Player Matchup

Neith
Neith
Belvies
Neith
Level 140
God Stats
9W - 8L
1,572 SR
Queue Stats
295W - 310L
1,395 Elo+
Party 2
Thoth
Thoth
Bluestar069
Thoth
Level 126
God Stats
2W - 4L
1,404 SR
Queue Stats
484W - 518L
1,525 Elo+
Solo
Charybdis
Charybdis
Dadorian
Charybdis
Level 109
God Stats
2W - 1L
1,854 SR
Queue Stats
181W - 156L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
James007Bondage
Tsukuyomi
Level 128
God Stats
0W - 3L
1,200 SR
Queue Stats
31W - 43L
1,425 Elo+
Party 2
Olorun
Olorun
Lomanga
Olorun
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 173L
1,606 Elo+
Party 1
Team Averages
Level 131
1,506 SR
1,502 Elo+

VS

Team Averages
Level 135
1,445 SR
1,455 Elo+
Achilles
Achilles
Chabelizz
Achilles
Level 59
God Stats
5W - 10L
1,299 SR
Queue Stats
160W - 160L
1,501 Elo+
Party 3
Kuzenbo
Kuzenbo
ElSamuGtz
Kuzenbo
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,415 Elo+
Solo
Eset
Eset
JeffereyTheSnail
Eset
Level 86
God Stats
2W - 3L
1,385 SR
Queue Stats
211W - 217L
1,482 Elo+
Party 3
Hercules
Hercules
PrJr25
Hercules
Level 180
God Stats
11W - 9L
1,578 SR
Queue Stats
1,191W - 1,278L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
scaredy_AJ
Morgan Le Fay
Level 200
God Stats
12W - 12L
1,461 SR
Queue Stats
1,127W - 1,201L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Belvies
Neith
16
4 / 5 / 10
9,136
761
9,362
13,134
4,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
6 / 8 / 9
10,048
837
10,143
11,774
3,795
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
Dadorian
Charybdis
14
2 / 6 / 12
8,918
743
11,378
12,612
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
James007Bondage
Tsukuyomi
14
2 / 5 / 12
9,022
752
8,452
9,499
3,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Lomanga
Olorun
16
6 / 4 / 9
9,689
807
9,403
11,799
4,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chabelizz
Achilles
16
9 / 5 / 9
10,986
916
11,712
15,200
19,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
ElSamuGtz
Kuzenbo
15
2 / 5 / 16
9,831
819
7,048
18,710
22,140
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 6 / 10
11,019
918
13,316
11,480
4,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
PrJr25
Hercules
18
5 / 4 / 14
10,410
868
8,897
14,677
16,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
scaredy_AJ
Morgan Le Fay
19
3 / 0 / 19
11,365
947
14,553
6,599
2,662
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
96
20
Kills
28
28
Deaths
20
52
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Neith
Belvies
Neith
4
5
10
1.8
L
6
8
9
1.31
W
Achilles
Chabelizz
Achilles
9
5
9
2.7
L
Charybdis
Dadorian
Charybdis
2
6
12
1.33
W
Kuzenbo
ElSamuGtz
Kuzenbo
2
5
16
2
L
Tsukuyomi
James007Bondage
Tsukuyomi
2
5
12
1.6
W
9
6
10
2.33
L
Olorun
Lomanga
Olorun
6
4
9
2.63
W
Hercules
PrJr25
Hercules
5
4
14
3
W
Morgan Le Fay
scaredy_AJ
Morgan Le Fay
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,738
Damage
55,526
58,818
Taken
66,666
20,305
Mitigated
65,517
16,387
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Belvies
Neith
9,362
3,020
1,091
3,026
13,134
4,413
0
8,413
4,345
0
21,862
L
10,143
858
526
263
11,774
3,795
0
7,151
4,252
21,151
0
W
Achilles
Chabelizz
Achilles
11,712
181
442
2,834
15,200
19,780
939
4,335
10,865
1,766
18,392
L
Charybdis
Dadorian
Charybdis
11,378
5,349
1,217
1,872
12,612
4,259
0
7,992
4,241
0
23,242
W
Kuzenbo
ElSamuGtz
Kuzenbo
7,048
1,589
1,279
3,945
18,710
22,140
804
5,994
12,716
17,581
1,319
L
Tsukuyomi
James007Bondage
Tsukuyomi
8,452
893
568
361
9,499
3,262
0
4,962
4,252
0
17,367
W
13,316
323
575
929
11,480
4,692
1,765
3,387
8,093
31,492
0
L
Olorun
Lomanga
Olorun
9,403
4,528
3,401
4,062
11,799
4,576
0
6,424
5,197
16,858
517
W
Hercules
PrJr25
Hercules
8,897
1,073
247
5,478
14,677
16,243
996
2,852
11,825
0
18,485
W
Morgan Le Fay
scaredy_AJ
Morgan Le Fay
14,553
694
1,063
2,905
6,599
2,662
2,294
2,590
4,009
34,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,813
Gold Earned
53,611
119
Minions Killed
132
0
Camps Cleared
0
984,553
Distance Traveled
1,101,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,136
761
27
2
0
191,177
0
L
Thoth
10,048
837
27
2
0
176,305
0
W
Achilles
10,986
916
19
2
0
203,686
0
L
Charybdis
8,918
743
31
3
0
182,182
0
W
Kuzenbo
9,831
819
23
2
0
229,702
0
L
Tsukuyomi
9,022
752
12
1
0
238,077
0
W
Eset
11,019
918
36
3
0
196,337
0
L
Olorun
9,689
807
22
2
0
196,812
0
W
Hercules
10,410
868
22
2
0
212,184
0
W
Morgan Le Fay
11,365
947
32
3
0
259,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role