Player Matchup

Bake Kujira
Bake Kujira
ABigSquirt
Bake Kujira
Level 126
God Stats
0W - 1L
1,618 SR
Queue Stats
2W - 2L
1,614 Elo+
Party 2
Chaac
Chaac
FusionFilly40
Chaac
Level 159
God Stats
0W - 1L
1,543 SR
Queue Stats
36W - 35L
1,511 Elo+
Party 2
Guan Yu
Guan Yu
MinksGri
Guan Yu
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 142L
1,529 Elo+
Solo
Izanami
Izanami
naruto-kivi
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,347 Elo+
Solo
Charon
Charon
rinorseraus
Charon
Level 144
God Stats
0W - 1L
1,599 SR
Queue Stats
5W - 4L
1,611 Elo+
Party 2
Team Averages
Level 138
1,552 SR
1,522 Elo+

VS

Team Averages
Level 116
1,538 SR
1,525 Elo+
Charybdis
Charybdis
BPGas5595
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 125L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
Bizarre Vibes
Zhong Kui
Level 123
God Stats
4W - 5L
1,410 SR
Queue Stats
203W - 197L
1,503 Elo+
Party 3
Ra
Ra
BoJaNgLeROoOo
Ra
Level 158
God Stats
2W - 1L
1,528 SR
Queue Stats
158W - 138L
1,557 Elo+
Party 1
Baba Yaga
Baba Yaga
G0 For It Ben
Baba Yaga
Level 107
God Stats
11W - 2L
1,824 SR
Queue Stats
212W - 207L
1,495 Elo+
Party 3
Cerberus
Cerberus
ragnard16
Cerberus
Level 66
God Stats
7W - 6L
1,430 SR
Queue Stats
99W - 105L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
ABigSquirt
Bake Kujira
15
7 / 3 / 5
9,828
893
12,850
16,679
17,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 10
8,334
758
13,276
16,525
15,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
MinksGri
Guan Yu
14
2 / 3 / 9
8,174
743
7,274
15,210
11,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
naruto-kivi
Izanami
15
2 / 4 / 10
8,735
794
10,336
13,956
5,750
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
13
0 / 5 / 10
8,263
751
11,741
14,234
15,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BPGas5595
Charybdis
15
2 / 3 / 9
8,480
771
15,332
9,718
4,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Bizarre Vibes
Zhong Kui
13
1 / 6 / 11
8,426
766
14,438
13,820
12,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 12
9,269
843
11,492
12,954
6,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baba Yaga
G0 For It Ben
Baba Yaga
18
10 / 0 / 6
10,623
966
17,577
7,587
3,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ragnard16
Cerberus
15
2 / 2 / 13
9,297
845
8,311
18,032
19,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
68
14
Kills
17
17
Deaths
14
44
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
ABigSquirt
Bake Kujira
7
3
5
3.17
W
Charybdis
BPGas5595
Charybdis
2
3
9
2.17
W
Zhong Kui
Bizarre Vibes
Zhong Kui
1
6
11
1.08
W
2
3
12
2.67
L
3
2
10
4
W
Baba Yaga
G0 For It Ben
Baba Yaga
10
0
6
13
L
Guan Yu
MinksGri
Guan Yu
2
3
9
2.17
L
Izanami
naruto-kivi
Izanami
2
4
10
1.75
W
Cerberus
ragnard16
Cerberus
2
2
13
4.25
L
Charon
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,477
Damage
67,150
76,604
Taken
62,111
64,557
Mitigated
47,613
34,669
Healing
34,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
ABigSquirt
Bake Kujira
12,850
6,516
2,314
2,789
16,679
17,144
63
11,970
4,488
22,559
3,634
W
Charybdis
BPGas5595
Charybdis
15,332
7,598
244
2,112
9,718
4,359
135
3,368
6,350
0
23,991
W
Zhong Kui
Bizarre Vibes
Zhong Kui
14,438
1,034
1,008
4,396
13,820
12,571
156
5,888
7,932
21,494
0
W
11,492
793
8,507
7,569
12,954
6,935
373
4,171
8,783
35,852
0
L
13,276
714
924
5,797
16,525
15,166
0
9,844
6,596
0
23,168
W
Baba Yaga
G0 For It Ben
Baba Yaga
17,577
480
379
2,361
7,587
3,866
344
2,384
5,203
30,323
0
L
Guan Yu
MinksGri
Guan Yu
7,274
1,012
8,176
5,812
15,210
11,270
0
9,549
5,475
0
10,404
L
Izanami
naruto-kivi
Izanami
10,336
5,383
1,765
4,315
13,956
5,750
435
10,293
3,553
0
28,703
W
Cerberus
ragnard16
Cerberus
8,311
126
1,141
7,032
18,032
19,882
0
6,876
11,156
13,813
0
L
Charon
11,741
1,869
1,130
1,647
14,234
15,227
0
9,484
4,674
25,226
165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,334
Gold Earned
46,095
131
Minions Killed
132
0
Camps Cleared
0
1,130,212
Distance Traveled
1,150,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
9,828
893
30
3
0
222,199
0
W
Charybdis
8,480
771
18
2
0
199,027
0
W
Zhong Kui
8,426
766
22
2
0
222,255
0
W
Ra
9,269
843
55
5
0
221,908
0
L
Chaac
8,334
758
26
2
0
234,849
0
W
Baba Yaga
10,623
966
27
2
0
262,758
0
L
Guan Yu
8,174
743
4
0
0
233,831
0
L
Izanami
8,735
794
53
5
0
226,902
0
W
Cerberus
9,297
845
10
1
0
244,162
0
L
Charon
8,263
751
18
2
0
212,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role