Player Matchup

Vulcan
Vulcan
KaoticVibes
Vulcan
Level 87
God Stats
8W - 5L
1,501 SR
Queue Stats
223W - 251L
1,462 Elo+
Solo
Hercules
Hercules
TheHacKer N1
Hercules
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,452 Elo+
Solo
Cthulhu
Cthulhu
acpo57
Cthulhu
Level 67
God Stats
2W - 0L
1,542 SR
Queue Stats
68W - 89L
1,484 Elo+
Solo
Mulan
Mulan
kingwotles
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 87L
1,389 Elo+
Solo
Ravana
Ravana
kyleistrash
Ravana
Level 105
God Stats
2W - 0L
1,680 SR
Queue Stats
139W - 157L
1,401 Elo+
Solo
Team Averages
Level 82
1,545 SR
1,437 Elo+

VS

Team Averages
Level 145
1,461 SR
1,383 Elo+
Hades
Hades
Ahmed_iBlis
Hades
Level 159
God Stats
9W - 19L
1,316 SR
Queue Stats
1,118W - 1,271L
1,402 Elo+
Party 1
Hou Yi
Hou Yi
Javlusa76
Hou Yi
Level 44
God Stats
3W - 2L
1,697 SR
Queue Stats
111W - 159L
1,409 Elo+
Solo
Danzaburou
Danzaburou
RodJohnson
Danzaburou
Level 115
God Stats
2W - 3L
1,742 SR
Queue Stats
94W - 114L
1,407 Elo+
Solo
Scylla
Scylla
TO-IRE
Scylla
Level 343
God Stats
3W - 11L
1,168 SR
Queue Stats
226W - 350L
1,324 Elo+
Party 1
Tiamat
Tiamat
atamarmion
Tiamat
Level 62
God Stats
4W - 9L
1,381 SR
Queue Stats
180W - 217L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
9 / 1 / 5
9,927
902
15,570
5,756
2,421
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TheHacKer N1
Hercules
14
1 / 0 / 8
8,349
759
3,124
7,091
6,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
acpo57
Cthulhu
17
6 / 2 / 13
9,946
904
10,498
8,501
9,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
17
6 / 2 / 10
9,290
845
9,152
17,786
9,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
5
0 / 0 / 1
6,167
561
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
8,265
751
7,609
10,436
6,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Javlusa76
Hou Yi
14
2 / 4 / 2
8,295
754
5,097
7,322
2,125
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
RodJohnson
Danzaburou
14
0 / 4 / 4
7,819
711
11,363
9,324
3,407
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Scylla
TO-IRE
Scylla
12
0 / 5 / 2
6,838
622
2,410
7,000
1,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiamat
atamarmion
Tiamat
11
0 / 4 / 2
6,955
632
4,257
6,271
2,964
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
22
Kills
5
5
Deaths
22
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Hou Yi
Javlusa76
Hou Yi
2
4
2
0.75
W
Vulcan
9
1
5
11.5
L
Danzaburou
RodJohnson
Danzaburou
0
4
4
0.5
L
Scylla
TO-IRE
Scylla
0
5
2
0.2
W
Hercules
TheHacKer N1
Hercules
1
0
8
5
W
Cthulhu
acpo57
Cthulhu
6
2
13
6.25
L
Tiamat
atamarmion
Tiamat
0
4
2
0.25
W
Mulan
6
2
10
5.5
W
Ravana
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,344
Damage
30,736
39,134
Taken
40,353
27,674
Mitigated
17,222
15,556
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,609
0
537
1,889
10,436
6,806
0
5,423
5,013
14,903
532
L
Hou Yi
Javlusa76
Hou Yi
5,097
2,159
413
579
7,322
2,125
0
6,089
1,233
0
11,750
W
Vulcan
15,570
303
691
941
5,756
2,421
416
1,985
3,771
29,328
0
L
Danzaburou
RodJohnson
Danzaburou
11,363
2,452
289
2,958
9,324
3,407
0
5,713
3,611
0
26,113
L
Scylla
TO-IRE
Scylla
2,410
722
669
372
7,000
1,920
0
4,766
2,234
8,018
285
W
Hercules
TheHacKer N1
Hercules
3,124
591
242
2,130
7,091
6,118
332
3,241
3,850
0
10,209
W
Cthulhu
acpo57
Cthulhu
10,498
136
1,529
1,403
8,501
9,564
240
3,527
4,974
18,275
940
L
Tiamat
atamarmion
Tiamat
4,257
776
425
454
6,271
2,964
0
3,942
2,329
13,163
164
W
Mulan
9,152
1,283
1,670
6,950
17,786
9,571
106
5,319
12,467
0
20,512
W
Ravana
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,679
Gold Earned
38,172
110
Minions Killed
98
0
Camps Cleared
0
744,072
Distance Traveled
748,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,265
751
25
2
0
149,869
0
L
Hou Yi
8,295
754
11
1
0
159,500
0
W
Vulcan
9,927
902
35
3
0
177,012
0
L
Danzaburou
7,819
711
31
3
0
172,038
0
L
Scylla
6,838
622
11
1
0
108,007
0
W
Hercules
8,349
759
15
1
0
186,717
0
W
Cthulhu
9,946
904
28
3
0
179,804
0
L
Tiamat
6,955
632
20
2
0
159,333
0
W
Mulan
9,290
845
32
3
0
188,037
0
W
Ravana
6,167
561
0
0
0
12,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role