Player Matchup

Danzaburou
Danzaburou
Evagas_Yrahcaz
Danzaburou
Level 123
God Stats
12W - 19L
1,376 SR
Queue Stats
106W - 132L
1,378 Elo+
Party 2
Mulan
Mulan
TKL253
Mulan
Level 132
God Stats
21W - 18L
1,518 SR
Queue Stats
150W - 153L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
ThatGirlNamedTy
Nu Wa
Level 27
God Stats
5W - 8L
1,690 SR
Queue Stats
59W - 68L
1,406 Elo+
Party 2
Team Averages
Level 94
1,528 SR
1,427 Elo+

VS

Team Averages
Level 75
1,605 SR
1,469 Elo+
Danzaburou
Danzaburou
JulianBC27
Danzaburou
Level 61
God Stats
7W - 7L
1,641 SR
Queue Stats
96W - 119L
1,437 Elo+
Party 1
Cerberus
Cerberus
KukulkAM
Cerberus
Level 92
God Stats
16W - 14L
1,492 SR
Queue Stats
314W - 343L
1,478 Elo+
Party 1
Poseidon
Poseidon
Nixalodoth
Poseidon
Level 72
God Stats
68W - 51L
1,683 SR
Queue Stats
89W - 96L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Evagas_Yrahcaz
Danzaburou
18
5 / 4 / 6
11,876
914
11,937
11,184
4,058
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
TKL253
Mulan
18
7 / 4 / 6
12,284
945
17,536
13,624
11,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 2 / 6
10,046
773
11,160
5,867
1,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JulianBC27
Danzaburou
15
2 / 4 / 5
10,008
770
5,335
12,127
4,481
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
KukulkAM
Cerberus
16
5 / 4 / 5
10,894
838
10,224
22,314
26,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Nixalodoth
Poseidon
16
2 / 5 / 3
10,151
781
7,292
11,821
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
9
10
Deaths
13
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Evagas_Yrahcaz
Danzaburou
5
4
6
2
L
Danzaburou
JulianBC27
Danzaburou
2
4
5
1.13
L
Cerberus
KukulkAM
Cerberus
5
4
5
1.88
L
Poseidon
Nixalodoth
Poseidon
2
5
3
0.7
W
Mulan
TKL253
Mulan
7
4
6
2.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,633
Damage
22,851
30,675
Taken
46,262
17,377
Mitigated
34,233
4,957
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Evagas_Yrahcaz
Danzaburou
11,937
4,945
0
962
11,184
4,058
1,771
5,843
5,105
0
41,909
L
Danzaburou
JulianBC27
Danzaburou
5,335
731
0
1,448
12,127
4,481
132
3,753
8,326
0
36,141
L
Cerberus
KukulkAM
Cerberus
10,224
553
23
8,258
22,314
26,058
45
5,391
16,844
25,139
4,788
L
Poseidon
Nixalodoth
Poseidon
7,292
901
0
0
11,821
3,694
74
2,071
9,700
40,628
0
W
Mulan
TKL253
Mulan
17,536
2,474
0
3,490
13,624
11,896
39
4,876
8,294
61
54,014
W
11,160
4,034
172
333
5,867
1,423
1,855
4,512
1,131
26,253
313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,206
Gold Earned
31,053
165
Minions Killed
191
0
Camps Cleared
0
665,234
Distance Traveled
641,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,876
914
70
5
0
213,776
0
L
Danzaburou
10,008
770
65
5
0
202,975
0
L
Cerberus
10,894
838
44
3
0
217,309
0
L
Poseidon
10,151
781
82
6
0
220,824
0
W
Mulan
12,284
945
65
5
0
225,454
0
W
Nu Wa
10,046
773
30
2
0
226,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role