Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jax123-Jta123
Medusa
Level 123
God Stats
7W - 4L
1,664 SR
Queue Stats
270W - 264L
1,485 Elo+
Party 1
Ishtar
Ishtar
KarashMichal
Ishtar
Level 50
God Stats
1W - 1L
1,144 SR
Queue Stats
12W - 27L
1,332 Elo+
Solo
Hera
Hera
RAVEN4774
Hera
Level 41
God Stats
5W - 10L
1,114 SR
Queue Stats
17W - 46L
1,156 Elo+
Solo
Chaac
Chaac
StixGuyKai
Chaac
Level 6
God Stats
0W - 3L
1,184 SR
Queue Stats
3W - 7L
1,221 Elo+
Party 1
Team Averages
Level 54
1,321 SR
1,339 Elo+

VS

Team Averages
Level 61
1,611 SR
1,426 Elo+
Danzaburou
Danzaburou
Alois_king
Danzaburou
Level 69
God Stats
2W - 1L
1,761 SR
Queue Stats
28W - 36L
1,395 Elo+
Party 2
Anubis
Anubis
Dusinoplay
Anubis
Level 62
God Stats
9W - 9L
1,471 SR
Queue Stats
36W - 43L
1,374 Elo+
Solo
Cthulhu
Cthulhu
KeDerVin
Cthulhu
Level 47
God Stats
5W - 1L
1,820 SR
Queue Stats
40W - 48L
1,406 Elo+
Party 2
Serqet
Serqet
LosterDude123
Serqet
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
sankeey
Heimdallr
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 43L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 5 / 2
5,093
424
2,480
11,795
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 5 / 1
6,262
522
6,310
10,621
3,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ishtar
9
1 / 5 / 0
5,583
465
2,262
7,955
1,640
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
10
3 / 4 / 0
5,971
498
6,813
7,306
1,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
12
2 / 1 / 1
7,098
592
2,666
7,500
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alois_king
Danzaburou
12
4 / 4 / 4
6,471
539
7,098
8,822
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Dusinoplay
Anubis
13
6 / 0 / 2
7,178
598
8,033
5,608
2,282
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
KeDerVin
Cthulhu
11
5 / 2 / 4
7,299
608
5,917
11,225
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 1 / 7
6,614
551
6,227
7,187
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
sankeey
Heimdallr
2
0 / 1 / 0
4,048
337
86
1,167
239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
20
20
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
2
0.2
W
Danzaburou
Alois_king
Danzaburou
4
4
4
1.5
W
Anubis
Dusinoplay
Anubis
6
0
2
7
L
2
5
1
0.5
L
Ishtar
1
5
0
0.2
W
Cthulhu
KeDerVin
Cthulhu
5
2
4
3.5
W
5
1
7
8.5
L
Hera
3
4
0
0.75
L
Chaac
2
1
1
2.5
W
Heimdallr
sankeey
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,531
Damage
27,361
45,177
Taken
34,009
17,168
Mitigated
15,708
9,465
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,480
269
294
4,980
11,795
6,030
0
2,342
9,353
15,865
0
W
Danzaburou
Alois_king
Danzaburou
7,098
3,746
0
2,066
8,822
3,075
248
3,715
5,107
0
36,837
W
Anubis
Dusinoplay
Anubis
8,033
470
0
2,131
5,608
2,282
0
289
5,319
44,424
1,167
L
6,310
2,341
0
1,126
10,621
3,583
0
3,641
6,980
0
45,581
L
Ishtar
2,262
1,261
0
927
7,955
1,640
0
4,114
3,594
0
24,864
W
Cthulhu
KeDerVin
Cthulhu
5,917
974
0
2,667
11,225
7,717
0
3,754
7,471
24,498
0
W
6,227
1,264
0
2,826
7,187
2,395
0
1,535
5,652
0
40,478
L
Hera
6,813
2,297
0
525
7,306
1,895
0
2,699
4,607
35,681
0
L
Chaac
2,666
277
0
1,613
7,500
4,020
544
1,141
6,359
0
34,799
W
Heimdallr
sankeey
Heimdallr
86
0
0
390
1,167
239
0
0
1,167
0
2,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
31,610
243
Minions Killed
233
0
Camps Cleared
0
1,107,627
Distance Traveled
1,025,782
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,093
424
21
2
0
235,625
0
W
Danzaburou
6,471
539
58
5
0
214,203
3
W
Anubis
7,178
598
73
6
0
220,893
0
L
Medusa
6,262
522
68
6
0
242,020
1
L
Ishtar
5,583
465
43
4
0
193,407
0
W
Cthulhu
7,299
608
29
2
0
264,304
0
W
Serqet
6,614
551
66
6
0
306,989
0
L
Hera
5,971
498
46
4
0
215,700
0
L
Chaac
7,098
592
65
5
0
220,875
0
W
Heimdallr
4,048
337
7
1
0
19,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role