Player Matchup

Zhong Kui
Zhong Kui
BECKZonTour
Zhong Kui
Level 159
God Stats
186W - 177L
1,441 SR
Queue Stats
396W - 409L
1,470 Elo+
Party 2
Arachne
Arachne
DarthPitohui
Arachne
Level 65
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 8L
1,023 Elo+
Solo
Sol
Sol
LADYASSASSIN114
Sol
Level 125
God Stats
77W - 67L
1,565 SR
Queue Stats
144W - 145L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
LilxNeoYT
Kuzenbo
Level 67
God Stats
1W - 3L
1,538 SR
Queue Stats
1W - 6L
1,263 Elo+
Solo
Vamana
Vamana
OGsmookyy
Vamana
Level 104
God Stats
5W - 5L
1,585 SR
Queue Stats
137W - 127L
1,439 Elo+
Party 2
Team Averages
Level 104
1,533 SR
1,329 Elo+

VS

Team Averages
Level 70
1,528 SR
1,390 Elo+
Izanami
Izanami
ElvishVICBAR
Izanami
Level 68
God Stats
2W - 5L
1,290 SR
Queue Stats
11W - 23L
1,292 Elo+
Party 1
Osiris
Osiris
Good_Night_1710
Osiris
Level 84
God Stats
6W - 3L
1,667 SR
Queue Stats
77W - 89L
1,429 Elo+
Solo
Cerberus
Cerberus
Leorx45
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,245 Elo+
Party 1
Tiamat
Tiamat
o_OCALI
Tiamat
Level 67
God Stats
8W - 2L
1,601 SR
Queue Stats
142W - 126L
1,440 Elo+
Solo
Bastet
Bastet
xXAcidMassXx
Bastet
Level 124
God Stats
5W - 2L
1,585 SR
Queue Stats
23W - 16L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BECKZonTour
Zhong Kui
12
3 / 4 / 1
6,547
595
4,505
7,410
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
DarthPitohui
Arachne
8
1 / 6 / 0
5,280
480
1,239
8,632
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
3 / 3 / 0
6,656
605
6,353
7,005
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
LilxNeoYT
Kuzenbo
1
0 / 0 / 0
2,445
222
0
0
0
Vamana
OGsmookyy
Vamana
9
0 / 2 / 0
5,182
471
2,235
8,032
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElvishVICBAR
Izanami
12
6 / 0 / 0
7,443
677
3,807
3,812
1,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 1
7,493
681
6,437
6,630
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Leorx45
Cerberus
9
0 / 4 / 4
5,690
517
1,291
7,333
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
o_OCALI
Tiamat
10
1 / 2 / 2
5,769
524
2,515
5,785
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
13
3 / 0 / 3
6,765
615
3,326
6,572
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
7
Kills
14
15
Deaths
7
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BECKZonTour
Zhong Kui
3
4
1
0.88
L
Arachne
DarthPitohui
Arachne
1
6
0
0.17
W
Izanami
ElvishVICBAR
Izanami
6
0
0
6
W
4
1
1
4.5
L
3
3
0
1
W
Cerberus
Leorx45
Cerberus
0
4
4
0.5
L
Kuzenbo
LilxNeoYT
Kuzenbo
0
0
0
0
L
Vamana
OGsmookyy
Vamana
0
2
0
0
W
Tiamat
o_OCALI
Tiamat
1
2
2
1
W
Bastet
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,332
Damage
17,376
31,079
Taken
30,132
13,050
Mitigated
14,595
7,146
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BECKZonTour
Zhong Kui
4,505
1,576
0
2,162
7,410
5,035
900
926
6,484
36,687
8,718
L
Arachne
DarthPitohui
Arachne
1,239
905
0
413
8,632
2,700
0
932
7,624
0
6,246
W
Izanami
ElvishVICBAR
Izanami
3,807
2,947
0
637
3,812
1,122
1,742
1,672
2,103
0
44,232
W
6,437
2,570
0
3,522
6,630
3,463
161
1,273
5,145
0
53,422
L
6,353
2,784
79
2,416
7,005
1,903
1,134
999
5,776
43,494
0
W
Cerberus
Leorx45
Cerberus
1,291
202
0
1,318
7,333
4,761
198
4,167
3,166
9,728
0
L
Kuzenbo
LilxNeoYT
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
OGsmookyy
Vamana
2,235
781
0
2,076
8,032
3,412
0
348
7,572
0
27,831
W
Tiamat
o_OCALI
Tiamat
2,515
176
0
1,608
5,785
2,743
0
3,014
2,709
18,274
927
W
Bastet
3,326
1,034
0
2,611
6,572
2,506
0
255
6,317
0
61,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,110
Gold Earned
33,160
216
Minions Killed
340
0
Camps Cleared
0
790,062
Distance Traveled
1,036,518
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,547
595
94
9
0
173,199
0
L
Arachne
5,280
480
10
1
0
210,478
0
W
Izanami
7,443
677
86
8
0
205,909
0
W
Osiris
7,493
681
93
8
0
180,040
0
L
Sol
6,656
605
66
6
0
201,454
0
W
Cerberus
5,690
517
17
2
0
197,652
0
L
Kuzenbo
2,445
222
0
0
0
0
0
L
Vamana
5,182
471
46
4
0
204,931
1
W
Tiamat
5,769
524
47
4
0
188,043
1
W
Bastet
6,765
615
97
9
0
264,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role