Player Matchup

Aphrodite
Aphrodite
EdwinVanDerSar99
Aphrodite
Level 146
God Stats
7W - 5L
1,546 SR
Queue Stats
112W - 95L
1,568 Elo+
Solo
Thanatos
Thanatos
Gabeutsex
Thanatos
Level 96
God Stats
9W - 13L
1,437 SR
Queue Stats
271W - 233L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kwenalps
Morgan Le Fay
Level 68
God Stats
35W - 27L
1,542 SR
Queue Stats
283W - 259L
1,464 Elo+
Party 2
Nut
Nut
Sunniestjoker43
Nut
Level 127
God Stats
2W - 1L
1,513 SR
Queue Stats
108W - 128L
1,465 Elo+
Solo
Mulan
Mulan
YarsofoxGuy
Mulan
Level 144
God Stats
15W - 12L
1,551 SR
Queue Stats
694W - 620L
1,541 Elo+
Solo
Team Averages
Level 116
1,518 SR
1,504 Elo+

VS

Team Averages
Level 94
1,496 SR
1,503 Elo+
Heimdallr
Heimdallr
ATA-Lawdaddy
Heimdallr
Level 84
God Stats
0W - 2L
1,258 SR
Queue Stats
128W - 114L
1,441 Elo+
Solo
Vamana
Vamana
I1_Elder_Reaper_
Vamana
Level 59
God Stats
2W - 5L
1,492 SR
Queue Stats
170W - 186L
1,478 Elo+
Solo
Charon
Charon
Ripitried
Charon
Level 125
God Stats
9W - 10L
1,596 SR
Queue Stats
335W - 337L
1,518 Elo+
Solo
Fafnir
Fafnir
WarierSkate1608
Fafnir
Level 122
God Stats
6W - 3L
1,635 SR
Queue Stats
34W - 31L
1,529 Elo+
Party 1
Nemesis
Nemesis
Wildshifty7
Nemesis
Level 82
God Stats
4W - 4L
1,501 SR
Queue Stats
31W - 25L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
7
0 / 1 / 1
4,056
579
2,178
5,010
2,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Gabeutsex
Thanatos
7
2 / 1 / 1
4,183
598
2,447
5,738
1,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morgan Le Fay
Kwenalps
Morgan Le Fay
7
0 / 3 / 1
4,138
591
1,735
3,736
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 1 / 0
3,899
557
4,592
4,495
1,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 1
5,421
774
1,956
4,032
2,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ATA-Lawdaddy
Heimdallr
7
1 / 1 / 1
3,806
544
4,577
4,631
1,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 1 / 0
3,070
439
479
1,565
748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
Ripitried
Charon
8
2 / 2 / 2
4,524
646
2,424
4,306
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 0 / 1
4,439
634
2,591
5,612
3,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Wildshifty7
Nemesis
8
3 / 1 / 0
4,534
648
3,200
4,784
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
6
6
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ATA-Lawdaddy
Heimdallr
1
1
1
1.5
W
Aphrodite
0
1
1
0.5
W
Thanatos
Gabeutsex
Thanatos
2
1
1
2.5
L
0
1
0
0
W
Morgan Le Fay
Kwenalps
Morgan Le Fay
0
3
1
0.17
L
Charon
Ripitried
Charon
2
2
2
1.5
W
1
1
0
1
L
0
0
1
0.5
L
Nemesis
Wildshifty7
Nemesis
3
1
0
3
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,908
Damage
13,271
23,011
Taken
20,898
8,688
Mitigated
8,520
8,679
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ATA-Lawdaddy
Heimdallr
4,577
2,002
0
1,145
4,631
1,393
0
1,017
3,614
0
25,893
W
Aphrodite
2,178
222
1,259
2,620
5,010
2,232
0
1,121
3,889
11,770
124
W
Thanatos
Gabeutsex
Thanatos
2,447
706
0
2,763
5,738
1,797
0
788
4,822
0
20,163
L
479
227
0
753
1,565
748
0
0
1,565
0
3,908
W
Morgan Le Fay
Kwenalps
Morgan Le Fay
1,735
327
0
774
3,736
788
0
1,498
2,010
16,377
443
L
Charon
Ripitried
Charon
2,424
186
0
527
4,306
1,405
0
1,358
2,808
12,390
799
W
4,592
2,026
0
0
4,495
1,277
0
992
3,503
0
22,689
L
2,591
916
1,313
2,703
5,612
3,540
0
993
4,619
10,283
0
L
Nemesis
Wildshifty7
Nemesis
3,200
1,544
0
721
4,784
1,434
0
221
4,503
0
21,420
W
1,956
542
0
1,263
4,032
2,594
0
175
3,805
0
30,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,697
Gold Earned
20,373
190
Minions Killed
136
0
Camps Cleared
0
727,328
Distance Traveled
616,445
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,806
544
37
5
0
116,649
0
W
Aphrodite
4,056
579
24
3
0
139,888
4
W
Thanatos
4,183
598
31
4
0
168,615
0
L
Vamana
3,070
439
11
2
0
32,016
0
W
Morgan Le Fay
4,138
591
33
5
0
140,452
0
L
Charon
4,524
646
26
4
0
143,284
0
W
Nut
3,899
557
37
5
0
141,857
0
L
Fafnir
4,439
634
22
3
0
149,321
0
L
Nemesis
4,534
648
40
6
0
175,175
0
W
Mulan
5,421
774
65
9
0
136,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role