Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Haribo-_I
Vulcan
Level 158
God Stats
8W - 6L
1,680 SR
Queue Stats
103W - 98L
1,562 Elo+
Party 1
Nox
Nox
Jewellyvio
Nox
Level 161
God Stats
5W - 2L
1,696 SR
Queue Stats
7W - 7L
1,547 Elo+
Party 3
Khepri
Khepri
NoMoreTime11
Khepri
Level 159
God Stats
1W - 2L
1,366 SR
Queue Stats
5W - 6L
1,518 Elo+
Party 3
Discordia
Discordia
SXIXlDE
Discordia
Level 29
God Stats
18W - 14L
1,584 SR
Queue Stats
43W - 50L
1,467 Elo+
Party 1
Team Averages
Level 130
1,565 SR
1,519 Elo+

VS

Team Averages
Level 131
1,599 SR
1,720 Elo+
Tsukuyomi
Tsukuyomi
Furkie
Tsukuyomi
Level 182
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 32L
1,866 Elo+
Party 2
Nu Wa
Nu Wa
LuckyDude
Nu Wa
Level 98
God Stats
7W - 7L
1,433 SR
Queue Stats
345W - 403L
1,469 Elo+
Party 4
Skadi
Skadi
TheGodessFreya
Skadi
Level 63
God Stats
3W - 5L
1,314 SR
Queue Stats
418W - 495L
1,479 Elo+
Party 4
Bellona
Bellona
TheMightySpork
Bellona
Level 163
God Stats
5W - 1L
1,835 SR
Queue Stats
131W - 22L
1,906 Elo+
Party 2
Fafnir
Fafnir
darkycom
Fafnir
Level 147
God Stats
26W - 5L
1,913 SR
Queue Stats
138W - 27L
1,883 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 1 / 2
6,909
987
3,887
4,200
2,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
Haribo-_I
Vulcan
13
2 / 2 / 1
7,934
1,133
10,039
7,716
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 1
7,655
1,094
4,312
9,784
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
12
0 / 2 / 2
7,735
1,105
4,996
12,646
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
SXIXlDE
Discordia
12
1 / 5 / 1
7,246
1,035
6,424
8,502
2,572
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

263

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Furkie
Tsukuyomi
14
8 / 2 / 6
9,549
1,364
10,970
6,681
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
LuckyDude
Nu Wa
13
1 / 0 / 10
7,767
1,110
10,341
4,985
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 7
7,574
1,082
5,031
7,201
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 0 / 11
8,102
1,157
10,645
9,159
8,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
darkycom
Fafnir
13
3 / 0 / 10
8,922
1,275
3,806
7,769
10,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
4
Kills
15
15
Deaths
4
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
2
1
W
Tsukuyomi
Furkie
Tsukuyomi
8
2
6
5.5
L
Vulcan
Haribo-_I
Vulcan
2
2
1
1.25
L
1
5
1
0.3
W
Nu Wa
LuckyDude
Nu Wa
1
0
10
6
L
Khepri
0
2
2
0.5
L
Discordia
SXIXlDE
Discordia
1
5
1
0.3
W
1
2
7
2.25
W
2
0
11
7.5
W
Fafnir
darkycom
Fafnir
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,658
Damage
40,793
42,848
Taken
35,795
21,107
Mitigated
25,857
2,790
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,887
301
0
1,375
4,200
2,710
0
2,132
2,068
41
9,292
W
Tsukuyomi
Furkie
Tsukuyomi
10,970
3,340
0
386
6,681
2,354
0
3,955
1,969
0
24,658
L
Vulcan
Haribo-_I
Vulcan
10,039
357
0
0
7,716
2,179
0
2,752
4,964
27,155
0
L
4,312
160
0
0
9,784
3,598
0
2,832
6,952
24,778
176
W
Nu Wa
LuckyDude
Nu Wa
10,341
3,768
0
0
4,985
1,802
0
3,698
1,287
28,182
0
L
Khepri
4,996
300
281
891
12,646
10,048
0
5,017
7,629
14,866
0
L
Discordia
SXIXlDE
Discordia
6,424
106
0
243
8,502
2,572
0
1,414
7,088
13,511
0
W
5,031
1,398
0
13
7,201
2,795
0
5,952
1,213
0
16,523
W
10,645
2,041
0
862
9,159
8,302
0
7,073
2,053
0
21,755
W
Fafnir
darkycom
Fafnir
3,806
802
0
3,044
7,769
10,604
0
5,118
2,490
7,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,479
Gold Earned
41,914
140
Minions Killed
146
3
Camps Cleared
6
606,190
Distance Traveled
763,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,909
987
7
1
0
77,330
0
W
Tsukuyomi
9,549
1,364
38
5
3
150,261
0
L
Vulcan
7,934
1,133
47
7
1
148,999
0
L
Nox
7,655
1,094
70
10
1
133,674
0
W
Nu Wa
7,767
1,110
44
6
0
152,368
0
L
Khepri
7,735
1,105
8
1
1
129,487
0
L
Discordia
7,246
1,035
8
1
0
116,700
0
W
Skadi
7,574
1,082
30
4
1
137,989
0
W
Bellona
8,102
1,157
24
3
2
167,932
0
W
Fafnir
8,922
1,275
10
1
0
155,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role