Player Matchup

Morgan Le Fay
Morgan Le Fay
AsayKrtIO
Morgan Le Fay
Level 118
God Stats
1W - 3L
1,723 SR
Queue Stats
20W - 19L
1,511 Elo+
Party 1
Bacchus
Bacchus
X Sestsuna
Bacchus
Level 129
God Stats
1W - 1L
1,546 SR
Queue Stats
63W - 79L
1,474 Elo+
Party 1
Mercury
Mercury
Zmichelsdark
Mercury
Level 126
God Stats
7W - 6L
1,643 SR
Queue Stats
67W - 76L
1,495 Elo+
Party 1
Rama
Rama
ZzgustavkZ
Rama
Level 116
God Stats
0W - 2L
1,186 SR
Queue Stats
41W - 46L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
wicho369
Nu Wa
Level 103
God Stats
15W - 27L
1,401 SR
Queue Stats
545W - 547L
1,508 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,491 Elo+

VS

Team Averages
Level 105
1,521 SR
1,462 Elo+
Atlas
Atlas
ALonelyToaster
Atlas
Level 33
God Stats
6W - 4L
1,492 SR
Queue Stats
10W - 8L
1,408 Elo+
Party 2
Izanami
Izanami
CoveredinMilk
Izanami
Level 93
God Stats
8W - 3L
1,678 SR
Queue Stats
72W - 64L
1,437 Elo+
Party 2
Chaac
Chaac
IllDYLS WRLD
Chaac
Level 109
God Stats
12W - 12L
1,469 SR
Queue Stats
164W - 156L
1,451 Elo+
Party 2
Poseidon
Poseidon
No_Limit_Mafia_
Poseidon
Level 157
God Stats
5W - 4L
1,559 SR
Queue Stats
502W - 472L
1,523 Elo+
Solo
Hades
Hades
xXJ_StarkXx
Hades
Level 131
God Stats
4W - 4L
1,409 SR
Queue Stats
386W - 380L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AsayKrtIO
Morgan Le Fay
11
1 / 1 / 3
6,789
566
8,576
9,173
5,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
X Sestsuna
Bacchus
11
2 / 3 / 1
6,174
515
2,647
10,219
6,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Zmichelsdark
Mercury
11
1 / 2 / 0
5,724
477
1,956
8,355
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 2
5,732
478
5,980
6,667
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
wicho369
Nu Wa
11
2 / 6 / 1
6,263
522
4,276
7,924
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
7,029
586
3,948
11,353
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
12
4 / 1 / 2
6,863
572
6,107
9,004
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 3
8,246
687
6,124
7,847
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
13
4 / 2 / 1
8,260
688
7,556
7,360
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 3 / 5
7,028
586
5,182
10,772
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
15
15
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Morgan Le Fay
AsayKrtIO
Morgan Le Fay
1
1
3
2.5
W
Izanami
4
1
2
5
W
2
1
3
3.5
W
Poseidon
4
2
1
2.25
L
Bacchus
X Sestsuna
Bacchus
2
3
1
0.83
L
Mercury
Zmichelsdark
Mercury
1
2
0
0.5
L
1
3
2
0.67
L
Nu Wa
wicho369
Nu Wa
2
6
1
0.42
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,435
Damage
28,917
42,338
Taken
46,336
19,350
Mitigated
20,479
10,540
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,948
1,599
366
4,220
11,353
7,362
72
3,226
8,029
17,600
2,653
L
Morgan Le Fay
AsayKrtIO
Morgan Le Fay
8,576
831
0
4,032
9,173
5,673
0
4,315
4,858
24,873
922
W
Izanami
6,107
4,149
479
4,228
9,004
2,840
458
4,347
4,559
0
39,630
W
6,124
1,140
0
2,953
7,847
4,216
50
2,067
5,647
0
58,829
W
Poseidon
7,556
1,227
0
1,584
7,360
2,262
816
2,200
4,948
71,077
1,356
L
Bacchus
X Sestsuna
Bacchus
2,647
360
0
2,625
10,219
6,688
0
1,725
8,494
23,546
3,756
L
Mercury
Zmichelsdark
Mercury
1,956
455
0
965
8,355
2,832
0
2,632
5,723
0
43,417
L
5,980
3,521
0
1,244
6,667
2,121
0
2,061
4,606
0
34,207
L
Nu Wa
wicho369
Nu Wa
4,276
1,097
0
1,674
7,924
2,036
0
5,882
2,042
35,349
0
W
5,182
291
728
6,180
10,772
3,799
49
2,257
8,339
38,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,682
Gold Earned
37,426
276
Minions Killed
394
0
Camps Cleared
0
1,208,169
Distance Traveled
1,168,735
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,029
586
28
2
0
245,858
0
L
Morgan Le Fay
6,789
566
18
2
0
240,567
0
W
Izanami
6,863
572
66
6
0
207,737
4
W
Chaac
8,246
687
103
9
0
219,546
0
W
Poseidon
8,260
688
132
11
0
238,608
0
L
Bacchus
6,174
515
47
4
0
225,434
0
L
Mercury
5,724
477
82
7
0
311,372
0
L
Rama
5,732
478
64
5
0
220,212
0
L
Nu Wa
6,263
522
65
5
0
210,584
1
W
Hades
7,028
586
65
5
0
256,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role