Player Matchup

Maui
Maui
Derpious8117
Maui
Level 17
God Stats
5W - 11L
1,283 SR
Queue Stats
65W - 67L
1,324 Elo+
Party 1
Jormungandr
Jormungandr
Epicwonders
Jormungandr
Level 44
God Stats
4W - 0L
1,801 SR
Queue Stats
70W - 95L
1,399 Elo+
Solo
Sol
Sol
Mr1234
Sol
Level 186
God Stats
3W - 4L
1,346 SR
Queue Stats
291W - 295L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
Quellsgod
Heimdallr
Level 147
God Stats
4W - 4L
1,600 SR
Queue Stats
196W - 206L
1,385 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jreyess222
Tsukuyomi
Level 83
God Stats
15W - 16L
1,456 SR
Queue Stats
187W - 191L
1,413 Elo+
Solo
Team Averages
Level 95
1,497 SR
1,406 Elo+

VS

Team Averages
Level 98
1,519 SR
1,453 Elo+
Eset
Eset
Aaronmikey71
Eset
Level 108
God Stats
5W - 12L
1,826 SR
Queue Stats
385W - 411L
1,450 Elo+
Solo
Izanami
Izanami
Dancito
Izanami
Level 67
God Stats
1W - 6L
1,500 SR
Queue Stats
299W - 308L
1,433 Elo+
Party 2
Kali
Kali
TheGari47K
Kali
Level 50
God Stats
3W - 7L
1,405 SR
Queue Stats
140W - 142L
1,436 Elo+
Party 2
Merlin
Merlin
jjay585
Merlin
Level 146
God Stats
10W - 7L
1,592 SR
Queue Stats
292W - 296L
1,429 Elo+
Solo
Cabrakan
Cabrakan
xzavin2
Cabrakan
Level 119
God Stats
0W - 2L
1,274 SR
Queue Stats
47W - 39L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 13
7,749
517
4,654
10,722
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
Epicwonders
Jormungandr
12
1 / 2 / 6
7,205
480
3,913
10,293
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
Mr1234
Sol
15
8 / 0 / 4
9,384
626
12,834
10,276
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Quellsgod
Heimdallr
14
10 / 5 / 5
8,711
581
15,249
11,867
4,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
jreyess222
Tsukuyomi
16
4 / 1 / 8
9,189
613
6,870
9,177
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,773
518
12,512
9,913
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Dancito
Izanami
13
4 / 5 / 2
7,465
498
7,187
11,034
4,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 7 / 0
6,681
445
3,296
12,977
4,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Merlin
jjay585
Merlin
14
0 / 6 / 1
7,500
500
2,809
8,495
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
xzavin2
Cabrakan
10
3 / 3 / 4
7,427
495
7,745
13,587
15,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
24
Kills
11
11
Deaths
24
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Izanami
Dancito
Izanami
4
5
2
1
W
1
3
13
2.5
W
Jormungandr
Epicwonders
Jormungandr
1
2
6
2
W
Sol
Mr1234
Sol
8
0
4
10
W
Heimdallr
Quellsgod
Heimdallr
10
5
5
2.5
L
2
7
0
0.29
L
Merlin
jjay585
Merlin
0
6
1
0.08
W
Tsukuyomi
jreyess222
Tsukuyomi
4
1
8
8
L
Cabrakan
xzavin2
Cabrakan
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,520
Damage
33,549
52,335
Taken
56,006
23,639
Mitigated
30,124
19,429
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,512
323
327
2,355
9,913
2,945
0
2,811
6,714
56,035
795
L
Izanami
Dancito
Izanami
7,187
4,415
0
3,864
11,034
4,215
37
4,412
6,462
0
53,206
W
4,654
1,595
0
1,616
10,722
8,187
8
3,597
7,125
13,049
0
W
Jormungandr
Epicwonders
Jormungandr
3,913
1,016
0
2,542
10,293
4,838
0
6,822
3,443
25,428
1,201
W
Sol
Mr1234
Sol
12,834
4,935
0
7,357
10,276
3,245
831
4,562
5,399
68,300
4,901
W
Heimdallr
Quellsgod
Heimdallr
15,249
8,629
0
3,446
11,867
4,056
711
4,889
6,978
0
60,956
L
3,296
1,386
0
3,663
12,977
4,405
0
4,292
8,653
0
32,068
L
Merlin
jjay585
Merlin
2,809
363
0
847
8,495
2,889
0
4,187
4,298
48,495
0
W
Tsukuyomi
jreyess222
Tsukuyomi
6,870
1,387
0
4,468
9,177
3,313
669
3,065
5,984
0
73,557
L
Cabrakan
xzavin2
Cabrakan
7,745
1,667
0
1,077
13,587
15,670
0
4,309
9,171
17,313
1,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,238
Gold Earned
36,846
398
Minions Killed
398
0
Camps Cleared
0
1,464,835
Distance Traveled
1,482,996
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,773
518
106
7
0
268,887
0
L
Izanami
7,465
498
102
7
0
291,993
6
W
Maui
7,749
517
14
1
0
278,165
6
W
Jormungandr
7,205
480
64
4
0
285,918
0
W
Sol
9,384
626
118
8
0
286,018
4
W
Heimdallr
8,711
581
87
6
0
267,803
0
L
Kali
6,681
445
52
3
0
353,411
2
L
Merlin
7,500
500
117
8
0
246,198
0
W
Tsukuyomi
9,189
613
115
8
0
346,931
5
L
Cabrakan
7,427
495
21
1
0
322,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role