Player Matchup

Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Masters
DésoIé
Ymir
Masters
Level 179
God Stats
1W - 0L
1,678 SR
Queue Stats
312W - 44L
2,709 MMR
Party 1
Xing Tian
Xing Tian
Masters
Olkram
Xing Tian
Masters
Level 180
God Stats
37W - 4L
2,081 SR
Queue Stats
377W - 54L
2,818 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 133
1,753 SR
2,342 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 162
1,519 SR
2,196 MMR
Baron Samedi
Baron Samedi
Masters
Gastóne
Baron Samedi
Masters
Level 195
God Stats
25W - 18L
1,673 SR
Queue Stats
442W - 310L
2,527 MMR
Solo
Skadi
Skadi
Platinum III
Percival__1999
Skadi
Platinum III
Level 148
God Stats
0W - 1L
1,673 SR
Queue Stats
20W - 13L
1,789 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
ZaroOfficial
Hun Batz
Diamond IV
Level 144
God Stats
0W - 4L
1,210 SR
Queue Stats
317W - 367L
2,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
7 / 0 / 4
9,773
977
9,979
5,813
2,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ymir
14
2 / 2 / 6
8,682
868
3,075
8,544
7,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
Olkram
Xing Tian
15
2 / 1 / 9
8,927
893
8,814
8,965
7,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bans
CerberusFafnirTerraCthulhuSerqet

VS

Bans
KumbhakarnaCabrakanChironOdinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gastóne
Baron Samedi
13
2 / 2 / 1
7,791
779
5,385
8,139
7,262
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 4 / 3
7,539
754
4,324
6,128
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ZaroOfficial
Hun Batz
13
1 / 5 / 2
7,594
759
4,882
10,300
9,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
3
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
0
4
9
W
Ymir
2
2
6
2.5
L
Baron Samedi
Gastóne
Baron Samedi
2
2
1
1.25
W
Xing Tian
Olkram
Xing Tian
2
1
9
6.5
L
0
4
3
0.38
L
Hun Batz
ZaroOfficial
Hun Batz
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,868
Damage
14,591
23,322
Taken
24,567
17,654
Mitigated
19,444
5,965
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,979
5,187
0
3,451
5,813
2,732
2,784
1,394
4,125
0
51,119
W
Ymir
3,075
511
0
891
8,544
7,482
170
1,689
6,608
24,416
450
L
Baron Samedi
Gastóne
Baron Samedi
5,385
570
633
1,827
8,139
7,262
0
4,171
3,854
17,419
0
W
Xing Tian
Olkram
Xing Tian
8,814
855
0
1,623
8,965
7,440
515
1,502
7,168
15,652
807
L
4,324
1,573
0
440
6,128
2,215
0
3,786
2,209
0
28,775
L
Hun Batz
ZaroOfficial
Hun Batz
4,882
1,381
0
2,073
10,300
9,967
0
3,126
6,955
0
20,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
22,924
147
Minions Killed
119
0
Camps Cleared
0
566,164
Distance Traveled
490,589
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,773
977
74
7
0
185,729
0
W
Ymir
8,682
868
65
7
0
190,962
0
L
Baron Samedi
7,791
779
32
3
0
147,903
5
W
Xing Tian
8,927
893
8
1
0
189,473
0
L
Skadi
7,539
754
67
7
0
166,880
0
L
Hun Batz
7,594
759
20
2
0
175,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role