Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Audinger
Fenrir
Level 119
God Stats
6W - 7L
1,403 SR
Queue Stats
91W - 91L
1,501 Elo+
Party 1
Janus
Janus
JubeubasBR
Janus
Level 121
God Stats
163W - 158L
1,532 SR
Queue Stats
163W - 158L
1,478 Elo+
Party 1
Erlang Shen
Erlang Shen
charlieFE
Erlang Shen
Level 165
God Stats
44W - 45L
1,571 SR
Queue Stats
58W - 51L
1,563 Elo+
Solo
Sylvanus
Sylvanus
crakenOP
Sylvanus
Level 165
God Stats
11W - 7L
1,609 SR
Queue Stats
65W - 67L
1,496 Elo+
Solo
Team Averages
Level 136
1,523 SR
1,508 Elo+

VS

Team Averages
Level 141
1,478 SR
1,551 Elo+
Xing Tian
Xing Tian
BlackDED
Xing Tian
Level 162
God Stats
3W - 3L
1,567 SR
Queue Stats
479W - 428L
1,556 Elo+
Solo
Nut
Nut
JouDimegio
Nut
Level 124
God Stats
22W - 28L
1,470 SR
Queue Stats
146W - 153L
1,503 Elo+
Solo
Agni
Agni
LéopoldX
Agni
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 68L
1,709 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mysterious5874
Tsukuyomi
Level 122
God Stats
51W - 38L
1,588 SR
Queue Stats
182W - 172L
1,518 Elo+
Solo
Aphrodite
Aphrodite
RIVANILDO179
Aphrodite
Level 129
God Stats
0W - 2L
1,266 SR
Queue Stats
500W - 506L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 1 / 2
8,036
574
6,018
9,440
3,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Audinger
Fenrir
14
4 / 3 / 1
7,714
551
3,581
11,512
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
13
2 / 4 / 0
7,744
553
2,668
6,591
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
charlieFE
Erlang Shen
15
1 / 4 / 5
8,518
608
10,779
19,885
9,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
crakenOP
Sylvanus
12
2 / 0 / 5
7,531
538
3,534
9,390
6,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlackDED
Xing Tian
13
4 / 4 / 1
7,712
551
11,998
14,591
12,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 1
6,973
498
6,787
9,429
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
15
4 / 1 / 1
8,570
612
7,698
5,815
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Mysterious5874
Tsukuyomi
13
3 / 3 / 1
7,040
503
4,868
9,656
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
RIVANILDO179
Aphrodite
11
0 / 1 / 0
6,558
468
1,422
5,289
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
12
Kills
12
12
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
2
4
W
Fenrir
Audinger
Fenrir
4
3
1
1.5
L
Xing Tian
BlackDED
Xing Tian
4
4
1
1.13
L
1
3
1
0.5
W
Janus
2
4
0
0.5
L
Agni
4
1
1
4.5
L
Tsukuyomi
Mysterious5874
Tsukuyomi
3
3
1
1.17
L
Aphrodite
RIVANILDO179
Aphrodite
0
1
0
0
W
Erlang Shen
charlieFE
Erlang Shen
1
4
5
0.88
W
Sylvanus
crakenOP
Sylvanus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,580
Damage
32,773
56,818
Taken
44,780
25,247
Mitigated
23,689
22,275
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,018
2,477
0
1,098
9,440
3,349
301
431
9,009
0
69,836
W
Fenrir
Audinger
Fenrir
3,581
722
0
1,820
11,512
4,255
0
3,523
7,666
0
52,845
L
Xing Tian
BlackDED
Xing Tian
11,998
1,429
0
2,784
14,591
12,965
0
802
13,789
43,893
620
L
6,787
3,916
0
2,885
9,429
2,948
0
1,610
7,779
0
61,152
W
Janus
2,668
0
0
370
6,591
1,543
63
3,887
2,510
48,976
332
L
Agni
7,698
720
0
673
5,815
1,936
0
1,474
4,259
74,337
901
L
Tsukuyomi
Mysterious5874
Tsukuyomi
4,868
497
0
4,456
9,656
2,906
15
1,286
8,316
0
45,939
L
Aphrodite
RIVANILDO179
Aphrodite
1,422
133
1,592
2,920
5,289
2,934
0
1,905
3,354
17,825
366
W
Erlang Shen
charlieFE
Erlang Shen
10,779
6,277
0
9,831
19,885
9,635
268
9,614
8,968
0
64,936
W
Sylvanus
crakenOP
Sylvanus
3,534
1,091
4,098
5,058
9,390
6,465
431
1,676
7,618
18,189
1,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,543
Gold Earned
36,853
440
Minions Killed
435
0
Camps Cleared
0
1,458,473
Distance Traveled
1,357,291
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,036
574
114
8
0
260,381
0
W
Fenrir
7,714
551
90
6
0
343,812
1
L
Xing Tian
7,712
551
63
5
0
247,592
1
L
Nut
6,973
498
118
8
0
276,565
2
W
Janus
7,744
553
108
8
0
317,948
4
L
Agni
8,570
612
143
10
0
281,658
3
L
Tsukuyomi
7,040
503
76
5
0
306,888
2
L
Aphrodite
6,558
468
35
3
0
244,588
0
W
Erlang Shen
8,518
608
94
7
0
264,389
2
W
Sylvanus
7,531
538
34
2
0
271,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role