Player Matchup

Nu Wa
Nu Wa
Aristaax
Nu Wa
Level 88
God Stats
32W - 24L
1,574 SR
Queue Stats
351W - 342L
1,434 Elo+
Party 2
Vamana
Vamana
WIT_WARM_RSA
Vamana
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 157L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
WRXVRX
Sun Wukong
Level 85
God Stats
2W - 1L
1,369 SR
Queue Stats
295W - 247L
1,471 Elo+
Party 2
Ymir
Ymir
bigdparsa
Ymir
Level 47
God Stats
24W - 18L
1,457 SR
Queue Stats
79W - 96L
1,469 Elo+
Party 3
Skadi
Skadi
sepikhatar
Skadi
Level 60
God Stats
50W - 25L
1,587 SR
Queue Stats
97W - 108L
1,509 Elo+
Party 3
Team Averages
Level 68
1,497 SR
1,457 Elo+

VS

Team Averages
Level 88
1,503 SR
1,461 Elo+
Maui
Maui
Champen01
Maui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 140L
1,478 Elo+
Party 1
Horus
Horus
Crofty1221
Horus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 123
God Stats
717W - 707L
1,432 SR
Queue Stats
728W - 724L
1,380 Elo+
Solo
Da Ji
Da Ji
Skumlesen
Da Ji
Level 69
God Stats
0W - 1L
1,245 SR
Queue Stats
62W - 49L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
sasha159ru
Hou Yi
Level 69
God Stats
7W - 8L
1,837 SR
Queue Stats
54W - 57L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aristaax
Nu Wa
11
4 / 0 / 2
6,331
633
4,811
3,584
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vamana
9
0 / 0 / 3
5,405
541
1,544
4,551
2,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
WRXVRX
Sun Wukong
13
3 / 0 / 2
6,409
641
3,381
6,252
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
1 / 2 / 4
5,655
566
4,231
5,714
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
9
3 / 2 / 1
5,617
562
5,687
6,276
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
0 / 5 / 4
5,106
511
2,184
9,836
6,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
9
0 / 1 / 0
5,310
531
932
6,357
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
11
0 / 0 / 0
5,642
564
2,763
2,929
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Skumlesen
Da Ji
9
2 / 2 / 2
5,360
536
2,415
7,244
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
sasha159ru
Hou Yi
8
2 / 3 / 2
4,909
491
5,262
6,299
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
4
4
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aristaax
Nu Wa
4
0
2
5
L
Maui
0
5
4
0.4
L
Horus
0
1
0
0
L
Nu Wa
0
0
0
0
L
Da Ji
Skumlesen
Da Ji
2
2
2
1.5
W
Vamana
0
0
3
1.5
W
Sun Wukong
WRXVRX
Sun Wukong
3
0
2
4
W
Ymir
1
2
4
1.5
L
Hou Yi
sasha159ru
Hou Yi
2
3
2
1
W
Skadi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,654
Damage
13,556
26,377
Taken
32,665
10,479
Mitigated
13,652
11,111
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aristaax
Nu Wa
4,811
479
253
968
3,584
836
0
1,310
2,122
36,236
971
L
Maui
2,184
868
0
2,080
9,836
6,133
0
3,715
5,983
11,622
0
L
Horus
932
321
0
2,283
6,357
2,642
0
343
5,641
0
24,275
L
Nu Wa
2,763
907
0
1,250
2,929
686
0
981
1,697
36,725
0
L
Da Ji
Skumlesen
Da Ji
2,415
390
0
2,344
7,244
2,101
0
1,159
5,817
0
26,609
W
Vamana
1,544
515
0
1,474
4,551
2,862
0
135
4,268
0
23,495
W
Sun Wukong
WRXVRX
Sun Wukong
3,381
635
0
4,861
6,252
2,260
0
889
5,245
0
56,888
W
Ymir
4,231
1,309
0
1,173
5,714
2,832
127
922
4,752
17,527
0
L
Hou Yi
sasha159ru
Hou Yi
5,262
1,836
0
1,270
6,299
2,090
0
1,767
4,274
0
29,163
W
Skadi
5,687
2,600
0
2,382
6,276
1,689
757
1,301
4,935
0
30,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
26,327
295
Minions Killed
232
0
Camps Cleared
0
1,171,444
Distance Traveled
971,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,331
633
73
7
0
223,655
0
L
Maui
5,106
511
16
2
0
183,903
0
L
Horus
5,310
531
48
5
0
165,727
0
L
Nu Wa
5,642
564
84
8
0
208,401
0
L
Da Ji
5,360
536
49
5
0
233,050
0
W
Vamana
5,405
541
48
5
0
268,472
0
W
Sun Wukong
6,409
641
112
11
0
269,563
0
W
Ymir
5,655
566
17
2
0
208,358
0
L
Hou Yi
4,909
491
35
4
0
180,569
0
W
Skadi
5,617
562
45
5
0
201,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role