Player Matchup

Charybdis
Charybdis
AlexTultimate
Charybdis
Level 106
God Stats
11W - 4L
1,673 SR
Queue Stats
181W - 169L
1,478 Elo+
Party 1
Scylla
Scylla
DarthCyker
Scylla
Level 125
God Stats
14W - 19L
1,457 SR
Queue Stats
358W - 365L
1,429 Elo+
Solo
Cthulhu
Cthulhu
S0nDaverd
Cthulhu
Level 67
God Stats
15W - 12L
1,594 SR
Queue Stats
94W - 131L
1,354 Elo+
Party 1
Ratatoskr
Ratatoskr
ShotzPhyred
Ratatoskr
Level 50
God Stats
1W - 0L
1,506 SR
Queue Stats
7W - 13L
1,268 Elo+
Solo
Osiris
Osiris
burntcauli
Osiris
Level 142
God Stats
2W - 1L
1,336 SR
Queue Stats
39W - 50L
1,416 Elo+
Solo
Team Averages
Level 98
1,513 SR
1,389 Elo+

VS

Team Averages
Level 81
1,482 SR
1,427 Elo+
Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KyleHudson
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,300 Elo+
Solo
Vulcan
Vulcan
MajinSoul03
Vulcan
Level 100
God Stats
10W - 13L
1,497 SR
Queue Stats
484W - 497L
1,368 Elo+
Solo
Ymir
Ymir
SquishyTooshy
Ymir
Level 89
God Stats
8W - 8L
1,489 SR
Queue Stats
28W - 19L
1,510 Elo+
Solo
Neith
Neith
erazz_shadow
Neith
Level 113
God Stats
25W - 29L
1,426 SR
Queue Stats
154W - 155L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlexTultimate
Charybdis
11
5 / 3 / 4
7,232
657
7,472
7,956
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
DarthCyker
Scylla
13
8 / 0 / 1
7,832
712
6,265
4,697
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
S0nDaverd
Cthulhu
9
3 / 1 / 6
6,157
560
6,689
11,300
5,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
ShotzPhyred
Ratatoskr
11
0 / 2 / 0
6,053
550
78
7,662
2,161
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
burntcauli
Osiris
12
1 / 1 / 1
7,319
665
3,544
8,413
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 5 / 3
5,209
474
3,088
6,923
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
KyleHudson
Thanatos
12
4 / 4 / 1
6,578
598
6,100
10,998
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
10
0 / 5 / 2
5,228
475
1,836
5,441
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 1
5,338
485
3,103
9,463
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 1
6,317
574
6,020
4,117
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
7
7
Deaths
18
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
3
0.5
W
Charybdis
AlexTultimate
Charybdis
5
3
4
2.33
W
Scylla
DarthCyker
Scylla
8
0
1
8.5
L
Thanatos
KyleHudson
Thanatos
4
4
1
1.13
L
Vulcan
0
5
2
0.2
W
Cthulhu
S0nDaverd
Cthulhu
3
1
6
6
W
Ratatoskr
ShotzPhyred
Ratatoskr
0
2
0
0
L
1
4
1
0.38
W
Osiris
burntcauli
Osiris
1
1
1
1.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,048
Damage
20,147
40,028
Taken
36,942
16,257
Mitigated
14,575
14,982
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,088
1,561
0
508
6,923
2,103
14
1,651
5,111
0
19,002
W
Charybdis
AlexTultimate
Charybdis
7,472
2,792
0
2,895
7,956
2,374
798
1,317
6,639
0
45,862
W
Scylla
DarthCyker
Scylla
6,265
466
0
1,000
4,697
1,321
111
899
3,686
49,990
1,180
L
Thanatos
KyleHudson
Thanatos
6,100
1,539
0
6,286
10,998
3,815
0
3,567
7,191
0
45,138
L
Vulcan
1,836
157
0
520
5,441
1,689
0
3,277
1,859
22,644
823
W
Cthulhu
S0nDaverd
Cthulhu
6,689
794
363
2,926
11,300
5,818
25
1,750
9,529
22,398
0
W
Ratatoskr
ShotzPhyred
Ratatoskr
78
0
0
3,830
7,662
2,161
733
700
6,943
0
43,838
L
3,103
849
0
2,697
9,463
5,768
0
3,334
5,710
9,287
0
W
Osiris
burntcauli
Osiris
3,544
592
0
3,968
8,413
4,583
0
0
8,413
0
50,919
L
6,020
1,147
0
1,892
4,117
1,200
0
0
4,117
0
41,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
28,670
394
Minions Killed
240
0
Camps Cleared
0
1,104,834
Distance Traveled
1,111,988
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,209
474
36
3
0
210,281
2
W
Charybdis
7,232
657
72
7
0
193,844
0
W
Scylla
7,832
712
112
10
0
236,361
0
L
Thanatos
6,578
598
77
7
0
239,445
1
L
Vulcan
5,228
475
39
4
0
214,895
0
W
Cthulhu
6,157
560
25
2
0
212,828
2
W
Ratatoskr
6,053
550
82
7
0
251,869
0
L
Ymir
5,338
485
11
1
0
241,367
1
W
Osiris
7,319
665
103
9
0
209,932
0
L
Neith
6,317
574
77
7
0
206,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role