Player Matchup

Mercury
Mercury
STFUBOTS
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,485 Elo+
Party 2
Discordia
Discordia
Slappik
Discordia
Level 251
God Stats
3W - 1L
1,676 SR
Queue Stats
322W - 306L
1,512 Elo+
Party 2
Cerberus
Cerberus
Workod002
Cerberus
Level 125
God Stats
5W - 1L
1,667 SR
Queue Stats
58W - 53L
1,537 Elo+
Party 1
Hou Yi
Hou Yi
alvaro257
Hou Yi
Level 148
God Stats
5W - 2L
1,572 SR
Queue Stats
104W - 87L
1,537 Elo+
Party 1
Nike
Nike
juampalampa
Nike
Level 76
God Stats
6W - 2L
1,645 SR
Queue Stats
73W - 60L
1,527 Elo+
Party 1
Team Averages
Level 122
1,612 SR
1,519 Elo+

VS

Team Averages
Level 108
1,581 SR
1,489 Elo+
Poseidon
Poseidon
Dunderflappe
Poseidon
Level 129
God Stats
0W - 2L
1,296 SR
Queue Stats
34W - 41L
1,422 Elo+
Party 3
Chaac
Chaac
G4ROU
Chaac
Level 115
God Stats
151W - 95L
1,704 SR
Queue Stats
182W - 121L
1,663 Elo+
Solo
Fenrir
Fenrir
Rymmarconny
Fenrir
Level 59
God Stats
3W - 4L
1,607 SR
Queue Stats
59W - 81L
1,417 Elo+
Party 3
Cthulhu
Cthulhu
Stanleylus
Cthulhu
Level 126
God Stats
1W - 1L
1,733 SR
Queue Stats
37W - 48L
1,414 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
dnbram
Morgan Le Fay
Level 109
God Stats
1W - 2L
1,567 SR
Queue Stats
154W - 150L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
STFUBOTS
Mercury
11
5 / 1 / 6
6,205
621
5,673
7,785
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Slappik
Discordia
11
4 / 3 / 5
6,453
645
5,002
5,507
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Workod002
Cerberus
9
3 / 2 / 4
5,774
577
3,642
6,743
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
alvaro257
Hou Yi
11
5 / 2 / 1
6,262
626
5,694
5,466
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
5,139
514
1,910
8,401
6,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dunderflappe
Poseidon
10
2 / 5 / 1
5,733
573
4,414
5,777
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
G4ROU
Chaac
13
1 / 0 / 1
7,090
709
5,414
5,999
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
11
2 / 5 / 3
5,924
592
3,929
9,080
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Stanleylus
Cthulhu
9
2 / 2 / 2
5,835
584
4,114
7,063
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
dnbram
Morgan Le Fay
10
1 / 5 / 0
5,563
556
2,190
6,523
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
8
9
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Dunderflappe
Poseidon
2
5
1
0.5
L
Chaac
G4ROU
Chaac
1
0
1
1.5
L
Fenrir
2
5
3
0.7
W
Mercury
STFUBOTS
Mercury
5
1
6
8
W
Discordia
Slappik
Discordia
4
3
5
2.17
L
Cthulhu
Stanleylus
Cthulhu
2
2
2
1.5
W
Cerberus
Workod002
Cerberus
3
2
4
2.5
W
Hou Yi
alvaro257
Hou Yi
5
2
1
2.75
L
Morgan Le Fay
dnbram
Morgan Le Fay
1
5
0
0.2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,921
Damage
20,061
33,902
Taken
34,442
15,688
Mitigated
14,834
9,413
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Dunderflappe
Poseidon
4,414
917
0
1,104
5,777
1,548
790
1,601
4,176
38,502
0
L
Chaac
G4ROU
Chaac
5,414
870
0
1,557
5,999
4,230
0
129
5,529
0
59,362
L
Fenrir
3,929
919
0
3,271
9,080
2,842
0
2,826
6,254
0
34,629
W
Mercury
STFUBOTS
Mercury
5,673
2,496
0
2,260
7,785
2,588
0
1,018
6,767
0
34,757
W
Discordia
Slappik
Discordia
5,002
322
0
700
5,507
1,509
8
1,335
4,172
36,402
978
L
Cthulhu
Stanleylus
Cthulhu
4,114
603
39
775
7,063
4,018
156
1,277
5,786
16,000
73
W
Cerberus
Workod002
Cerberus
3,642
250
0
1,927
6,743
3,797
0
3,828
2,661
15,059
0
W
Hou Yi
alvaro257
Hou Yi
5,694
3,104
0
1,584
5,466
1,662
0
3,874
1,378
0
40,607
L
Morgan Le Fay
dnbram
Morgan Le Fay
2,190
81
0
920
6,523
2,196
0
2,593
3,930
27,335
787
W
1,910
659
0
2,942
8,401
6,132
0
0
8,401
0
32,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
30,145
273
Minions Killed
322
0
Camps Cleared
0
1,027,486
Distance Traveled
1,003,628
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,733
573
74
7
0
214,641
0
L
Chaac
7,090
709
105
11
0
179,863
0
L
Fenrir
5,924
592
60
6
0
216,044
0
W
Mercury
6,205
621
61
6
0
238,051
6
W
Discordia
6,453
645
55
6
0
213,015
0
L
Cthulhu
5,835
584
30
3
0
208,104
0
W
Cerberus
5,774
577
24
2
0
203,426
0
W
Hou Yi
6,262
626
67
7
0
194,016
0
L
Morgan Le Fay
5,563
556
53
5
0
184,976
2
W
Nike
5,139
514
66
7
0
178,978
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role