Player Matchup

Nox
Nox
Ian0196
Nox
Level 198
God Stats
4W - 6L
1,385 SR
Queue Stats
305W - 303L
1,577 Elo+
Solo
Danzaburou
Danzaburou
MayDay802
Danzaburou
Level 125
God Stats
5W - 7L
1,426 SR
Queue Stats
106W - 100L
1,485 Elo+
Solo
King Arthur
King Arthur
Memesrdreams84
King Arthur
Level 200
God Stats
72W - 67L
1,584 SR
Queue Stats
370W - 333L
1,572 Elo+
Party 2
Mercury
Mercury
UnDeadvPony
Mercury
Level 183
God Stats
9W - 5L
1,597 SR
Queue Stats
445W - 410L
1,571 Elo+
Party 2
Anubis
Anubis
welpthatwaseasy
Anubis
Level 89
God Stats
12W - 11L
1,550 SR
Queue Stats
470W - 441L
1,579 Elo+
Solo
Team Averages
Level 159
1,508 SR
1,557 Elo+

VS

Team Averages
Level 153
1,628 SR
1,517 Elo+
Athena
Athena
Divine Rose9955
Athena
Level 189
God Stats
6W - 4L
1,691 SR
Queue Stats
49W - 56L
1,515 Elo+
Party 1
Ullr
Ullr
ISuckAtVijaGames
Ullr
Level 153
God Stats
11W - 10L
1,663 SR
Queue Stats
186W - 157L
1,574 Elo+
Solo
Surtr
Surtr
Toxic--Toaster
Surtr
Level 149
God Stats
2W - 4L
1,477 SR
Queue Stats
185W - 172L
1,498 Elo+
Solo
Raijin
Raijin
contmc
Raijin
Level 164
God Stats
7W - 7L
1,752 SR
Queue Stats
171W - 170L
1,518 Elo+
Party 1
Anubis
Anubis
naruto-kivi
Anubis
Level 108
God Stats
7W - 5L
1,555 SR
Queue Stats
72W - 76L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
7
0 / 1 / 1
3,651
609
2,615
2,914
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MayDay802
Danzaburou
6
0 / 1 / 1
3,737
623
3,430
3,711
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
Memesrdreams84
King Arthur
8
3 / 1 / 1
4,801
800
3,284
4,936
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
UnDeadvPony
Mercury
8
2 / 1 / 1
4,214
702
599
3,835
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 3 / 0
4,504
751
2,584
4,750
1,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,113
686
2,672
4,562
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
2 / 1 / 0
4,032
672
2,148
4,132
1,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
3 / 0 / 1
4,625
771
1,623
3,241
951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
contmc
Raijin
9
2 / 2 / 2
4,412
735
3,148
2,904
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
5
0 / 4 / 0
3,463
577
1,290
4,242
1,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
7
7
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
2
1
0
2
W
Nox
0
1
1
0.5
W
Danzaburou
MayDay802
Danzaburou
0
1
1
0.5
W
King Arthur
Memesrdreams84
King Arthur
3
1
1
3.5
L
3
0
1
3.5
W
Mercury
UnDeadvPony
Mercury
2
1
1
2.5
L
Raijin
contmc
Raijin
2
2
2
1.5
L
Anubis
0
4
0
0
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,512
Damage
10,881
20,146
Taken
19,081
5,979
Mitigated
7,517
6,480
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,672
619
103
2,137
4,562
3,509
0
1,482
3,080
11,031
1,108
L
2,148
943
0
1,066
4,132
1,217
0
1,123
3,009
0
20,586
W
Nox
2,615
450
0
1,008
2,914
811
152
1,258
1,656
17,181
417
W
Danzaburou
MayDay802
Danzaburou
3,430
1,395
0
1,765
3,711
953
200
994
2,717
0
19,555
W
King Arthur
Memesrdreams84
King Arthur
3,284
825
0
1,299
4,936
1,637
0
1,151
3,785
0
28,070
L
1,623
825
0
1,623
3,241
951
0
901
2,340
761
21,045
W
Mercury
UnDeadvPony
Mercury
599
353
0
441
3,835
1,105
0
850
2,789
0
17,144
L
Raijin
contmc
Raijin
3,148
305
0
414
2,904
615
0
1,647
1,257
22,331
0
L
Anubis
1,290
191
0
1,188
4,242
1,225
0
0
4,242
16,055
0
W
2,584
245
0
1,967
4,750
1,473
0
2,162
2,298
28,262
201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,907
Gold Earned
20,645
200
Minions Killed
188
0
Camps Cleared
0
632,271
Distance Traveled
594,161
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,113
686
21
4
0
128,120
0
L
Ullr
4,032
672
41
7
0
119,574
0
W
Nox
3,651
609
32
5
0
131,920
1
W
Danzaburou
3,737
623
28
5
0
113,343
1
W
King Arthur
4,801
800
48
8
0
117,475
0
L
Surtr
4,625
771
49
8
0
153,065
0
W
Mercury
4,214
702
38
6
0
152,189
0
L
Raijin
4,412
735
44
7
0
108,805
2
L
Anubis
3,463
577
33
6
0
84,597
2
W
Anubis
4,504
751
54
9
0
117,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role