Player Matchup

Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold III
Pablo Blarto
Xing Tian
Gold III
Level 157
God Stats
5W - 7L
1,480 SR
Queue Stats
140W - 127L
1,459 MMR
Solo
Neith
Neith
Gold III
Percival__1999
Neith
Gold III
Level 148
God Stats
3W - 0L
1,769 SR
Queue Stats
309W - 321L
1,538 MMR
Party 1
Chaac
Chaac
Silver I
SludgyDad
Chaac
Silver I
Level 129
God Stats
2W - 1L
1,789 SR
Queue Stats
22W - 24L
1,442 MMR
Solo
Nu Wa
Nu Wa
Gold III
Trompyy
Nu Wa
Gold III
Level 155
God Stats
14W - 18L
1,591 SR
Queue Stats
276W - 283L
1,355 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,626 SR
1,459 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,642 SR
1,439 MMR
Geb
Geb
Gold V
Asianbutter5
Geb
Gold V
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 115L
1,431 MMR
Solo
Amaterasu
Amaterasu
Silver III
Benjazamur
Amaterasu
Silver III
Level 89
God Stats
4W - 3L
1,680 SR
Queue Stats
27W - 29L
1,448 MMR
Solo
Skadi
Skadi
Bronze III
CrazierMetal4
Skadi
Bronze III
Level 103
God Stats
0W - 2L
1,602 SR
Queue Stats
4W - 5L
1,416 MMR
Solo
Anubis
Anubis
Bronze III
MrsIllaoi
Anubis
Bronze III
Level 96
God Stats
0W - 1L
1,676 SR
Queue Stats
1W - 3L
1,450 MMR
Solo
Kali
Kali
Gold III
RapsLinger99
Kali
Gold III
Level 144
God Stats
9W - 6L
1,754 SR
Queue Stats
373W - 380L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
4 / 1 / 5
8,192
546
6,579
8,369
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Pablo Blarto
Xing Tian
14
3 / 1 / 5
8,353
557
6,942
15,033
11,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
0 / 0 / 2
8,604
574
4,007
5,588
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
SludgyDad
Chaac
16
2 / 0 / 5
9,685
646
17,712
14,621
18,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Trompyy
Nu Wa
15
4 / 1 / 1
8,624
575
13,419
6,616
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
AgniChang'eThorKing Arthur

VS

Bans
JanusAthenaXbalanqueAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,440
496
4,609
9,730
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Benjazamur
Amaterasu
14
0 / 4 / 0
7,786
519
7,670
23,992
15,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 2 / 0
7,522
501
7,912
8,177
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
MrsIllaoi
Anubis
11
1 / 3 / 0
7,133
476
5,604
9,241
3,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 3 / 0
7,680
512
6,800
16,285
5,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
3
3
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
5
6.5
L
0
1
1
0.5
L
Amaterasu
Benjazamur
Amaterasu
0
4
0
0
L
1
2
0
0.5
L
Anubis
MrsIllaoi
Anubis
1
3
0
0.33
W
Xing Tian
Pablo Blarto
Xing Tian
3
1
5
5.5
W
0
0
2
1
L
1
3
0
0.33
W
Chaac
SludgyDad
Chaac
2
0
5
4.5
W
Nu Wa
Trompyy
Nu Wa
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,659
Damage
32,595
50,227
Taken
67,425
37,370
Mitigated
33,155
17,515
Healing
28,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,579
1,081
0
2,108
8,369
3,459
281
1,414
6,955
0
70,597
L
4,609
273
0
2,013
9,730
6,679
0
4,166
5,303
35,253
0
L
Amaterasu
Benjazamur
Amaterasu
7,670
4,451
0
14,317
23,992
15,073
0
4,561
19,307
0
60,235
L
7,912
3,328
0
985
8,177
2,749
1,025
3,615
4,422
0
67,593
L
Anubis
MrsIllaoi
Anubis
5,604
460
0
3,307
9,241
3,192
0
5,341
3,498
51,453
1,887
W
Xing Tian
Pablo Blarto
Xing Tian
6,942
410
2,245
3,866
15,033
11,315
27
3,594
11,439
24,859
1,294
W
4,007
1,181
0
2,184
5,588
1,980
0
746
4,842
0
75,175
L
6,800
3,635
0
7,594
16,285
5,462
0
4,541
11,573
0
66,928
W
Chaac
SludgyDad
Chaac
17,712
2,474
0
6,448
14,621
18,750
0
878
13,743
7,880
68,397
W
Nu Wa
Trompyy
Nu Wa
13,419
2,123
0
664
6,616
1,866
152
3,433
3,183
57,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,458
Gold Earned
37,561
520
Minions Killed
494
0
Camps Cleared
0
1,556,643
Distance Traveled
1,462,004
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,192
546
101
7
0
330,432
0
L
Geb
7,440
496
41
3
0
323,441
2
L
Amaterasu
7,786
519
118
8
0
306,644
0
L
Skadi
7,522
501
124
8
0
272,925
4
L
Anubis
7,133
476
109
7
0
218,326
0
W
Xing Tian
8,353
557
36
2
0
331,447
2
W
Neith
8,604
574
161
11
0
271,858
2
L
Kali
7,680
512
102
7
0
340,668
0
W
Chaac
9,685
646
127
8
0
323,741
3
W
Nu Wa
8,624
575
95
6
0
299,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role