Player Matchup

Nike
Nike
ColorfulUnknown
Nike
Level 29
God Stats
2W - 6L
1,383 SR
Queue Stats
2W - 6L
1,357 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Flashbang522
Morgan Le Fay
Level 103
God Stats
2W - 3L
1,537 SR
Queue Stats
26W - 27L
1,466 Elo+
Party 1
Izanami
Izanami
Magnus131
Izanami
Level 12
God Stats
1W - 3L
1,443 SR
Queue Stats
1W - 3L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
RipKnight
Baron Samedi
Level 67
God Stats
3W - 2L
1,917 SR
Queue Stats
14W - 9L
1,579 Elo+
Party 1
Ao Kuang
Ao Kuang
TheGamer1256
Ao Kuang
Level 120
God Stats
1W - 2L
1,483 SR
Queue Stats
40W - 41L
1,482 Elo+
Party 1
Team Averages
Level 66
1,553 SR
1,477 Elo+

VS

Team Averages
Level 111
1,541 SR
1,509 Elo+
Ymir
Ymir
Axelcortes117
Ymir
Level 84
God Stats
3W - 2L
1,484 SR
Queue Stats
303W - 274L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
SirCantankerous
Cu Chulainn
Level 210
God Stats
1W - 1L
1,546 SR
Queue Stats
92W - 91L
1,531 Elo+
Solo
Hera
Hera
THE m1ckey6801
Hera
Level 82
God Stats
5W - 2L
1,674 SR
Queue Stats
413W - 383L
1,510 Elo+
Solo
Serqet
Serqet
U1222491396
Serqet
Level 115
God Stats
10W - 8L
1,501 SR
Queue Stats
143W - 118L
1,490 Elo+
Solo
Neith
Neith
erfangh10
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,858
451
4,267
9,220
4,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Flashbang522
Morgan Le Fay
11
0 / 4 / 3
6,146
473
4,454
7,514
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Magnus131
Izanami
11
0 / 4 / 2
6,076
467
1,658
6,887
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
RipKnight
Baron Samedi
10
1 / 3 / 0
6,187
476
3,463
9,259
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
TheGamer1256
Ao Kuang
13
5 / 3 / 0
7,079
545
8,709
11,145
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
7,463
574
7,024
8,706
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
SirCantankerous
Cu Chulainn
14
2 / 1 / 3
8,488
653
7,072
11,372
8,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 3 / 4
7,369
567
5,771
6,203
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
13
5 / 0 / 2
7,471
575
2,917
7,282
2,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
erfangh10
Neith
13
4 / 2 / 5
7,629
587
7,024
5,725
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
16
16
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
0
2
1
0.25
L
Morgan Le Fay
Flashbang522
Morgan Le Fay
0
4
3
0.38
L
Izanami
Magnus131
Izanami
0
4
2
0.25
L
Baron Samedi
RipKnight
Baron Samedi
1
3
0
0.33
W
Cu Chulainn
SirCantankerous
Cu Chulainn
2
1
3
3.5
W
1
3
4
1
L
Ao Kuang
TheGamer1256
Ao Kuang
5
3
0
1.67
W
Serqet
5
0
2
6
W
Neith
erfangh10
Neith
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,551
Damage
29,808
44,025
Taken
39,288
20,973
Mitigated
20,535
8,570
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,024
1,802
0
3,095
8,706
6,150
0
4,683
3,983
16,533
2,259
L
4,267
502
0
1,225
9,220
4,509
0
1,187
8,014
0
29,837
L
Morgan Le Fay
Flashbang522
Morgan Le Fay
4,454
207
0
1,146
7,514
2,385
0
2,899
4,208
32,911
0
L
Izanami
Magnus131
Izanami
1,658
942
0
521
6,887
2,186
609
2,268
4,515
0
39,201
L
Baron Samedi
RipKnight
Baron Samedi
3,463
478
515
2,500
9,259
7,326
150
3,196
6,063
21,130
454
W
Cu Chulainn
SirCantankerous
Cu Chulainn
7,072
361
0
1,011
11,372
8,060
72
3,094
7,879
0
62,547
W
5,771
810
0
1,958
6,203
1,879
456
4,651
1,552
44,422
2,876
L
Ao Kuang
TheGamer1256
Ao Kuang
8,709
2,649
0
2,663
11,145
4,567
0
2,904
8,241
52,377
0
W
Serqet
2,917
201
0
4,302
7,282
2,406
343
1,684
5,564
0
43,076
W
Neith
erfangh10
Neith
7,024
3,302
0
2,268
5,725
2,040
590
2,784
2,901
0
56,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
38,420
310
Minions Killed
400
0
Camps Cleared
0
1,154,171
Distance Traveled
1,321,097
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,463
574
20
2
0
256,287
0
L
Nike
5,858
451
54
4
0
231,713
0
L
Morgan Le Fay
6,146
473
62
5
0
232,943
0
L
Izanami
6,076
467
88
7
0
194,425
0
L
Baron Samedi
6,187
476
22
2
0
207,180
4
W
Cu Chulainn
8,488
653
112
9
0
248,456
0
W
Hera
7,369
567
100
8
0
252,408
0
L
Ao Kuang
7,079
545
84
6
0
287,910
0
W
Serqet
7,471
575
73
6
0
317,658
2
W
Neith
7,629
587
95
7
0
246,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role