Player Matchup

Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
Gabalito
Ravana
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,614 MMR
Solo
Ishtar
Ishtar
Silver II
Kehosky
Ishtar
Silver II
Level 100
God Stats
8W - 7L
1,597 SR
Queue Stats
47W - 56L
1,259 MMR
Solo
Ganesha
Ganesha
Silver II
PinoPikvogel
Ganesha
Silver II
Level 89
God Stats
4W - 7L
1,398 SR
Queue Stats
234W - 254L
1,193 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
aiicraks
Sun Wukong
Gold I
Level 118
God Stats
15W - 6L
1,734 SR
Queue Stats
133W - 130L
1,674 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,546 SR
1,448 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,458 SR
1,489 MMR
Chronos
Chronos
Diamond V
 
Chronos
Diamond V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
Dawidkier
Fenrir
Gold I
Level 124
God Stats
23W - 22L
1,586 SR
Queue Stats
31W - 27L
1,658 MMR
Party 1
Ares
Ares
Gold II
TheTension
Ares
Gold II
Level 105
God Stats
21W - 14L
1,579 SR
Queue Stats
37W - 39L
1,598 MMR
Party 1
Hades
Hades
Silver V
cavaleiro100
Hades
Silver V
Level 88
God Stats
1W - 4L
1,031 SR
Queue Stats
3W - 15L
1,183 MMR
Solo
Sylvanus
Sylvanus
Gold III
wilma-beer99
Sylvanus
Gold III
Level 140
God Stats
3W - 0L
1,597 SR
Queue Stats
168W - 169L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 4 / 3
6,789
453
5,673
6,776
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Gabalito
Ravana
12
1 / 7 / 2
6,690
446
6,468
13,360
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Kehosky
Ishtar
13
2 / 4 / 0
7,084
472
4,425
8,166
2,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
PinoPikvogel
Ganesha
10
0 / 4 / 3
6,570
438
4,401
14,024
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
aiicraks
Sun Wukong
15
4 / 4 / 0
8,854
590
11,286
17,476
12,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Bans
AwilixAthenaMulanArachneJormungandr

VS

Bans
AnubisYmirNu WaKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
4 / 0 / 3
9,089
606
8,220
6,029
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
Dawidkier
Fenrir
16
13 / 1 / 4
9,561
637
14,282
13,544
7,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 9
8,785
586
9,028
10,590
10,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 2 / 2
7,413
494
1,496
9,882
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
wilma-beer99
Sylvanus
15
3 / 3 / 3
9,436
629
9,141
13,709
10,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
23
23
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
3
0.38
W
Chronos
 
Chronos
4
0
3
5.5
W
Fenrir
Dawidkier
Fenrir
13
1
4
15
L
Ravana
Gabalito
Ravana
1
7
2
0.29
L
Ishtar
Kehosky
Ishtar
2
4
0
0.5
L
Ganesha
PinoPikvogel
Ganesha
0
4
3
0.38
W
3
1
9
7.5
L
Sun Wukong
aiicraks
Sun Wukong
4
4
0
1
W
0
2
2
0.5
W
Sylvanus
wilma-beer99
Sylvanus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,253
Damage
42,167
59,802
Taken
53,754
32,963
Mitigated
34,787
17,852
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,673
885
0
210
6,776
1,950
0
2,149
4,627
50,328
0
W
Chronos
 
Chronos
8,220
2,613
0
1,816
6,029
2,469
4,146
1,764
4,265
77,714
1,826
W
Fenrir
Dawidkier
Fenrir
14,282
3,983
0
3,123
13,544
7,729
252
1,505
12,039
0
68,288
L
Ravana
Gabalito
Ravana
6,468
2,499
0
3,732
13,360
5,626
0
5,804
7,556
0
48,562
L
Ishtar
Kehosky
Ishtar
4,425
2,773
0
2,520
8,166
2,573
0
3,813
4,353
0
47,550
L
Ganesha
PinoPikvogel
Ganesha
4,401
83
0
3,341
14,024
10,681
0
7,022
7,002
21,006
0
W
9,028
1,031
0
2,259
10,590
10,554
360
2,615
7,975
22,092
2,844
L
Sun Wukong
aiicraks
Sun Wukong
11,286
2,933
0
8,049
17,476
12,133
0
8,153
9,323
0
71,118
W
1,496
198
50
3,368
9,882
3,322
857
4,069
5,813
39,958
2,210
W
Sylvanus
wilma-beer99
Sylvanus
9,141
2,508
442
6,157
13,709
10,713
449
291
13,418
53,854
13,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,987
Gold Earned
44,284
394
Minions Killed
488
0
Camps Cleared
0
1,368,926
Distance Traveled
1,423,953
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,789
453
101
7
0
229,439
0
W
Chronos
9,089
606
149
10
0
286,261
6
W
Fenrir
9,561
637
101
7
0
349,114
0
L
Ravana
6,690
446
74
5
0
295,818
0
L
Ishtar
7,084
472
91
6
0
259,858
4
L
Ganesha
6,570
438
3
0
0
299,426
5
W
Ares
8,785
586
24
2
0
287,955
4
L
Sun Wukong
8,854
590
125
8
0
284,385
3
W
Hades
7,413
494
90
6
0
232,154
4
W
Sylvanus
9,436
629
124
8
0
268,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role