Player Matchup

Neith
Neith
 
Neith
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
MPeacekeeper
Bellona
Level 89
God Stats
1W - 2L
1,677 SR
Queue Stats
19W - 20L
1,476 Elo+
Party 3
Arachne
Arachne
Travnik
Arachne
Level 158
God Stats
18W - 10L
1,699 SR
Queue Stats
200W - 203L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
ikterus
Sylvanus
Level 127
God Stats
0W - 1L
1,574 SR
Queue Stats
6W - 10L
1,353 Elo+
Party 3
Eset
Eset
qAlynn
Eset
Level 155
God Stats
5W - 5L
1,620 SR
Queue Stats
388W - 381L
1,475 Elo+
Solo
Team Averages
Level 140
1,614 SR
1,456 Elo+

VS

Team Averages
Level 104
1,635 SR
1,493 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
AGONIZED441
King Arthur
Level 129
God Stats
28W - 24L
1,522 SR
Queue Stats
720W - 708L
1,498 Elo+
Party 2
Thanatos
Thanatos
EmotinTrese
Thanatos
Level 29
God Stats
65W - 56L
1,522 SR
Queue Stats
108W - 109L
1,485 Elo+
Party 2
Horus
Horus
IlSabolI
Horus
Level 128
God Stats
10W - 3L
1,902 SR
Queue Stats
179W - 162L
1,483 Elo+
Party 4
Danzaburou
Danzaburou
areyes17_
Danzaburou
Level 136
God Stats
9W - 2L
1,729 SR
Queue Stats
301W - 295L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 4 / 2
7,108
418
8,916
12,129
3,705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
MPeacekeeper
Bellona
13
0 / 1 / 0
7,407
436
2,071
10,637
9,689
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Travnik
Arachne
16
4 / 1 / 2
9,161
539
5,530
13,168
4,908
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
ikterus
Sylvanus
11
0 / 11 / 5
6,816
401
6,353
18,812
11,470
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
qAlynn
Eset
17
3 / 3 / 0
9,919
583
8,012
9,007
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 1 / 6
9,079
534
6,913
3,150
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
AGONIZED441
King Arthur
17
3 / 0 / 2
10,167
598
9,253
8,584
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thanatos
EmotinTrese
Thanatos
17
2 / 2 / 4
9,127
537
1,822
13,617
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Horus
IlSabolI
Horus
15
3 / 1 / 13
8,814
518
7,883
16,181
16,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Danzaburou
areyes17_
Danzaburou
16
11 / 4 / 5
10,602
624
19,790
16,050
8,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
20
20
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
2
0.5
W
Nu Wa
 
Nu Wa
1
1
6
4
W
King Arthur
AGONIZED441
King Arthur
3
0
2
4
W
Thanatos
EmotinTrese
Thanatos
2
2
4
2
W
Horus
IlSabolI
Horus
3
1
13
9.5
L
Bellona
MPeacekeeper
Bellona
0
1
0
0
L
Arachne
Travnik
Arachne
4
1
2
5
W
Danzaburou
areyes17_
Danzaburou
11
4
5
3.38
L
Sylvanus
ikterus
Sylvanus
0
11
5
0.23
L
Eset
qAlynn
Eset
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,882
Damage
45,661
63,753
Taken
57,582
32,730
Mitigated
36,693
16,007
Healing
28,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,916
3,887
0
3,859
12,129
3,705
270
480
11,649
0
59,646
W
Nu Wa
 
Nu Wa
6,913
1,772
0
612
3,150
864
1,127
1,380
1,620
76,550
618
W
King Arthur
AGONIZED441
King Arthur
9,253
1,041
0
2,080
8,584
5,140
20
1,428
7,092
0
80,016
W
Thanatos
EmotinTrese
Thanatos
1,822
531
0
9,551
13,617
5,415
21
4,046
9,373
0
83,476
W
Horus
IlSabolI
Horus
7,883
3,842
2,690
6,475
16,181
16,861
280
3,915
12,108
0
24,869
L
Bellona
MPeacekeeper
Bellona
2,071
591
0
2,130
10,637
9,689
0
344
10,293
1,065
35,250
L
Arachne
Travnik
Arachne
5,530
3,542
0
4,483
13,168
4,908
0
2,183
10,985
0
62,382
W
Danzaburou
areyes17_
Danzaburou
19,790
9,909
0
6,627
16,050
8,413
3,383
3,369
12,681
0
86,467
L
Sylvanus
ikterus
Sylvanus
6,353
1,657
977
2,529
18,812
11,470
183
1,446
17,366
20,404
0
L
Eset
qAlynn
Eset
8,012
534
0
2,029
9,007
2,958
231
2,460
6,547
94,488
2,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
47,789
523
Minions Killed
548
0
Camps Cleared
0
1,416,307
Distance Traveled
1,720,568
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,108
418
90
5
0
231,878
3
W
Nu Wa
9,079
534
137
8
0
333,263
0
W
King Arthur
10,167
598
111
7
0
364,397
0
W
Thanatos
9,127
537
132
8
0
370,914
0
W
Horus
8,814
518
32
2
0
342,117
1
L
Bellona
7,407
436
80
5
0
254,207
0
L
Arachne
9,161
539
107
6
0
359,300
0
W
Danzaburou
10,602
624
136
8
0
309,877
0
L
Sylvanus
6,816
401
31
2
0
265,181
0
L
Eset
9,919
583
215
13
0
305,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role