Player Matchup

Nut
Nut
 
Nut
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AfroBanditX
Medusa
Level 218
God Stats
1W - 6L
1,355 SR
Queue Stats
203W - 216L
1,495 Elo+
Party 2
Martichoras
Martichoras
AstroidStorm
Martichoras
Level 129
God Stats
4W - 3L
1,557 SR
Queue Stats
425W - 424L
1,519 Elo+
Party 2
Da Ji
Da Ji
Lew240
Da Ji
Level 151
God Stats
2W - 2L
1,726 SR
Queue Stats
326W - 330L
1,491 Elo+
Solo
Thor
Thor
frenzziyttt
Thor
Level 147
God Stats
3W - 4L
1,563 SR
Queue Stats
143W - 170L
1,538 Elo+
Party 2
Team Averages
Level 158
1,540 SR
1,509 Elo+

VS

Team Averages
Level 143
1,500 SR
1,541 Elo+
Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
LC Lucius
Bastet
Level 159
God Stats
2W - 2L
1,398 SR
Queue Stats
239W - 235L
1,548 Elo+
Solo
Jormungandr
Jormungandr
TheFourthHorsman
Jormungandr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 216L
1,611 Elo+
Party 1
Xing Tian
Xing Tian
mavs_kidd02
Xing Tian
Level 148
God Stats
15W - 11L
1,543 SR
Queue Stats
209W - 207L
1,567 Elo+
Party 1
Skadi
Skadi
superpollo56
Skadi
Level 147
God Stats
3W - 2L
1,559 SR
Queue Stats
168W - 176L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
17
3 / 2 / 3
8,272
827
6,946
8,992
8,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
8
0 / 3 / 4
5,974
597
4,188
3,531
1,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Martichoras
AstroidStorm
Martichoras
15
0 / 4 / 5
7,752
775
6,247
8,133
3,826
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Da Ji
Lew240
Da Ji
8
3 / 5 / 1
6,490
649
5,212
5,777
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
5 / 4 / 3
7,938
794
7,022
8,953
6,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 3 / 8
9,229
923
6,386
9,345
8,125
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
LC Lucius
Bastet
16
3 / 2 / 11
9,248
925
9,280
7,123
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
TheFourthHorsman
Jormungandr
15
2 / 4 / 11
9,236
924
7,351
16,086
21,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xing Tian
mavs_kidd02
Xing Tian
14
4 / 1 / 8
8,662
866
4,181
11,181
10,849
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
4 / 3 / 10
9,714
971
5,236
7,209
2,855
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
11
Kills
18
18
Deaths
13
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
2
3
2.25
W
Loki
 
Loki
5
3
8
3
L
Medusa
0
3
4
0.67
L
Martichoras
AstroidStorm
Martichoras
0
4
5
0.63
W
Bastet
LC Lucius
Bastet
3
2
11
4.25
L
Da Ji
Lew240
Da Ji
3
5
1
0.7
W
Jormungandr
TheFourthHorsman
Jormungandr
2
4
11
1.88
L
5
4
3
1.63
W
Xing Tian
mavs_kidd02
Xing Tian
4
1
8
8
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,615
Damage
32,434
35,386
Taken
50,944
22,598
Mitigated
48,897
3,982
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,946
2,733
0
1,799
8,992
8,288
0
2,874
6,118
1,740
19,092
W
Loki
 
Loki
6,386
1,087
937
591
9,345
8,125
224
177
9,168
0
11,531
L
Medusa
4,188
1,575
0
0
3,531
1,048
0
1,143
2,388
0
7,763
L
Martichoras
AstroidStorm
Martichoras
6,247
778
293
576
8,133
3,826
0
3,092
5,041
0
20,854
W
Bastet
LC Lucius
Bastet
9,280
1,493
973
596
7,123
5,290
1,402
34
7,089
0
19,028
L
Da Ji
Lew240
Da Ji
5,212
755
0
183
5,777
2,935
0
1,795
3,982
0
6,238
W
Jormungandr
TheFourthHorsman
Jormungandr
7,351
1,465
363
1,757
16,086
21,778
440
209
15,877
19,557
515
L
7,022
1,429
163
968
8,953
6,501
0
2,113
6,840
0
11,156
W
Xing Tian
mavs_kidd02
Xing Tian
4,181
606
1,018
2,463
11,181
10,849
1,064
391
10,790
8,881
0
W
5,236
2,060
439
947
7,209
2,855
1,216
50
7,159
0
23,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,426
Gold Earned
46,089
100
Minions Killed
100
0
Camps Cleared
0
712,541
Distance Traveled
1,036,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,272
827
39
4
0
178,902
0
W
Loki
9,229
923
15
2
0
224,611
0
L
Medusa
5,974
597
8
1
0
96,467
0
L
Martichoras
7,752
775
40
4
0
134,963
0
W
Bastet
9,248
925
18
2
0
224,572
0
L
Da Ji
6,490
649
1
0
0
107,929
0
W
Jormungandr
9,236
924
13
1
0
169,564
0
L
Thor
7,938
794
12
1
0
194,280
0
W
Xing Tian
8,662
866
12
1
0
200,458
0
W
Skadi
9,714
971
42
4
0
217,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role