Player Matchup

Raijin
Raijin
 
Raijin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Greydonn
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
Nirleth
Discordia
Level 126
God Stats
10W - 8L
1,653 SR
Queue Stats
286W - 278L
1,515 Elo+
Party 1
Merlin
Merlin
ProfessorBM
Merlin
Level 88
God Stats
0W - 1L
1,317 SR
Queue Stats
27W - 13L
1,577 Elo+
Solo
Team Averages
Level 108
1,494 SR
1,518 Elo+

VS

Team Averages
Level 139
1,448 SR
1,446 Elo+
Sun Wukong
Sun Wukong
Bafoster
Sun Wukong
Level 50
God Stats
1W - 0L
1,459 SR
Queue Stats
13W - 24L
1,343 Elo+
Party 4
Kuzenbo
Kuzenbo
EeeZze
Kuzenbo
Level 158
God Stats
4W - 6L
1,395 SR
Queue Stats
284W - 287L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KUS0
Morgan Le Fay
Level 225
God Stats
1W - 2L
1,470 SR
Queue Stats
87W - 79L
1,476 Elo+
Party 4
Thanatos
Thanatos
hijodevivaporu
Thanatos
Level 137
God Stats
2W - 1L
1,415 SR
Queue Stats
102W - 111L
1,388 Elo+
Party 3
Martichoras
Martichoras
surtidor
Martichoras
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 96L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 5 / 4
7,037
704
11,629
10,269
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
 
Scylla
11
0 / 4 / 3
6,492
649
4,641
5,894
1,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Greydonn
Jing Wei
12
2 / 5 / 3
7,328
733
3,919
8,858
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Nirleth
Discordia
14
2 / 1 / 6
7,915
792
8,055
4,532
1,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
16
4 / 4 / 2
8,516
852
8,085
7,807
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bafoster
Sun Wukong
16
5 / 1 / 7
9,204
920
4,149
9,556
10,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
EeeZze
Kuzenbo
15
1 / 1 / 11
9,154
915
6,995
11,141
12,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
KUS0
Morgan Le Fay
16
3 / 2 / 10
9,169
917
12,414
9,913
4,122
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
14
7 / 2 / 2
8,883
888
7,083
9,337
7,346
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
surtidor
Martichoras
14
3 / 3 / 10
8,900
890
5,239
8,213
3,772
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
9
Kills
19
19
Deaths
9
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
5
4
0.6
L
Scylla
 
Scylla
0
4
3
0.38
W
Sun Wukong
Bafoster
Sun Wukong
5
1
7
8.5
W
Kuzenbo
EeeZze
Kuzenbo
1
1
11
6.5
L
Jing Wei
Greydonn
Jing Wei
2
5
3
0.7
W
Morgan Le Fay
KUS0
Morgan Le Fay
3
2
10
4
L
Discordia
Nirleth
Discordia
2
1
6
5
L
Merlin
4
4
2
1.25
W
Thanatos
7
2
2
4
W
Martichoras
surtidor
Martichoras
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,329
Damage
35,880
37,360
Taken
48,160
12,818
Mitigated
38,695
9,623
Healing
23,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,629
359
879
2,497
10,269
3,484
0
3,639
6,379
21,350
812
L
Scylla
 
Scylla
4,641
167
577
626
5,894
1,719
0
2,633
3,106
7,138
558
W
Sun Wukong
Bafoster
Sun Wukong
4,149
428
1,014
1,300
9,556
10,513
175
5,913
3,643
0
9,654
W
Kuzenbo
EeeZze
Kuzenbo
6,995
2,227
3,989
3,211
11,141
12,942
695
6,521
4,620
10,779
2,618
L
Jing Wei
Greydonn
Jing Wei
3,919
2,585
0
1,134
8,858
2,969
0
4,411
4,011
0
13,555
W
Morgan Le Fay
KUS0
Morgan Le Fay
12,414
829
925
3,355
9,913
4,122
0
6,360
3,553
30,040
0
L
Discordia
Nirleth
Discordia
8,055
160
1,124
1,400
4,532
1,511
0
2,987
1,248
13,350
0
L
Merlin
8,085
144
0
1,386
7,807
3,135
0
3,895
3,596
28,484
131
W
Thanatos
7,083
507
1,353
5,563
9,337
7,346
933
5,608
3,729
0
13,378
W
Martichoras
surtidor
Martichoras
5,239
1,068
1,358
1,923
8,213
3,772
1,609
7,133
1,080
0
17,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
45,310
115
Minions Killed
111
0
Camps Cleared
0
927,967
Distance Traveled
1,020,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,037
704
19
2
0
173,966
0
L
Scylla
6,492
649
12
1
0
198,071
0
W
Sun Wukong
9,204
920
19
2
0
193,621
0
W
Kuzenbo
9,154
915
17
2
0
213,865
0
L
Jing Wei
7,328
733
19
2
0
178,675
0
W
Morgan Le Fay
9,169
917
36
4
0
197,085
0
L
Discordia
7,915
792
27
3
0
210,955
0
L
Merlin
8,516
852
38
4
0
166,300
0
W
Thanatos
8,883
888
15
2
0
224,990
0
W
Martichoras
8,900
890
24
2
0
191,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role