Player Matchup

Fenrir
Fenrir
Kale1d0scope
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,366 Elo+
Solo
Jing Wei
Jing Wei
Ligma5808
Jing Wei
Level 117
God Stats
2W - 2L
1,642 SR
Queue Stats
339W - 348L
1,527 Elo+
Solo
Neith
Neith
Sayaka_Jinxed
Neith
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,480 Elo+
Solo
Poseidon
Poseidon
ScootdaddyPea
Poseidon
Level 120
God Stats
3W - 1L
1,595 SR
Queue Stats
107W - 87L
1,584 Elo+
Solo
Cernunnos
Cernunnos
Sprintlikesean
Cernunnos
Level 126
God Stats
6W - 6L
1,586 SR
Queue Stats
293W - 288L
1,491 Elo+
Solo
Team Averages
Level 112
1,564 SR
1,490 Elo+

VS

Team Averages
Level 83
1,438 SR
1,663 Elo+
Charybdis
Charybdis
FridgeLord
Charybdis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,920 Elo+
Party 1
Sol
Sol
Fus3ion
Sol
Level 88
God Stats
1W - 1L
1,190 SR
Queue Stats
18W - 10L
1,641 Elo+
Party 1
Charon
Charon
Marjiiin
Charon
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,670 Elo+
Party 1
Gilgamesh
Gilgamesh
SrryImBadd
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,543 Elo+
Solo
Thoth
Thoth
mrJONESanME
Thoth
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 7 / 5
7,513
683
2,870
14,807
13,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Ligma5808
Jing Wei
17
3 / 2 / 5
9,235
840
4,733
7,156
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 5 / 4
8,524
775
12,647
11,919
4,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Poseidon
ScootdaddyPea
Poseidon
17
3 / 4 / 7
9,669
879
12,574
9,959
3,541
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Sprintlikesean
Cernunnos
13
1 / 5 / 1
7,925
720
8,499
11,498
4,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FridgeLord
Charybdis
16
10 / 3 / 6
10,483
953
15,167
7,271
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sol
17
2 / 1 / 14
9,814
892
8,774
10,391
4,411
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon
Marjiiin
Charon
18
5 / 1 / 18
10,741
976
9,373
15,311
14,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
SrryImBadd
Gilgamesh
16
6 / 3 / 12
9,836
894
12,387
14,977
16,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

14
0 / 3 / 12
8,426
766
4,904
6,387
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
11
Kills
23
23
Deaths
11
22
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FridgeLord
Charybdis
10
3
6
4.33
W
Sol
2
1
14
9
L
Fenrir
0
7
5
0.36
L
Jing Wei
Ligma5808
Jing Wei
3
2
5
2.75
W
Charon
Marjiiin
Charon
5
1
18
14
L
4
5
4
1.2
L
Poseidon
ScootdaddyPea
Poseidon
3
4
7
1.63
L
Cernunnos
Sprintlikesean
Cernunnos
1
5
1
0.3
W
Gilgamesh
SrryImBadd
Gilgamesh
6
3
12
4
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,323
Damage
50,605
55,339
Taken
54,337
28,740
Mitigated
40,947
16,794
Healing
18,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FridgeLord
Charybdis
15,167
7,978
561
1,585
7,271
2,892
2,316
2,197
5,074
0
28,554
W
Sol
8,774
1,467
951
3,125
10,391
4,411
3,567
2,400
7,991
25,247
475
L
Fenrir
2,870
432
403
3,330
14,807
13,281
261
6,666
7,894
0
4,573
L
Jing Wei
Ligma5808
Jing Wei
4,733
3,988
1,010
1,725
7,156
2,804
806
2,873
4,167
0
12,139
W
Charon
Marjiiin
Charon
9,373
1,500
1,109
7,411
15,311
14,484
518
2,837
12,474
18,670
0
L
12,647
1,738
986
2,863
11,919
4,519
0
5,297
6,462
0
17,618
L
Poseidon
ScootdaddyPea
Poseidon
12,574
1,216
240
3,887
9,959
3,541
76
2,633
7,237
34,385
657
L
Cernunnos
Sprintlikesean
Cernunnos
8,499
1,817
868
1,482
11,498
4,595
258
5,766
5,590
0
22,414
W
Gilgamesh
SrryImBadd
Gilgamesh
12,387
1,233
1,626
1,733
14,977
16,370
220
3,727
11,250
189
23,222
W
4,904
324
95
139
6,387
2,790
462
1,063
5,324
11,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,866
Gold Earned
49,300
122
Minions Killed
134
0
Camps Cleared
0
1,038,831
Distance Traveled
1,105,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,483
953
26
2
0
214,300
0
W
Sol
9,814
892
39
4
0
223,628
0
L
Fenrir
7,513
683
4
0
0
208,535
0
L
Jing Wei
9,235
840
27
2
0
218,112
0
W
Charon
10,741
976
31
3
0
234,061
0
L
Neith
8,524
775
10
1
0
194,306
0
L
Poseidon
9,669
879
49
4
0
221,450
0
L
Cernunnos
7,925
720
32
3
0
196,428
0
W
Gilgamesh
9,836
894
22
2
0
244,062
0
W
Thoth
8,426
766
16
1
0
189,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role