Player Matchup

Cupid
Cupid
DekuDude
Cupid
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,180 Elo+
Party 1
Surtr
Surtr
PacifistaPx9
Surtr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,196 Elo+
Party 1
Sylvanus
Sylvanus
dersupporter
Sylvanus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 90L
1,454 Elo+
Party 1
Arachne
Arachne
liry1808
Arachne
Level 28
God Stats
0W - 4L
1,191 SR
Queue Stats
5W - 16L
1,257 Elo+
Party 1
Anubis
Anubis
monas9288
Anubis
Level 66
God Stats
9W - 9L
1,541 SR
Queue Stats
146W - 173L
1,436 Elo+
Solo
Team Averages
Level 62
1,446 SR
1,305 Elo+

VS

Team Averages
Level 80
1,504 SR
1,411 Elo+
Artio
Artio
 
Artio
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Motyga_cavabanga
Arachne
Level 46
God Stats
2W - 4L
1,263 SR
Queue Stats
37W - 60L
1,375 Elo+
Party 2
Shiva
Shiva
PPINTO7
Shiva
Level 127
God Stats
30W - 17L
1,556 SR
Queue Stats
451W - 424L
1,455 Elo+
Solo
Neith
Neith
Shenis_cavabanga
Neith
Level 42
God Stats
8W - 3L
1,664 SR
Queue Stats
26W - 47L
1,346 Elo+
Party 2
Nu Wa
Nu Wa
Usoop_cavabanga
Nu Wa
Level 46
God Stats
7W - 5L
1,536 SR
Queue Stats
35W - 60L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DekuDude
Cupid
9
0 / 6 / 0
4,728
394
1,845
8,392
1,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 0
5,058
422
4,013
9,189
3,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
dersupporter
Sylvanus
8
0 / 5 / 1
5,162
430
4,758
15,909
11,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
liry1808
Arachne
10
0 / 2 / 1
5,341
445
2,028
9,385
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
monas9288
Anubis
11
2 / 1 / 0
6,127
511
5,189
5,702
1,651
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
7 / 0 / 1
8,014
668
6,546
8,080
5,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
3 / 1 / 3
6,504
542
4,913
6,637
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
PPINTO7
Shiva
11
4 / 0 / 6
7,781
648
8,516
13,236
6,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 0 / 4
7,479
623
9,158
4,533
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 4
6,544
545
6,456
4,889
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
20
20
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
7
0
1
7.5
L
Cupid
DekuDude
Cupid
0
6
0
0
W
3
1
3
4.5
W
Shiva
PPINTO7
Shiva
4
0
6
7
L
0
6
0
0
W
5
0
4
7
W
1
1
4
3
L
Sylvanus
dersupporter
Sylvanus
0
5
1
0.1
L
Arachne
liry1808
Arachne
0
2
1
0.25
L
Anubis
monas9288
Anubis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,833
Damage
35,589
48,577
Taken
37,375
21,441
Mitigated
15,649
13,034
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,546
460
207
5,053
8,080
5,019
0
858
6,682
47,100
2,301
L
Cupid
DekuDude
Cupid
1,845
1,285
272
1,002
8,392
1,836
0
408
7,984
0
18,156
W
4,913
4,037
0
1,685
6,637
2,065
0
1,982
4,655
0
42,166
W
Shiva
PPINTO7
Shiva
8,516
1,275
114
6,094
13,236
6,079
341
3,208
9,994
0
39,503
L
4,013
1,376
0
1,350
9,189
3,882
0
5,322
3,644
266
22,181
W
9,158
4,059
0
3,424
4,533
1,470
1,288
791
3,742
0
55,303
W
6,456
2,104
0
750
4,889
1,016
549
2,844
2,045
33,995
0
L
Sylvanus
dersupporter
Sylvanus
4,758
964
740
4,971
15,909
11,198
0
1,560
14,239
22,695
409
L
Arachne
liry1808
Arachne
2,028
1,417
0
2,188
9,385
2,874
0
2,701
6,663
0
36,399
L
Anubis
monas9288
Anubis
5,189
51
0
2,511
5,702
1,651
0
2,577
3,125
40,282
928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,416
Gold Earned
36,322
253
Minions Killed
371
0
Camps Cleared
0
1,127,318
Distance Traveled
1,178,826
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,014
668
88
7
0
243,565
4
L
Cupid
4,728
394
32
3
0
204,810
0
W
Arachne
6,504
542
69
6
0
281,586
0
W
Shiva
7,781
648
57
5
0
248,744
7
L
Surtr
5,058
422
40
3
0
222,527
0
W
Neith
7,479
623
93
8
0
201,721
0
W
Nu Wa
6,544
545
64
5
0
203,210
0
L
Sylvanus
5,162
430
38
3
0
213,169
1
L
Arachne
5,341
445
60
5
0
285,679
0
L
Anubis
6,127
511
83
7
0
201,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role