Player Matchup

Surtr
Surtr
JTryner
Surtr
Level 128
God Stats
4W - 3L
1,460 SR
Queue Stats
125W - 119L
1,506 Elo+
Solo
Anubis
Anubis
Nacch02Kun
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,407 Elo+
Party 2
Xbalanque
Xbalanque
X-Akio2
Xbalanque
Level 83
God Stats
2W - 5L
1,406 SR
Queue Stats
26W - 34L
1,405 Elo+
Party 3
Pele
Pele
elberciano_1972
Pele
Level 126
God Stats
1W - 3L
1,142 SR
Queue Stats
352W - 349L
1,399 Elo+
Party 2
Ymir
Ymir
llsdex
Ymir
Level 12
God Stats
6W - 5L
1,559 SR
Queue Stats
10W - 15L
1,368 Elo+
Party 3
Team Averages
Level 75
1,413 SR
1,417 Elo+

VS

Team Averages
Level 49
1,389 SR
1,333 Elo+
Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ATLAS11S
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 1
Anubis
Anubis
DerKrakenYT
Anubis
Level 28
God Stats
0W - 2L
1,177 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 1
Chang'e
Chang'e
KarkatChan
Chang'e
Level 27
God Stats
0W - 2L
1,177 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 1
Ra
Ra
garo33440
Ra
Level 117
God Stats
113W - 95L
1,590 SR
Queue Stats
124W - 122L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JTryner
Surtr
11
5 / 0 / 1
6,741
749
3,841
6,412
3,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Nacch02Kun
Anubis
11
7 / 0 / 4
6,741
749
6,798
5,738
1,708
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
X-Akio2
Xbalanque
9
0 / 0 / 2
4,945
549
4,078
3,793
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
4 / 0 / 7
6,018
669
3,030
5,288
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
llsdex
Ymir
8
0 / 1 / 2
5,009
557
1,356
4,489
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 1 / 1
4,095
455
2,049
4,986
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
6
0 / 6 / 0
3,790
421
519
5,798
1,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
6
0 / 6 / 0
3,872
430
2,736
6,276
1,820
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
KarkatChan
Chang'e
6
1 / 1 / 0
4,181
465
1,802
4,697
1,001
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
0 / 2 / 0
4,223
469
939
3,492
790
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
16
Kills
1
1
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
1
0.5
L
Thor
0
6
0
0
L
Anubis
0
6
0
0
W
Surtr
JTryner
Surtr
5
0
1
5.5
L
Chang'e
KarkatChan
Chang'e
1
1
0
1
W
Anubis
Nacch02Kun
Anubis
7
0
4
9
W
Xbalanque
X-Akio2
Xbalanque
0
0
2
1
W
4
0
7
7.5
L
0
2
0
0
W
Ymir
llsdex
Ymir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,103
Damage
8,045
25,720
Taken
25,249
10,555
Mitigated
5,916
9,972
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,049
1,188
0
1,542
4,986
1,076
0
602
4,384
0
20,962
L
Thor
519
216
0
60
5,798
1,229
0
3,476
2,282
0
8,549
L
Anubis
2,736
262
0
1,724
6,276
1,820
0
3,307
2,969
17,680
0
W
Surtr
JTryner
Surtr
3,841
1,267
0
2,673
6,412
3,227
599
1,069
5,343
647
42,879
L
Chang'e
KarkatChan
Chang'e
1,802
90
475
608
4,697
1,001
0
698
3,959
15,043
0
W
Anubis
Nacch02Kun
Anubis
6,798
494
0
3,202
5,738
1,708
599
2,143
3,595
41,584
1,926
W
Xbalanque
X-Akio2
Xbalanque
4,078
2,002
0
1,602
3,793
978
80
630
3,163
0
33,925
W
3,030
419
0
1,287
5,288
1,707
0
593
4,695
0
38,645
L
939
181
0
1,690
3,492
790
0
93
3,120
19,234
0
W
Ymir
llsdex
Ymir
1,356
228
0
1,208
4,489
2,935
78
1,042
3,447
15,928
1,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
20,161
316
Minions Killed
131
0
Camps Cleared
0
887,004
Distance Traveled
798,309
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,095
455
30
3
0
163,611
1
L
Thor
3,790
421
15
2
0
177,321
0
L
Anubis
3,872
430
17
2
0
163,728
0
W
Surtr
6,741
749
84
9
0
178,799
0
L
Chang'e
4,181
465
29
3
0
193,385
0
W
Anubis
6,741
749
68
8
0
153,335
0
W
Xbalanque
4,945
549
68
8
0
172,963
0
W
Pele
6,018
669
74
8
0
212,076
0
L
Ra
4,223
469
40
4
0
100,264
0
W
Ymir
5,009
557
22
2
0
169,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role