Player Matchup

Ah Puch
Ah Puch
MintMagic82
Ah Puch
Level 68
God Stats
30W - 26L
1,535 SR
Queue Stats
225W - 247L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
ShadeZepp
Cthulhu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,515 Elo+
Solo
Medusa
Medusa
bananaslamock69
Medusa
Level 89
God Stats
5W - 6L
1,482 SR
Queue Stats
581W - 570L
1,506 Elo+
Party 1
Team Averages
Level 93
1,506 SR
1,500 Elo+

VS

Team Averages
Level 111
1,542 SR
1,513 Elo+
Chaac
Chaac
Josue3117
Chaac
Level 89
God Stats
9W - 7L
1,555 SR
Queue Stats
107W - 105L
1,475 Elo+
Solo
Chang'e
Chang'e
TheBloodAlice
Chang'e
Level 84
God Stats
15W - 15L
1,518 SR
Queue Stats
94W - 83L
1,537 Elo+
Party 2
Artemis
Artemis
barnbee
Artemis
Level 159
God Stats
2W - 1L
1,554 SR
Queue Stats
62W - 66L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MintMagic82
Ah Puch
14
1 / 5 / 2
8,109
811
9,715
7,787
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ShadeZepp
Cthulhu
12
1 / 6 / 3
7,492
749
7,599
11,957
8,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 7 / 0
7,496
750
3,527
10,634
2,969
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Josue3117
Chaac
16
6 / 1 / 10
9,558
956
8,135
10,588
10,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chang'e
14
4 / 2 / 7
9,414
941
5,972
8,495
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
barnbee
Artemis
16
8 / 1 / 8
10,256
1,026
13,958
8,714
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
18
18
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
Josue3117
Chaac
6
1
10
11
L
Ah Puch
MintMagic82
Ah Puch
1
5
2
0.4
L
Cthulhu
ShadeZepp
Cthulhu
1
6
3
0.42
W
Chang'e
4
2
7
3.75
L
2
7
0
0.29
W
Artemis
barnbee
Artemis
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,841
Damage
28,065
30,378
Taken
27,797
14,022
Mitigated
16,442
3,776
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Josue3117
Chaac
8,135
1,006
0
1,592
10,588
10,640
122
5,699
4,457
0
24,771
L
Ah Puch
MintMagic82
Ah Puch
9,715
167
0
1,819
7,787
2,530
0
1,125
6,517
24,473
0
L
Cthulhu
ShadeZepp
Cthulhu
7,599
442
0
694
11,957
8,523
0
2,016
9,791
22,334
0
W
Chang'e
5,972
506
829
1,473
8,495
2,716
335
5,006
3,234
26,350
352
L
3,527
1,296
0
1,263
10,634
2,969
0
2,211
8,188
0
19,732
W
Artemis
barnbee
Artemis
13,958
5,847
0
0
8,714
3,086
751
5,695
2,756
0
37,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,097
Gold Earned
29,228
112
Minions Killed
142
0
Camps Cleared
0
507,717
Distance Traveled
557,801
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,558
956
29
3
0
192,173
0
L
Ah Puch
8,109
811
48
5
0
179,035
1
L
Cthulhu
7,492
749
35
4
0
161,254
0
W
Chang'e
9,414
941
54
5
0
189,630
0
L
Medusa
7,496
750
29
3
0
167,428
0
W
Artemis
10,256
1,026
59
6
0
175,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role