Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
 
Geb
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
Eisengroud
King Arthur
Gold II
Level 159
God Stats
20W - 14L
1,650 SR
Queue Stats
237W - 222L
1,426 MMR
Solo
Hou Yi
Hou Yi
Silver I
MaSTiNo91
Hou Yi
Silver I
Level 157
God Stats
38W - 33L
1,538 SR
Queue Stats
251W - 257L
1,192 MMR
Solo
Chang'e
Chang'e
Gold V
anastasiakvr
Chang'e
Gold V
Level 129
God Stats
12W - 13L
1,548 SR
Queue Stats
57W - 65L
1,202 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,547 SR
1,364 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,499 SR
1,339 MMR
Hachiman
Hachiman
Silver IV
Alberto595
Hachiman
Silver IV
Level 108
God Stats
7W - 4L
1,550 SR
Queue Stats
10W - 10L
1,417 MMR
Party 1
Ymir
Ymir
Silver III
ESPARTANOSAURIO
Ymir
Silver III
Level 113
God Stats
7W - 7L
1,479 SR
Queue Stats
7W - 8L
1,403 MMR
Party 1
Ra
Ra
Gold II
FlintBeast3
Ra
Gold II
Level 56
God Stats
4W - 4L
1,538 SR
Queue Stats
67W - 73L
1,444 MMR
Solo
Cabrakan
Cabrakan
Silver I
Plashher
Cabrakan
Silver I
Level 144
God Stats
30W - 33L
1,504 SR
Queue Stats
159W - 173L
1,244 MMR
Solo
Ravana
Ravana
Silver II
empeureure
Ravana
Silver II
Level 98
God Stats
6W - 7L
1,424 SR
Queue Stats
155W - 171L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 1 / 2
7,335
489
4,218
8,070
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
 
Geb
10
1 / 5 / 2
6,852
457
5,962
10,285
6,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
Eisengroud
King Arthur
15
4 / 3 / 0
8,676
578
10,640
13,739
8,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
MaSTiNo91
Hou Yi
7
0 / 3 / 1
5,136
342
2,545
5,191
1,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
anastasiakvr
Chang'e
13
1 / 1 / 0
7,568
505
3,278
7,914
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
LancelotAo KuangSun WukongChiron

VS

Bans
UllrAnubisThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alberto595
Hachiman
14
3 / 1 / 5
8,138
543
8,884
7,467
2,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 4
7,488
499
3,254
8,997
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
1 / 2 / 1
7,956
530
4,106
7,179
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Plashher
Cabrakan
14
3 / 4 / 1
8,959
597
7,371
14,946
16,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
empeureure
Ravana
14
4 / 0 / 0
7,988
533
5,054
4,049
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
13
13
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
2
3
L
Geb
 
Geb
1
5
2
0.4
W
Hachiman
Alberto595
Hachiman
3
1
5
5.5
W
2
1
4
4
L
King Arthur
Eisengroud
King Arthur
4
3
0
1.33
W
1
2
1
0.75
L
Hou Yi
MaSTiNo91
Hou Yi
0
3
1
0.17
W
Cabrakan
Plashher
Cabrakan
3
4
1
0.88
L
Chang'e
anastasiakvr
Chang'e
1
1
0
1
W
Ravana
empeureure
Ravana
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,643
Damage
28,669
45,199
Taken
42,638
21,925
Mitigated
29,814
14,195
Healing
18,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,218
806
0
3,761
8,070
2,390
0
1,384
6,519
0
60,372
L
Geb
 
Geb
5,962
256
0
1,753
10,285
6,950
0
1,721
8,492
26,779
946
W
Hachiman
Alberto595
Hachiman
8,884
5,384
0
3,831
7,467
2,862
908
1,828
5,639
0
70,978
W
3,254
818
0
1,968
8,997
6,475
0
3,084
5,913
19,142
0
L
King Arthur
Eisengroud
King Arthur
10,640
1,027
0
3,054
13,739
8,980
0
7,123
6,616
202
62,548
W
4,106
102
578
2,653
7,179
2,601
576
3,023
4,156
57,256
528
L
Hou Yi
MaSTiNo91
Hou Yi
2,545
1,081
0
1,473
5,191
1,309
0
924
4,227
0
20,258
W
Cabrakan
Plashher
Cabrakan
7,371
1,386
0
6,808
14,946
16,123
0
614
14,332
66,300
1,160
L
Chang'e
anastasiakvr
Chang'e
3,278
105
976
3,178
7,914
2,296
254
2,625
4,955
50,194
1,546
W
Ravana
empeureure
Ravana
5,054
989
0
2,442
4,049
1,753
0
570
3,479
0
63,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,567
Gold Earned
40,529
389
Minions Killed
500
0
Camps Cleared
0
1,421,036
Distance Traveled
1,410,669
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,335
489
97
6
0
345,302
0
L
Geb
6,852
457
33
2
0
320,238
5
W
Hachiman
8,138
543
120
8
0
272,503
2
W
Ymir
7,488
499
25
2
0
314,395
4
L
King Arthur
8,676
578
111
7
0
296,692
6
W
Ra
7,956
530
114
8
0
311,011
0
L
Hou Yi
5,136
342
35
2
0
161,412
0
W
Cabrakan
8,959
597
137
9
0
211,119
4
L
Chang'e
7,568
505
113
8
0
297,392
8
W
Ravana
7,988
533
104
7
0
301,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role