
Anhur
 
Anhur
2,168
994
0
460
5,261
1,744
0
471
4,790
0
36,086
L
Vulcan
 
Vulcan
3,349
68
0
25
4,809
1,213
310
2,427
2,339
26,081
372
L
1,429
739
0
2,360
6,193
3,081
0
3,008
2,825
0
23,342
L
3,046
75
165
3,025
5,044
1,729
0
1,752
3,292
42,371
0
W
5,080
1,310
8
2,317
4,310
2,296
252
343
3,967
47,840
2,292
W
Martichoras
Raefwerd
Martichoras
3,491
1,047
0
545
3,705
1,264
0
1,010
2,695
0
52,384
L
Cabrakan
Strife_aL
Cabrakan
1,186
196
0
2,069
5,098
3,156
0
933
4,090
28,666
621
W
Thor
4,003
568
0
3,073
6,530
1,846
0
1,579
4,854
0
28,580
W
Bacchus
iJeffReyn
Bacchus
2,529
196
1,509
2,323
7,748
5,122
0
2,253
5,279
17,056
1,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
25,788
327
Minions Killed
327
0
Camps Cleared
0
983,440
Distance Traveled
891,717
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,388
539
74
7
0
189,885
0
L
Anhur
5,613
561
68
7
0
152,779
0
L
Vulcan
4,787
479
52
5
0
196,086
0
L
Set
4,685
469
54
5
0
123,461
0
L
Ra
5,828
583
90
9
0
218,864
0
W
Terra
7,172
717
85
9
0
231,204
3
W
Martichoras
6,252
625
80
8
0
171,470
4
L
Cabrakan
4,875
488
63
6
0
200,527
0
W
Thor
5,588
559
62
6
0
186,897
0
W
Bacchus
5,494
549
26
3
0
203,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role