Player Matchup

Artemis
Artemis
Eliza332
Artemis
Level 58
God Stats
3W - 6L
1,577 SR
Queue Stats
19W - 40L
1,322 Elo+
Solo
Chang'e
Chang'e
JippoJeorge
Chang'e
Level 34
God Stats
1W - 2L
1,775 SR
Queue Stats
34W - 43L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
TheWiggleHam
Gilgamesh
Level 86
God Stats
5W - 6L
1,610 SR
Queue Stats
28W - 38L
1,451 Elo+
Party 1
Bake Kujira
Bake Kujira
ToastieRoastie
Bake Kujira
Level 68
God Stats
9W - 9L
1,650 SR
Queue Stats
45W - 57L
1,472 Elo+
Party 1
Nemesis
Nemesis
turnsMEon
Nemesis
Level 109
God Stats
23W - 22L
1,519 SR
Queue Stats
140W - 120L
1,457 Elo+
Solo
Team Averages
Level 71
1,626 SR
1,436 Elo+

VS

Team Averages
Level 94
1,526 SR
1,421 Elo+
King Arthur
King Arthur
Boogienator
King Arthur
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,488 Elo+
Party 3
Artemis
Artemis
Gdf10
Artemis
Level 124
God Stats
14W - 18L
1,444 SR
Queue Stats
138W - 122L
1,481 Elo+
Solo
Nemesis
Nemesis
Jimbo95
Nemesis
Level 22
God Stats
5W - 6L
1,542 SR
Queue Stats
33W - 37L
1,431 Elo+
Party 2
Bacchus
Bacchus
Pigeoninthesky
Bacchus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,274 Elo+
Party 3
Zeus
Zeus
SleepyIndividual
Zeus
Level 59
God Stats
6W - 3L
1,646 SR
Queue Stats
46W - 50L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eliza332
Artemis
12
1 / 12 / 3
7,952
442
10,701
18,249
5,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
JippoJeorge
Chang'e
12
2 / 9 / 3
7,941
441
8,384
17,939
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TheWiggleHam
Gilgamesh
13
3 / 6 / 2
8,538
474
13,331
17,770
16,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bake Kujira
ToastieRoastie
Bake Kujira
11
2 / 9 / 2
7,811
434
8,092
22,202
19,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
turnsMEon
Nemesis
15
4 / 8 / 2
9,211
512
14,466
20,328
8,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boogienator
King Arthur
17
14 / 1 / 13
11,556
642
20,914
23,852
29,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Artemis
Gdf10
Artemis
17
7 / 2 / 13
10,432
580
14,319
11,548
5,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Jimbo95
Nemesis
16
3 / 3 / 16
9,413
523
9,253
18,018
8,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 0 / 18
10,278
571
13,120
21,819
27,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
13 / 6 / 11
11,236
624
26,200
10,329
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
115
12
Kills
44
44
Deaths
12
12
Assists
71
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Boogienator
King Arthur
14
1
13
20.5
L
Artemis
Eliza332
Artemis
1
12
3
0.21
W
Artemis
Gdf10
Artemis
7
2
13
6.75
W
Nemesis
Jimbo95
Nemesis
3
3
16
3.67
L
Chang'e
JippoJeorge
Chang'e
2
9
3
0.39
W
7
0
18
16
W
13
6
11
3.08
L
Gilgamesh
TheWiggleHam
Gilgamesh
3
6
2
0.67
L
Bake Kujira
ToastieRoastie
Bake Kujira
2
9
2
0.33
L
Nemesis
turnsMEon
Nemesis
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,974
Damage
83,806
96,488
Taken
85,566
56,008
Mitigated
74,066
15,089
Healing
30,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Boogienator
King Arthur
20,914
1,484
0
4,138
23,852
29,757
128
4,627
18,598
1,546
78,593
L
Artemis
Eliza332
Artemis
10,701
5,019
0
3,088
18,249
5,799
0
9,167
9,082
0
40,529
W
Artemis
Gdf10
Artemis
14,319
8,080
0
6,156
11,548
5,115
4,123
1,764
9,655
0
74,487
W
Nemesis
Jimbo95
Nemesis
9,253
4,199
0
9,876
18,018
8,283
824
2,226
15,719
0
61,715
L
Chang'e
JippoJeorge
Chang'e
8,384
170
1,340
2,452
17,939
5,315
0
8,844
9,095
29,945
0
W
13,120
1,746
3,222
6,024
21,819
27,023
41
6,097
15,524
33,546
1,555
W
26,200
3,163
0
990
10,329
3,888
2,015
1,480
8,761
76,729
1,642
L
Gilgamesh
TheWiggleHam
Gilgamesh
13,331
1,664
0
2,195
17,770
16,613
188
3,142
14,628
0
53,335
L
Bake Kujira
ToastieRoastie
Bake Kujira
8,092
4,765
0
2,138
22,202
19,950
0
10,286
11,916
24,352
282
L
Nemesis
turnsMEon
Nemesis
14,466
7,689
0
3,876
20,328
8,331
0
8,468
11,860
0
66,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,453
Gold Earned
52,915
313
Minions Killed
492
0
Camps Cleared
0
1,604,736
Distance Traveled
1,790,727
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,556
642
109
6
0
387,747
0
L
Artemis
7,952
442
41
2
0
235,111
0
W
Artemis
10,432
580
118
7
0
328,490
0
W
Nemesis
9,413
523
99
6
0
395,927
10
L
Chang'e
7,941
441
62
3
0
341,562
0
W
Bacchus
10,278
571
47
3
0
374,780
0
W
Zeus
11,236
624
119
7
0
303,783
1
L
Gilgamesh
8,538
474
82
5
0
313,032
0
L
Bake Kujira
7,811
434
42
2
0
330,186
4
L
Nemesis
9,211
512
86
5
0
384,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role