Player Matchup

Cerberus
Cerberus
A21GAGO
Cerberus
Level 64
God Stats
17W - 16L
1,560 SR
Queue Stats
104W - 98L
1,583 Elo+
Solo
Danzaburou
Danzaburou
DSRabbit
Danzaburou
Level 157
God Stats
0W - 2L
1,452 SR
Queue Stats
140W - 189L
1,497 Elo+
Party 2
The Morrigan
The Morrigan
DirtNapem
The Morrigan
Level 249
God Stats
34W - 48L
1,503 SR
Queue Stats
494W - 513L
1,570 Elo+
Party 2
Hachiman
Hachiman
FilthyNipps
Hachiman
Level 32
God Stats
1W - 2L
1,575 SR
Queue Stats
82W - 89L
1,502 Elo+
Party 2
Nike
Nike
Mulaaababy
Nike
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 152L
1,465 Elo+
Party 2
Team Averages
Level 137
1,518 SR
1,524 Elo+

VS

Team Averages
Level 124
1,611 SR
1,548 Elo+
Surtr
Surtr
GaritaZero
Surtr
Level 128
God Stats
2W - 2L
1,501 SR
Queue Stats
167W - 163L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
juniorldc
Zhong Kui
Level 148
God Stats
11W - 4L
1,707 SR
Queue Stats
171W - 175L
1,535 Elo+
Solo
Thanatos
Thanatos
kartilx
Thanatos
Level 138
God Stats
5W - 3L
1,573 SR
Queue Stats
208W - 189L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
namechanged8316
Morgan Le Fay
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 141L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
treyzx
Nu Wa
Level 158
God Stats
41W - 17L
1,772 SR
Queue Stats
314W - 280L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A21GAGO
Cerberus
11
3 / 4 / 1
6,670
556
5,071
12,997
8,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
DSRabbit
Danzaburou
12
3 / 6 / 1
6,841
570
5,545
10,924
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
DirtNapem
The Morrigan
11
0 / 4 / 3
6,265
522
3,272
7,069
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
FilthyNipps
Hachiman
11
2 / 4 / 1
6,540
545
3,669
7,806
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 1 / 3
7,192
599
4,109
9,482
4,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
2 / 2 / 1
7,772
648
5,013
8,713
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zhong Kui
juniorldc
Zhong Kui
14
6 / 0 / 1
8,375
698
5,530
3,992
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Thanatos
kartilx
Thanatos
12
10 / 2 / 5
8,196
683
7,259
9,847
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
namechanged8316
Morgan Le Fay
13
1 / 1 / 11
7,820
652
9,129
7,578
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
treyzx
Nu Wa
13
0 / 3 / 8
6,873
573
8,983
5,326
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
19
19
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
A21GAGO
Cerberus
3
4
1
0.88
L
Danzaburou
DSRabbit
Danzaburou
3
6
1
0.58
L
The Morrigan
DirtNapem
The Morrigan
0
4
3
0.38
L
Hachiman
FilthyNipps
Hachiman
2
4
1
0.63
W
Surtr
2
2
1
1.25
L
0
1
3
1.5
W
Zhong Kui
juniorldc
Zhong Kui
6
0
1
6.5
W
Thanatos
kartilx
Thanatos
10
2
5
6.25
W
Morgan Le Fay
namechanged8316
Morgan Le Fay
1
1
11
6.5
W
Nu Wa
treyzx
Nu Wa
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,666
Damage
35,914
48,278
Taken
35,456
19,594
Mitigated
15,182
12,342
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
A21GAGO
Cerberus
5,071
173
0
4,165
12,997
8,622
0
6,225
6,130
26,454
0
L
Danzaburou
DSRabbit
Danzaburou
5,545
1,565
0
3,284
10,924
3,097
0
4,087
6,447
0
45,270
L
The Morrigan
DirtNapem
The Morrigan
3,272
266
0
750
7,069
1,673
0
4,416
2,041
35,236
1,648
L
Hachiman
FilthyNipps
Hachiman
3,669
1,787
0
1,233
7,806
1,831
0
4,662
2,786
0
37,468
W
Surtr
5,013
2,131
0
1,472
8,713
5,072
0
1,503
7,184
611
50,438
L
4,109
532
0
2,910
9,482
4,371
0
1,505
7,823
431
49,122
W
Zhong Kui
juniorldc
Zhong Kui
5,530
1,937
0
1,724
3,992
2,733
383
1,110
2,856
45,972
10,058
W
Thanatos
kartilx
Thanatos
7,259
2,097
0
7,329
9,847
3,510
0
1,495
8,288
0
44,004
W
Morgan Le Fay
namechanged8316
Morgan Le Fay
9,129
279
0
1,735
7,578
2,543
220
2,583
4,713
50,282
1,317
W
Nu Wa
treyzx
Nu Wa
8,983
1,071
0
777
5,326
1,324
285
880
4,410
48,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,508
Gold Earned
39,036
406
Minions Killed
443
0
Camps Cleared
0
1,228,036
Distance Traveled
1,232,570
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,670
556
61
5
0
247,086
0
L
Danzaburou
6,841
570
78
7
0
256,789
0
L
The Morrigan
6,265
522
87
7
0
270,159
1
L
Hachiman
6,540
545
70
6
0
205,003
0
W
Surtr
7,772
648
102
9
0
226,956
0
L
Nike
7,192
599
110
9
0
248,999
1
W
Zhong Kui
8,375
698
109
9
0
258,127
0
W
Thanatos
8,196
683
64
5
0
270,615
4
W
Morgan Le Fay
7,820
652
94
8
0
257,076
0
W
Nu Wa
6,873
573
74
6
0
219,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role