Player Matchup

Nox
Nox
Gold I
CSPinchPoet
Nox
Gold I
Level 105
God Stats
17W - 25L
1,463 SR
Queue Stats
113W - 112L
1,426 MMR
Solo
Sobek
Sobek
Gold IV
CleanDarrel
Sobek
Gold IV
Level 127
God Stats
22W - 20L
1,518 SR
Queue Stats
106W - 108L
1,420 MMR
Solo
Cernunnos
Cernunnos
Gold IV
StraxerStellaris
Cernunnos
Gold IV
Level 158
God Stats
4W - 3L
1,642 SR
Queue Stats
68W - 68L
1,493 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Zarkaste
Gilgamesh
Silver I
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,418 MMR
Solo
Kali
Kali
Gold V
slapmyhiney
Kali
Gold V
Level 107
God Stats
1W - 0L
1,855 SR
Queue Stats
21W - 16L
1,479 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,596 SR
1,447 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,555 SR
1,445 MMR
Hera
Hera
Gold III
DCMERKS
Hera
Gold III
Level 156
God Stats
1W - 8L
1,345 SR
Queue Stats
359W - 371L
1,410 MMR
Solo
Jormungandr
Jormungandr
Silver II
DebutyLongNip
Jormungandr
Silver II
Level 93
God Stats
4W - 5L
1,609 SR
Queue Stats
10W - 11L
1,498 MMR
Party 1
Ymir
Ymir
Silver IV
JoshDime
Ymir
Silver IV
Level 83
God Stats
1W - 3L
1,539 SR
Queue Stats
10W - 14L
1,454 MMR
Party 1
Susano
Susano
Gold IV
SandroMalandro
Susano
Gold IV
Level 108
God Stats
14W - 10L
1,588 SR
Queue Stats
313W - 333L
1,468 MMR
Solo
Medusa
Medusa
Gold V
True_Coconut
Medusa
Gold V
Level 157
God Stats
0W - 2L
1,693 SR
Queue Stats
82W - 87L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,550
655
5,519
3,548
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 0 / 0
6,084
608
2,778
7,976
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
12
2 / 1 / 3
6,561
656
5,982
5,889
2,099
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
Zarkaste
Gilgamesh
9
1 / 3 / 0
5,486
549
3,516
8,802
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 1 / 1
6,212
621
3,572
8,747
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
KumbhakarnaThanatosArtioBake KujiraArachne

VS

Bans
XbalanqueNutAgniHachimanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DCMERKS
Hera
9
0 / 2 / 1
4,987
499
2,537
5,902
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DebutyLongNip
Jormungandr
11
2 / 1 / 1
6,847
685
6,141
6,522
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
9
0 / 2 / 1
5,177
518
1,305
8,314
3,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
2 / 3 / 0
5,510
551
3,047
8,459
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
8
1 / 3 / 0
5,306
531
4,602
7,081
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
5
5
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
3
0
0
3
L
Hera
DCMERKS
Hera
0
2
1
0.25
L
Jormungandr
DebutyLongNip
Jormungandr
2
1
1
2.5
L
Ymir
0
2
1
0.25
L
2
3
0
0.67
W
Cernunnos
2
1
3
3.5
L
Medusa
1
3
0
0.33
W
Gilgamesh
Zarkaste
Gilgamesh
1
3
0
0.33
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,367
Damage
17,632
34,962
Taken
36,278
16,504
Mitigated
13,323
14,735
Healing
12,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,519
516
0
783
3,548
1,224
0
736
2,812
44,505
500
W
2,778
198
0
4,402
7,976
5,743
0
1,944
6,032
15,316
2,549
L
Hera
DCMERKS
Hera
2,537
587
0
1,665
5,902
1,442
0
2,000
3,902
30,372
0
L
Jormungandr
DebutyLongNip
Jormungandr
6,141
2,592
0
1,200
6,522
3,976
0
0
6,522
38,903
2,329
L
Ymir
1,305
275
1,327
1,544
8,314
3,526
0
3,919
4,395
12,709
1,236
L
3,047
832
0
4,802
8,459
2,464
0
1,021
7,438
0
38,318
W
Cernunnos
5,982
3,399
0
3,208
5,889
2,099
225
135
5,754
0
56,369
L
Medusa
4,602
2,183
0
1,660
7,081
1,915
0
890
6,191
0
31,723
W
Gilgamesh
Zarkaste
Gilgamesh
3,516
1,710
0
2,364
8,802
2,875
0
5,141
3,661
0
25,722
W
3,572
1,652
0
3,978
8,747
4,563
0
1,653
7,094
0
42,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,893
Gold Earned
27,827
332
Minions Killed
267
0
Camps Cleared
0
1,140,444
Distance Traveled
1,012,436
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,550
655
95
10
0
237,689
3
W
Sobek
6,084
608
22
2
0
221,477
2
L
Hera
4,987
499
47
5
0
197,843
0
L
Jormungandr
6,847
685
87
9
0
183,480
2
L
Ymir
5,177
518
11
1
0
191,573
4
L
Susano
5,510
551
68
7
0
252,853
0
W
Cernunnos
6,561
656
105
11
0
204,870
1
L
Medusa
5,306
531
54
5
0
186,687
0
W
Gilgamesh
5,486
549
49
5
0
222,756
0
W
Kali
6,212
621
61
6
0
253,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role