Player Matchup

Aphrodite
Aphrodite
Silver I
QUEUNCHICO
Aphrodite
Silver I
Level 163
God Stats
3W - 4L
1,482 SR
Queue Stats
145W - 191L
1,127 MMR
Solo
Kukulkan
Kukulkan
Silver III
Wajaras
Kukulkan
Silver III
Level 165
God Stats
162W - 197L
1,439 SR
Queue Stats
339W - 426L
989 MMR
Solo
Hachiman
Hachiman
Bronze IV
jlfire10
Hachiman
Bronze IV
Level 58
God Stats
0W - 2L
1,374 SR
Queue Stats
8W - 24L
1,019 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,431 SR
1,045 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,461 SR
1,032 MMR
Danzaburou
Danzaburou
Silver V
MSKS_jacobo2199
Danzaburou
Silver V
Level 63
God Stats
3W - 8L
1,548 SR
Queue Stats
20W - 29L
900 MMR
Party 1
Kuzenbo
Kuzenbo
Silver V
MajorBKPOPPA1
Kuzenbo
Silver V
Level 126
God Stats
4W - 7L
1,401 SR
Queue Stats
127W - 231L
912 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
redman11104
Baron Samedi
Silver I
Level 84
God Stats
3W - 2L
1,435 SR
Queue Stats
11W - 9L
1,285 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
QUEUNCHICO
Aphrodite
19
1 / 3 / 1
12,309
684
8,761
16,858
7,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kukulkan
Wajaras
Kukulkan
20
2 / 3 / 2
13,143
730
20,949
13,887
5,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
jlfire10
Hachiman
20
2 / 5 / 1
12,782
710
12,790
15,952
5,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HeraScyllaMulanCthulhuNu Wa

VS

Bans
CerberusArachneKumbhakarnaChaacBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MSKS_jacobo2199
Danzaburou
20
5 / 1 / 6
14,884
827
17,137
14,903
5,672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kuzenbo
20
4 / 1 / 7
13,467
748
13,313
19,503
23,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baron Samedi
redman11104
Baron Samedi
19
2 / 3 / 7
12,577
699
10,960
15,798
9,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
11
11
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MSKS_jacobo2199
Danzaburou
5
1
6
8
W
Kuzenbo
4
1
7
7.5
L
Aphrodite
QUEUNCHICO
Aphrodite
1
3
1
0.5
L
Kukulkan
Wajaras
Kukulkan
2
3
2
1
L
Hachiman
jlfire10
Hachiman
2
5
1
0.5
W
Baron Samedi
redman11104
Baron Samedi
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,500
Damage
41,410
46,697
Taken
50,204
18,328
Mitigated
38,312
18,780
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MSKS_jacobo2199
Danzaburou
17,137
6,316
0
5,200
14,903
5,672
1,185
9,115
5,665
0
73,221
W
Kuzenbo
13,313
2,390
892
979
19,503
23,464
37
10,567
8,818
24,616
702
L
Aphrodite
QUEUNCHICO
Aphrodite
8,761
916
6,706
9,632
16,858
7,736
44
7,070
9,788
47,749
1,303
L
Kukulkan
Wajaras
Kukulkan
20,949
762
0
448
13,887
5,388
0
8,192
5,695
80,134
0
L
Hachiman
jlfire10
Hachiman
12,790
8,068
0
1,994
15,952
5,204
245
8,725
7,227
0
46,387
W
Baron Samedi
redman11104
Baron Samedi
10,960
191
2,086
4,374
15,798
9,176
449
9,095
6,544
35,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,234
Gold Earned
40,928
262
Minions Killed
201
0
Camps Cleared
0
874,343
Distance Traveled
962,969
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,884
827
111
6
0
325,970
2
W
Kuzenbo
13,467
748
29
2
0
342,552
0
L
Aphrodite
12,309
684
93
5
0
285,513
5
L
Kukulkan
13,143
730
107
6
0
280,356
2
L
Hachiman
12,782
710
62
3
0
308,474
0
W
Baron Samedi
12,577
699
61
3
0
294,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role